Player Matchup

Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aprul13
Arachne
Level 116
God Stats
3W - 2L
1,712 SR
Queue Stats
85W - 74L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Itzjohn5491
Baron Samedi
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 281L
1,653 Elo+
Solo
Aphrodite
Aphrodite
LegendGaminq
Aphrodite
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 216L
1,399 Elo+
Solo
Izanami
Izanami
WHJ Johnny
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 182L
1,571 Elo+
Solo
Team Averages
Level 71
1,542 SR
1,513 Elo+

VS

Team Averages
Level 80
1,615 SR
1,457 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BoredTyler
Kali
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 101L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
SkumbagAnderson
Sylvanus
Level 58
God Stats
7W - 2L
1,647 SR
Queue Stats
71W - 76L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
ZayThompson
Gilgamesh
Level 68
God Stats
6W - 4L
1,688 SR
Queue Stats
385W - 385L
1,439 Elo+
Solo
Hachiman
Hachiman
vitzie
Hachiman
Level 106
God Stats
1W - 0L
1,738 SR
Queue Stats
44W - 46L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
4,250
708
3,437
4,980
2,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Aprul13
Arachne
6
0 / 2 / 0
3,505
584
497
5,988
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Itzjohn5491
Baron Samedi
7
0 / 1 / 0
4,184
697
1,250
2,626
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
LegendGaminq
Aphrodite
7
0 / 2 / 0
3,485
581
1,198
5,655
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
WHJ Johnny
Izanami
1
0 / 0 / 0
2,685
448
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 0 / 0
4,537
756
1,775
2,646
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 2
3,904
651
1,480
3,089
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
7
1 / 1 / 2
3,961
660
961
3,467
2,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
ZayThompson
Gilgamesh
6
0 / 1 / 0
3,649
608
2,909
7,010
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
vitzie
Hachiman
7
2 / 0 / 1
4,539
757
2,205
3,129
928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
W
Scylla
 
Scylla
2
0
0
2
L
Arachne
Aprul13
Arachne
0
2
0
0
W
0
0
2
1
L
Baron Samedi
Itzjohn5491
Baron Samedi
0
1
0
0
L
Aphrodite
LegendGaminq
Aphrodite
0
2
0
0
W
Sylvanus
1
1
2
2
L
Izanami
WHJ Johnny
Izanami
0
0
0
0
W
Gilgamesh
ZayThompson
Gilgamesh
0
1
0
0
W
Hachiman
vitzie
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,382
Damage
9,330
19,249
Taken
19,341
9,058
Mitigated
9,943
6,957
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,437
1,343
0
2,317
4,980
2,684
0
0
4,546
0
21,737
W
Scylla
 
Scylla
1,775
48
0
750
2,646
847
0
1,142
1,504
24,106
0
L
Arachne
Aprul13
Arachne
497
256
0
942
5,988
2,123
0
652
5,336
0
18,263
W
1,480
743
0
2,365
3,089
1,029
0
98
2,991
0
14,235
L
Baron Samedi
Itzjohn5491
Baron Samedi
1,250
0
0
859
2,626
1,258
0
1,306
1,320
20,796
1,114
L
Aphrodite
LegendGaminq
Aphrodite
1,198
464
0
2,839
5,655
2,993
0
778
4,877
12,028
365
W
Sylvanus
961
478
372
691
3,467
2,271
347
505
2,962
13,692
0
L
Izanami
WHJ Johnny
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ZayThompson
Gilgamesh
2,909
1,154
0
2,514
7,010
4,868
0
0
7,010
0
14,897
W
Hachiman
vitzie
Hachiman
2,205
1,476
0
1,574
3,129
928
516
613
2,516
0
20,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,109
Gold Earned
20,590
127
Minions Killed
166
0
Camps Cleared
0
497,158
Distance Traveled
574,434
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,250
708
31
5
0
149,157
1
W
Scylla
4,537
756
46
8
0
118,689
1
L
Arachne
3,505
584
35
6
0
120,589
0
W
Kali
3,904
651
36
6
0
149,677
0
L
Baron Samedi
4,184
697
45
8
0
115,776
0
L
Aphrodite
3,485
581
16
3
0
110,472
1
W
Sylvanus
3,961
660
22
4
0
90,216
2
L
Izanami
2,685
448
0
0
0
1,164
0
W
Gilgamesh
3,649
608
27
5
0
115,797
1
W
Hachiman
4,539
757
35
6
0
100,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role