Player Matchup

Bacchus
Bacchus
Bronze V
Baglio19
Bacchus
Bronze V
Level 106
God Stats
4W - 12L
1,944 SR
Queue Stats
72W - 84L
1,454 MMR
Party 1
Mercury
Mercury
Gold V
ImNotAFif
Mercury
Gold V
Level 117
God Stats
2W - 5L
1,496 SR
Queue Stats
239W - 239L
1,383 MMR
Party 2
Anubis
Anubis
Gold IV
JojoBongadas
Anubis
Gold IV
Level 155
God Stats
83W - 91L
1,555 SR
Queue Stats
584W - 610L
1,460 MMR
Solo
Rama
Rama
Gold III
Thony69
Rama
Gold III
Level 137
God Stats
7W - 6L
1,684 SR
Queue Stats
238W - 234L
1,517 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Violocello
Baron Samedi
Bronze III
Level 104
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 8L
1,546 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,650 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,605 SR
1,484 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
PoundCake6
Ix Chel
Gold II
Level 157
God Stats
12W - 7L
1,957 SR
Queue Stats
143W - 146L
1,499 MMR
Solo
Bastet
Bastet
Silver II
corbiino
Bastet
Silver II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,446 MMR
Solo
Xbalanque
Xbalanque
Gold III
kokefg
Xbalanque
Gold III
Level 109
God Stats
65W - 75L
1,567 SR
Queue Stats
184W - 202L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baglio19
Bacchus
9
0 / 2 / 2
5,642
434
1,782
8,294
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ImNotAFif
Mercury
13
2 / 3 / 2
6,791
522
6,741
11,931
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
12
1 / 3 / 1
6,621
509
4,926
9,748
4,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Thony69
Rama
11
2 / 3 / 0
6,892
530
3,526
8,832
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Violocello
Baron Samedi
11
0 / 5 / 1
5,680
437
2,605
8,237
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SusanoKukulkanThanatosAo Kuang

VS

Bans
AthenaSobekZeusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 2 / 1
8,021
617
9,421
10,374
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
11
1 / 0 / 3
6,898
531
1,898
6,193
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
PoundCake6
Ix Chel
14
7 / 1 / 2
8,662
666
9,788
7,364
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
corbiino
Bastet
14
3 / 1 / 5
7,575
583
6,563
11,693
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
kokefg
Xbalanque
13
1 / 1 / 5
7,595
584
5,642
7,518
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
1
2.25
W
Aphrodite
 
Aphrodite
1
0
3
2.5
L
Bacchus
Baglio19
Bacchus
0
2
2
0.5
L
Mercury
ImNotAFif
Mercury
2
3
2
1
L
Anubis
1
3
1
0.5
W
Ix Chel
PoundCake6
Ix Chel
7
1
2
8
L
Rama
Thony69
Rama
2
3
0
0.67
L
Baron Samedi
Violocello
Baron Samedi
0
5
1
0.1
W
Bastet
corbiino
Bastet
3
1
5
5.5
W
Xbalanque
kokefg
Xbalanque
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,580
Damage
33,312
47,042
Taken
43,142
24,281
Mitigated
19,960
11,861
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,421
2,485
0
3,942
10,374
4,926
145
4,802
5,572
57,109
2,539
W
Aphrodite
 
Aphrodite
1,898
121
2,868
4,532
6,193
4,177
84
785
5,408
16,853
0
L
Bacchus
Baglio19
Bacchus
1,782
107
0
2,699
8,294
7,986
0
3,036
5,170
13,115
0
L
Mercury
ImNotAFif
Mercury
6,741
2,407
0
617
11,931
4,720
0
4,173
7,680
0
53,690
L
Anubis
4,926
129
0
4,425
9,748
4,818
0
6,471
2,478
45,383
3,821
W
Ix Chel
PoundCake6
Ix Chel
9,788
1,070
207
1,448
7,364
3,093
60
1,096
6,268
61,185
4,388
L
Rama
Thony69
Rama
3,526
2,155
0
2,633
8,832
2,881
0
1,234
7,598
0
50,473
L
Baron Samedi
Violocello
Baron Samedi
2,605
216
131
1,356
8,237
3,876
0
4,586
3,651
37,013
0
W
Bastet
corbiino
Bastet
6,563
1,406
0
6,815
11,693
4,798
21
2,015
9,678
0
59,526
W
Xbalanque
kokefg
Xbalanque
5,642
187
0
0
7,518
2,966
477
491
7,027
0
60,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
38,751
334
Minions Killed
429
0
Camps Cleared
0
1,227,066
Distance Traveled
1,319,054
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,021
617
81
6
0
220,114
4
W
Aphrodite
6,898
531
36
3
0
268,511
4
L
Bacchus
5,642
434
26
2
0
258,700
0
L
Mercury
6,791
522
83
6
0
292,076
0
L
Anubis
6,621
509
70
5
0
223,730
5
W
Ix Chel
8,662
666
117
9
0
253,606
4
L
Rama
6,892
530
95
7
0
226,813
5
L
Baron Samedi
5,680
437
60
5
0
225,747
2
W
Bastet
7,575
583
89
7
0
317,936
0
W
Xbalanque
7,595
584
106
8
0
258,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role