Player Matchup

Medusa
Medusa
Firebal119
Medusa
Level 56
God Stats
7W - 6L
1,552 SR
Queue Stats
24W - 21L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Not_OnceNot_Neva
Nu Wa
Level 47
God Stats
1W - 4L
1,302 SR
Queue Stats
112W - 151L
1,293 Elo+
Party 1
Yemoja
Yemoja
UncrustablesRule
Yemoja
Level 49
God Stats
1W - 3L
1,344 SR
Queue Stats
111W - 146L
1,285 Elo+
Party 1
Team Averages
Level 51
1,399 SR
1,323 Elo+

VS

Team Averages
Level 65
1,360 SR
1,343 Elo+
King Arthur
King Arthur
Adaby99
King Arthur
Level 81
God Stats
2W - 4L
1,317 SR
Queue Stats
183W - 178L
1,344 Elo+
Solo
Hachiman
Hachiman
SpideyCap8899
Hachiman
Level 68
God Stats
41W - 61L
1,264 SR
Queue Stats
261W - 279L
1,374 Elo+
Solo
Chang'e
Chang'e
Undead Unit1
Chang'e
Level 47
God Stats
7W - 6L
1,500 SR
Queue Stats
39W - 55L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Firebal119
Medusa
17
3 / 5 / 0
12,091
605
17,708
24,738
15,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 1 / 3
11,078
554
21,831
10,646
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 2
11,348
567
12,379
19,232
29,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adaby99
King Arthur
19
2 / 2 / 3
12,412
621
10,673
26,692
30,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
SpideyCap8899
Hachiman
18
0 / 2 / 5
12,207
610
14,118
17,827
8,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Undead Unit1
Chang'e
20
4 / 0 / 2
13,570
679
21,922
22,902
11,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
7
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Adaby99
King Arthur
2
2
3
1.75
L
Medusa
Firebal119
Medusa
3
5
0
0.6
L
0
1
3
1.5
W
Hachiman
SpideyCap8899
Hachiman
0
2
5
1.25
L
1
1
2
2
W
Chang'e
Undead Unit1
Chang'e
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,918
Damage
46,713
54,616
Taken
67,421
53,095
Mitigated
50,515
8,189
Healing
34,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Adaby99
King Arthur
10,673
686
330
8,286
26,692
30,655
441
12,111
14,567
0
57,118
L
Medusa
Firebal119
Medusa
17,708
9,597
0
6,112
24,738
15,974
855
7,768
16,854
0
63,488
L
21,831
12,649
0
0
10,646
7,773
118
5,301
5,237
54,283
630
W
Hachiman
SpideyCap8899
Hachiman
14,118
7,486
0
4,952
17,827
8,695
651
10,428
7,399
0
77,848
L
12,379
1,487
1,517
560
19,232
29,348
40
8,204
10,752
31,307
978
W
Chang'e
Undead Unit1
Chang'e
21,922
1,111
6,594
14,001
22,902
11,165
1,601
11,474
11,428
120,511
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
38,189
190
Minions Killed
383
0
Camps Cleared
0
1,045,827
Distance Traveled
1,083,379
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,412
621
70
4
0
391,328
0
L
Medusa
12,091
605
105
5
0
285,950
0
L
Nu Wa
11,078
554
57
3
0
364,729
6
W
Hachiman
12,207
610
139
7
0
321,899
0
L
Yemoja
11,348
567
28
1
0
395,148
0
W
Chang'e
13,570
679
174
9
0
370,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role