Player Matchup

Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
Raianator0421
Agni
Platinum II
Level 169
God Stats
2W - 5L
1,547 SR
Queue Stats
294W - 285L
1,971 MMR
Solo
Set
Set
Gold V
UneducatedMonkey
Set
Gold V
Level 159
God Stats
2W - 1L
1,774 SR
Queue Stats
22W - 9L
1,680 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,564 SR
1,630 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,764 SR
1,809 MMR
Xing Tian
Xing Tian
Platinum V
Lend Me A BIC
Xing Tian
Platinum V
Level 193
God Stats
44W - 32L
1,703 SR
Queue Stats
367W - 365L
1,754 MMR
Solo
Tiamat
Tiamat
Platinum II
Yongva
Tiamat
Platinum II
Level 156
God Stats
1W - 4L
1,711 SR
Queue Stats
78W - 72L
1,917 MMR
Solo
Hachiman
Hachiman
Gold III
darioavo
Hachiman
Gold III
Level 153
God Stats
5W - 0L
2,019 SR
Queue Stats
45W - 39L
1,660 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
stayedchill
Ratatoskr
Gold II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,809 MMR
Solo
Chronos
Chronos
Platinum II
Ιθki
Chronos
Platinum II
Level 148
God Stats
12W - 5L
1,886 SR
Queue Stats
131W - 125L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 2
9,202
484
4,492
14,792
15,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
 
Anhur
15
0 / 1 / 2
8,876
467
6,123
10,774
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
 
Zhong Kui
12
2 / 6 / 0
8,683
457
10,315
13,671
10,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

16
3 / 4 / 1
9,049
476
10,586
9,822
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 1
8,801
463
7,994
18,615
9,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosSurtrAthenaLoki

VS

Bans
ThothJanusBake KujiraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lend Me A BIC
Xing Tian
15
2 / 0 / 7
10,021
527
6,394
16,158
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Yongva
Tiamat
17
2 / 2 / 0
10,935
576
6,743
9,503
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
darioavo
Hachiman
19
2 / 0 / 5
11,360
598
10,161
8,893
4,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ratatoskr
stayedchill
Ratatoskr
17
8 / 4 / 5
11,325
596
18,787
21,265
12,065
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Ιθki
Chronos
20
2 / 1 / 5
10,603
558
4,288
13,694
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
16
16
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
L
Anhur
 
Anhur
0
1
2
1
L
Zhong Kui
 
Zhong Kui
2
6
0
0.33
W
Xing Tian
Lend Me A BIC
Xing Tian
2
0
7
5.5
L
3
4
1
0.88
L
1
3
1
0.5
W
Tiamat
Yongva
Tiamat
2
2
0
1
W
Hachiman
darioavo
Hachiman
2
0
5
4.5
W
Ratatoskr
stayedchill
Ratatoskr
8
4
5
2.63
W
Chronos
Ιθki
Chronos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,510
Damage
46,373
67,674
Taken
69,513
42,897
Mitigated
44,046
14,202
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,492
1,269
0
2,113
14,792
15,739
0
4,594
10,198
22,540
1,717
L
Anhur
 
Anhur
6,123
3,370
0
4,849
10,774
3,791
0
1,370
9,404
0
69,361
L
Zhong Kui
 
Zhong Kui
10,315
2,827
0
3,642
13,671
10,019
904
3,238
10,433
52,476
10,121
W
Xing Tian
Lend Me A BIC
Xing Tian
6,394
657
0
3,676
16,158
14,521
0
5,671
10,297
24,545
0
L
10,586
707
0
500
9,822
3,989
0
3,501
6,321
75,140
0
L
7,994
2,868
0
3,098
18,615
9,359
0
4,572
14,043
0
85,092
W
Tiamat
Yongva
Tiamat
6,743
331
0
3,339
9,503
6,512
280
4,262
4,799
89,178
1,207
W
Hachiman
darioavo
Hachiman
10,161
6,165
0
6,771
8,893
4,746
2,707
2,785
6,048
0
115,239
W
Ratatoskr
stayedchill
Ratatoskr
18,787
3,632
0
5,507
21,265
12,065
0
9,479
11,588
0
82,577
W
Chronos
Ιθki
Chronos
4,288
2,195
0
8,760
13,694
6,202
264
2,575
11,011
116,894
2,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
54,244
519
Minions Killed
649
0
Camps Cleared
0
1,715,316
Distance Traveled
1,918,402
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,202
484
34
2
0
381,482
6
L
Anhur
8,876
467
126
7
0
362,076
2
L
Zhong Kui
8,683
457
100
5
0
225,708
1
W
Xing Tian
10,021
527
25
1
0
423,873
6
L
Agni
9,049
476
133
7
0
360,792
3
L
Set
8,801
463
126
7
0
385,258
0
W
Tiamat
10,935
576
180
9
0
380,734
5
W
Hachiman
11,360
598
164
9
0
344,672
2
W
Ratatoskr
11,325
596
111
6
0
365,206
0
W
Chronos
10,603
558
169
9
0
403,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role