Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DingyLingy
Chang'e
Level 65
God Stats
5W - 3L
1,577 SR
Queue Stats
138W - 120L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
TTVXOBO1987
Kuzenbo
Level 49
God Stats
16W - 17L
1,500 SR
Queue Stats
809W - 832L
1,421 Elo+
Solo
Pele
Pele
chander113
Pele
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 16L
1,816 Elo+
Solo
Sol
Sol
kewlguy69
Sol
Level 58
God Stats
5W - 2L
1,353 SR
Queue Stats
93W - 72L
1,536 Elo+
Party 1
Team Averages
Level 70
1,486 SR
1,563 Elo+

VS

Team Averages
Level 89
1,585 SR
1,443 Elo+
Artemis
Artemis
Bantacr7
Artemis
Level 83
God Stats
4W - 6L
1,545 SR
Queue Stats
291W - 291L
1,158 Elo+
Solo
Skadi
Skadi
DimaBerny
Skadi
Level 62
God Stats
6W - 2L
1,616 SR
Queue Stats
187W - 157L
1,584 Elo+
Party 2
Athena
Athena
Kartyna
Athena
Level 49
God Stats
2W - 2L
1,707 SR
Queue Stats
67W - 68L
1,563 Elo+
Party 2
Hercules
Hercules
NoT_Darkx7
Hercules
Level 129
God Stats
4W - 7L
1,534 SR
Queue Stats
253W - 253L
1,451 Elo+
Solo
Vulcan
Vulcan
Sylvaen7
Vulcan
Level 124
God Stats
5W - 3L
1,522 SR
Queue Stats
285W - 269L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 0 / 5
7,288
486
8,425
9,133
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
DingyLingy
Chang'e
14
1 / 0 / 8
8,364
558
7,245
11,645
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TTVXOBO1987
Kuzenbo
14
1 / 1 / 0
8,373
558
9,447
11,018
15,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
13 / 0 / 3
9,529
635
10,348
13,117
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 4
7,521
501
6,878
7,080
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bantacr7
Artemis
10
0 / 3 / 0
5,716
381
4,518
9,955
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
DimaBerny
Skadi
13
0 / 5 / 1
6,747
450
5,876
11,871
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Kartyna
Athena
8
0 / 4 / 0
5,509
367
2,015
15,546
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
NoT_Darkx7
Hercules
15
1 / 1 / 0
8,322
555
6,176
14,332
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Sylvaen7
Vulcan
11
0 / 5 / 0
6,591
439
7,480
8,518
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
1
1
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
5
5.5
L
Artemis
Bantacr7
Artemis
0
3
0
0
L
Skadi
DimaBerny
Skadi
0
5
1
0.1
W
Chang'e
DingyLingy
Chang'e
1
0
8
5
L
Athena
Kartyna
Athena
0
4
0
0
L
Hercules
NoT_Darkx7
Hercules
1
1
0
1
L
Vulcan
Sylvaen7
Vulcan
0
5
0
0
W
Kuzenbo
TTVXOBO1987
Kuzenbo
1
1
0
1
W
13
0
3
14.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,343
Damage
26,065
51,993
Taken
60,222
35,435
Mitigated
34,851
22,030
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,425
937
0
1,900
9,133
7,956
0
1,965
7,168
0
35,814
L
Artemis
Bantacr7
Artemis
4,518
1,755
0
2,581
9,955
3,625
0
2,368
7,509
0
38,491
L
Skadi
DimaBerny
Skadi
5,876
2,694
0
2,154
11,871
3,812
0
2,374
9,139
0
61,566
W
Chang'e
DingyLingy
Chang'e
7,245
732
312
5,470
11,645
4,148
238
4,578
7,067
48,557
0
L
Athena
Kartyna
Athena
2,015
804
0
2,168
15,546
11,108
0
5,826
8,795
8,440
0
L
Hercules
NoT_Darkx7
Hercules
6,176
1,810
0
6,957
14,332
13,770
0
7,390
6,066
0
72,816
L
Vulcan
Sylvaen7
Vulcan
7,480
2,798
0
390
8,518
2,536
0
3,531
4,603
44,597
1,494
W
Kuzenbo
TTVXOBO1987
Kuzenbo
9,447
2,950
0
3,099
11,018
15,826
0
0
10,084
49,359
3,879
W
10,348
2,399
0
7,830
13,117
5,012
72
2,560
10,557
0
76,167
W
6,878
3,158
0
3,419
7,080
2,493
327
1,186
5,845
67,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
32,885
457
Minions Killed
377
0
Camps Cleared
0
1,499,676
Distance Traveled
1,363,324
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,288
486
50
3
0
327,595
3
L
Artemis
5,716
381
45
3
0
235,202
0
L
Skadi
6,747
450
96
6
0
294,551
0
W
Chang'e
8,364
558
101
7
0
297,951
2
L
Athena
5,509
367
15
1
0
288,802
0
L
Hercules
8,322
555
152
10
0
276,289
0
L
Vulcan
6,591
439
69
5
0
268,480
2
W
Kuzenbo
8,373
558
109
7
0
258,427
0
W
Pele
9,529
635
99
7
0
334,544
0
W
Sol
7,521
501
98
7
0
281,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role