Player Matchup

Anhur
Anhur
Silver I
FastPass
Anhur
Silver I
Level 145
God Stats
24W - 20L
1,558 SR
Queue Stats
194W - 205L
1,079 MMR
Solo
Loki
Loki
Silver III
Fucyo
Loki
Silver III
Level 114
God Stats
4W - 4L
1,358 SR
Queue Stats
192W - 211L
1,053 MMR
Solo
Vulcan
Vulcan
Silver I
GRelapse
Vulcan
Silver I
Level 144
God Stats
5W - 1L
1,651 SR
Queue Stats
135W - 147L
1,085 MMR
Solo
Sylvanus
Sylvanus
Silver I
WizardOfSh4dows
Sylvanus
Silver I
Level 146
God Stats
13W - 11L
1,415 SR
Queue Stats
152W - 180L
1,084 MMR
Solo
Hercules
Hercules
Silver III
lazycoldbreath
Hercules
Silver III
Level 108
God Stats
8W - 4L
1,490 SR
Queue Stats
35W - 47L
1,114 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,494 SR
1,083 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,443 SR
1,081 MMR
Kuzenbo
Kuzenbo
Silver I
ShAdE42o
Kuzenbo
Silver I
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 208L
1,026 MMR
Solo
Cthulhu
Cthulhu
Silver IV
ThatOneJmanGuy
Cthulhu
Silver IV
Level 120
God Stats
0W - 5L
1,261 SR
Queue Stats
9W - 24L
992 MMR
Solo
Chiron
Chiron
Silver II
Toyakoo0
Chiron
Silver II
Level 128
God Stats
1W - 1L
1,296 SR
Queue Stats
16W - 25L
1,233 MMR
Party 1
Nu Wa
Nu Wa
Silver II
cpt br0wnstains
Nu Wa
Silver II
Level 144
God Stats
41W - 52L
1,488 SR
Queue Stats
136W - 162L
1,120 MMR
Solo
Bastet
Bastet
Silver II
ganamancas
Bastet
Silver II
Level 159
God Stats
18W - 16L
1,669 SR
Queue Stats
367W - 387L
1,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FastPass
Anhur
15
2 / 0 / 2
8,364
523
7,603
10,647
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Fucyo
Loki
13
3 / 4 / 5
8,005
500
7,047
10,868
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
GRelapse
Vulcan
14
4 / 0 / 4
9,014
563
15,123
7,388
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
1 / 1 / 5
7,985
499
5,248
14,977
14,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
15
3 / 1 / 1
9,087
568
5,746
21,297
20,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
HachimanOdinBacchusBake Kujira

VS

Bans
ThorAthenaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ShAdE42o
Kuzenbo
10
0 / 2 / 2
6,501
406
3,317
14,740
13,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 1
7,287
455
7,595
6,743
6,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Toyakoo0
Chiron
11
1 / 5 / 0
6,572
411
5,969
11,106
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 3 / 2
7,616
476
7,608
10,163
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ganamancas
Bastet
15
2 / 2 / 1
8,068
504
9,927
13,770
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
4
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
FastPass
Anhur
2
0
2
3
W
Loki
Fucyo
Loki
3
4
5
1.38
W
Vulcan
GRelapse
Vulcan
4
0
4
6
L
Kuzenbo
ShAdE42o
Kuzenbo
0
2
2
0.5
L
0
1
1
0.5
L
Chiron
Toyakoo0
Chiron
1
5
0
0.2
W
Sylvanus
1
1
5
3.5
L
1
3
2
0.67
L
Bastet
ganamancas
Bastet
2
2
1
1.25
W
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
34,416
65,177
Taken
56,522
46,832
Mitigated
32,268
25,542
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
FastPass
Anhur
7,603
3,103
0
4,416
10,647
4,303
952
1,896
8,751
0
83,751
W
Loki
Fucyo
Loki
7,047
2,284
0
460
10,868
4,625
0
1,557
9,298
0
50,365
W
Vulcan
GRelapse
Vulcan
15,123
8,686
0
1,000
7,388
3,135
60
2,500
4,888
79,840
1,161
L
Kuzenbo
ShAdE42o
Kuzenbo
3,317
1,663
0
2,686
14,740
13,504
0
6,080
8,522
21,993
0
L
7,595
1,122
0
865
6,743
6,769
0
26
6,717
45,901
0
L
Chiron
Toyakoo0
Chiron
5,969
1,470
560
1,716
11,106
3,526
0
3,238
7,762
0
47,782
W
Sylvanus
5,248
926
4,454
5,645
14,977
14,560
0
3,739
11,238
20,793
0
L
7,608
1,510
70
1,393
10,163
2,818
0
6,275
3,476
57,078
1,310
L
Bastet
ganamancas
Bastet
9,927
2,421
0
3,703
13,770
5,651
0
3,918
9,692
0
84,280
W
Hercules
5,746
1,324
0
9,567
21,297
20,209
31
8,720
11,614
0
73,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
36,044
509
Minions Killed
432
0
Camps Cleared
0
1,469,534
Distance Traveled
1,492,012
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,364
523
134
8
0
270,939
4
W
Loki
8,005
500
73
5
0
315,417
0
W
Vulcan
9,014
563
132
8
0
331,920
5
L
Kuzenbo
6,501
406
29
2
0
316,041
2
L
Cthulhu
7,287
455
91
6
0
235,505
5
L
Chiron
6,572
411
78
5
0
289,018
0
W
Sylvanus
7,985
499
22
1
0
266,473
0
L
Nu Wa
7,616
476
110
7
0
279,081
10
L
Bastet
8,068
504
124
8
0
372,367
0
W
Hercules
9,087
568
148
9
0
284,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role