Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Heemo2323
The Morrigan
Level 148
God Stats
17W - 10L
1,530 SR
Queue Stats
460W - 439L
1,485 Elo+
Solo
Rama
Rama
Operator0000007
Rama
Level 91
God Stats
9W - 9L
1,596 SR
Queue Stats
450W - 379L
1,517 Elo+
Solo
Nike
Nike
S4N7Y09_PM
Nike
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 146L
1,484 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,497 Elo+

VS

Team Averages
Level 124
1,450 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DankShweedXO
Eset
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,506 Elo+
Party 1
Bacchus
Bacchus
InevitablyStoned
Bacchus
Level 84
God Stats
9W - 5L
1,473 SR
Queue Stats
211W - 221L
1,444 Elo+
Solo
Ganesha
Ganesha
KaRageousWarior
Ganesha
Level 123
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
S7AV
Shiva
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 0 / 7
6,832
1,139
2,866
8,352
8,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
 
Baron Samedi
12
2 / 1 / 6
6,596
1,099
4,750
3,160
1,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
Heemo2323
The Morrigan
11
1 / 1 / 4
5,872
979
3,303
3,939
1,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 5
6,808
1,135
5,898
5,310
2,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 6
5,870
978
5,135
6,146
5,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 2 / 3
5,506
918
3,342
7,299
7,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 4
5,631
939
6,764
5,160
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
5,008
835
946
4,698
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 5
6,041
1,007
2,535
5,167
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
S7AV
Shiva
12
4 / 1 / 1
6,280
1,047
8,101
5,738
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
9
Kills
5
5
Deaths
9
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
7
5.5
W
Baron Samedi
 
Baron Samedi
2
1
6
5
L
Erlang Shen
 
Erlang Shen
1
2
3
1.25
L
0
3
4
0.67
W
The Morrigan
Heemo2323
The Morrigan
1
1
4
3
L
0
2
1
0.25
L
0
1
5
2.5
W
4
1
5
6.5
W
0
2
6
1.5
L
Shiva
S7AV
Shiva
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
21,688
26,907
Taken
28,062
19,432
Mitigated
26,374
12,961
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,866
1,226
2,690
4,249
8,352
8,068
72
2,649
5,148
5,892
0
W
Baron Samedi
 
Baron Samedi
4,750
448
2,365
642
3,160
1,758
396
1,292
1,669
10,496
0
L
Erlang Shen
 
Erlang Shen
3,342
1,302
435
1,536
7,299
7,752
0
2,611
4,688
0
6,181
L
6,764
280
994
634
5,160
2,654
0
2,001
3,159
17,441
0
W
The Morrigan
Heemo2323
The Morrigan
3,303
322
122
630
3,939
1,773
168
1,511
2,166
6,967
246
L
946
42
88
809
4,698
4,296
0
1,162
3,536
2,690
0
L
2,535
137
306
355
5,167
5,507
0
3,232
1,935
4,656
0
W
5,898
4,659
557
444
5,310
2,597
957
2,571
2,349
0
12,569
W
5,135
268
583
679
6,146
5,236
0
1,266
4,195
0
10,007
L
Shiva
S7AV
Shiva
8,101
778
172
1,601
5,738
6,165
0
1,816
3,922
0
15,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
28,466
58
Minions Killed
62
0
Camps Cleared
0
593,158
Distance Traveled
503,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,832
1,139
4
1
0
134,767
0
W
Baron Samedi
6,596
1,099
15
3
0
102,211
0
L
Erlang Shen
5,506
918
7
1
0
106,842
0
L
Eset
5,631
939
34
6
0
105,308
0
W
The Morrigan
5,872
979
4
1
0
121,661
0
L
Bacchus
5,008
835
2
0
0
55,258
0
L
Ganesha
6,041
1,007
0
0
0
108,125
0
W
Rama
6,808
1,135
23
4
0
107,202
0
W
Nike
5,870
978
12
2
0
127,317
0
L
Shiva
6,280
1,047
19
3
0
127,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role