Player Matchup

Bacchus
Bacchus
Conrobru
Bacchus
Level 39
God Stats
0W - 2L
1,648 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
Shadworth
Janus
Level 96
God Stats
4W - 1L
1,963 SR
Queue Stats
36W - 36L
1,496 Elo+
Party 1
Thanatos
Thanatos
TheLandBeyond10
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,497 Elo+
Party 1
Team Averages
Level 80
1,704 SR
1,498 Elo+

VS

Team Averages
Level 103
1,598 SR
1,491 Elo+
Ra
Ra
NoAxiom
Ra
Level 85
God Stats
7W - 5L
1,597 SR
Queue Stats
271W - 248L
1,504 Elo+
Solo
Achilles
Achilles
Redoubt69
Achilles
Level 67
God Stats
6W - 2L
1,683 SR
Queue Stats
6W - 2L
1,488 Elo+
Solo
Hercules
Hercules
Schokohörnchen
Hercules
Level 157
God Stats
55W - 58L
1,513 SR
Queue Stats
203W - 194L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Conrobru
Bacchus
10
0 / 2 / 2
6,010
601
4,753
6,411
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
Shadworth
Janus
12
2 / 2 / 0
6,901
690
4,216
4,470
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
0 / 4 / 2
6,116
612
3,553
7,171
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,317
832
4,659
3,834
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Redoubt69
Achilles
13
4 / 0 / 4
7,866
787
6,020
6,848
4,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
12
1 / 2 / 4
7,218
722
2,217
6,541
4,624
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Conrobru
Bacchus
0
2
2
0.5
W
3
0
5
5.5
W
Achilles
Redoubt69
Achilles
4
0
4
6
W
Hercules
1
2
4
1.5
L
Janus
Shadworth
Janus
2
2
0
1
L
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,522
Damage
12,896
18,052
Taken
17,223
10,408
Mitigated
11,097
3,296
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Conrobru
Bacchus
4,753
410
0
284
6,411
6,359
0
2,035
4,307
5,959
908
W
4,659
411
1,487
1,848
3,834
1,527
432
2,148
1,456
45,935
0
W
Achilles
Redoubt69
Achilles
6,020
2,059
0
1,826
6,848
4,946
148
2,993
3,416
173
15,099
W
Hercules
2,217
575
0
1,623
6,541
4,624
866
2,233
3,993
0
18,978
L
Janus
Shadworth
Janus
4,216
91
0
445
4,470
1,433
0
1,159
3,073
26,993
385
L
Thanatos
3,553
570
0
2,567
7,171
2,616
0
1,589
5,286
0
16,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,027
Gold Earned
23,401
96
Minions Killed
159
0
Camps Cleared
0
472,169
Distance Traveled
579,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,010
601
9
1
0
150,922
0
W
Ra
8,317
832
107
11
0
192,753
0
W
Achilles
7,866
787
16
2
0
199,918
0
W
Hercules
7,218
722
36
4
0
187,021
0
L
Janus
6,901
690
66
7
0
182,351
0
L
Thanatos
6,116
612
21
2
0
138,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role