Player Matchup

Thanatos
Thanatos
Balamutofff
Thanatos
Level 27
God Stats
3W - 1L
1,762 SR
Queue Stats
15W - 13L
1,470 Elo+
Party 1
King Arthur
King Arthur
BloodWist
King Arthur
Level 66
God Stats
7W - 8L
1,510 SR
Queue Stats
34W - 35L
1,486 Elo+
Party 1
Agni
Agni
Pollemic
Agni
Level 68
God Stats
23W - 20L
1,699 SR
Queue Stats
108W - 127L
1,471 Elo+
Party 3
Neith
Neith
Thode141
Neith
Level 104
God Stats
14W - 10L
1,500 SR
Queue Stats
345W - 334L
1,490 Elo+
Party 3
Ares
Ares
TwiggSnaps
Ares
Level 69
God Stats
6W - 5L
1,748 SR
Queue Stats
8W - 10L
1,587 Elo+
Solo
Team Averages
Level 67
1,644 SR
1,501 Elo+

VS

Team Averages
Level 91
1,592 SR
1,482 Elo+
Set
Set
Reavle
Set
Level 105
God Stats
1W - 2L
1,495 SR
Queue Stats
97W - 83L
1,452 Elo+
Solo
Eset
Eset
Sutima
Eset
Level 68
God Stats
15W - 7L
1,639 SR
Queue Stats
205W - 204L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
eros8
Sun Wukong
Level 156
God Stats
14W - 4L
1,724 SR
Queue Stats
42W - 28L
1,511 Elo+
Party 2
Bellona
Bellona
gabrivan920
Bellona
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 81L
1,489 Elo+
Solo
Neith
Neith
zeee9
Neith
Level 23
God Stats
39W - 27L
1,603 SR
Queue Stats
42W - 28L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Balamutofff
Thanatos
11
4 / 3 / 2
6,550
504
5,605
11,588
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
BloodWist
King Arthur
12
0 / 2 / 2
7,126
548
10,089
13,601
9,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
4 / 3 / 2
7,256
558
5,389
7,260
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Thode141
Neith
11
4 / 3 / 0
6,610
508
7,798
11,178
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,931
302
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Reavle
Set
14
5 / 1 / 0
7,763
597
5,685
9,659
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
Sutima
Eset
12
0 / 4 / 2
6,627
510
2,269
6,857
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
eros8
Sun Wukong
11
3 / 4 / 2
6,649
511
9,241
14,961
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
gabrivan920
Bellona
13
3 / 1 / 1
7,877
606
7,194
14,866
19,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
zeee9
Neith
11
0 / 2 / 2
6,620
509
3,464
7,921
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
12
Kills
11
11
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Balamutofff
Thanatos
4
3
2
1.67
L
King Arthur
BloodWist
King Arthur
0
2
2
0.5
L
Agni
4
3
2
1.67
W
Set
Reavle
Set
5
1
0
5
W
Eset
Sutima
Eset
0
4
2
0.25
L
Neith
Thode141
Neith
4
3
0
1.33
L
0
0
0
0
W
Sun Wukong
eros8
Sun Wukong
3
4
2
1
W
Bellona
gabrivan920
Bellona
3
1
1
3.5
W
Neith
zeee9
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
27,853
43,627
Taken
54,264
21,306
Mitigated
37,703
11,549
Healing
16,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Balamutofff
Thanatos
5,605
1,908
0
5,301
11,588
4,994
0
1,228
10,360
0
28,296
L
King Arthur
BloodWist
King Arthur
10,089
1,448
0
3,345
13,601
9,430
0
0
13,601
0
59,808
L
Agni
5,389
160
0
650
7,260
2,519
0
1,018
6,242
51,683
428
W
Set
Reavle
Set
5,685
2,086
0
5,903
9,659
4,813
0
939
8,720
0
60,241
W
Eset
Sutima
Eset
2,269
84
58
1,272
6,857
1,927
0
2,707
4,150
37,302
1,186
L
Neith
Thode141
Neith
7,798
3,059
0
2,253
11,178
4,363
0
0
11,178
0
47,048
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
eros8
Sun Wukong
9,241
2,186
63
3,233
14,961
8,830
0
1,711
13,250
0
43,890
W
Bellona
gabrivan920
Bellona
7,194
2,533
0
4,624
14,866
19,284
0
0
14,866
0
56,816
W
Neith
zeee9
Neith
3,464
1,090
0
1,612
7,921
2,849
1,726
0
7,921
0
37,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
35,536
278
Minions Killed
386
0
Camps Cleared
0
1,059,799
Distance Traveled
1,257,489
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,550
504
27
2
0
268,660
0
L
King Arthur
7,126
548
94
7
0
269,316
0
L
Agni
7,256
558
92
7
0
280,973
2
W
Set
7,763
597
97
7
0
292,070
0
W
Eset
6,627
510
55
4
0
215,907
4
L
Neith
6,610
508
65
5
0
232,957
0
L
Ares
3,931
302
0
0
0
7,893
0
W
Sun Wukong
6,649
511
59
5
0
271,168
0
W
Bellona
7,877
606
113
9
0
234,945
0
W
Neith
6,620
509
62
5
0
243,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role