Player Matchup

Baron Samedi
Baron Samedi
KickdoeJ318
Baron Samedi
Level 94
God Stats
17W - 15L
1,566 SR
Queue Stats
99W - 88L
1,472 Elo+
Solo
Sobek
Sobek
Shadworth
Sobek
Level 96
God Stats
1W - 1L
1,268 SR
Queue Stats
36W - 36L
1,484 Elo+
Party 1
Pele
Pele
TheLandBeyond10
Pele
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,485 Elo+
Party 1
Team Averages
Level 98
1,444 SR
1,480 Elo+

VS

Team Averages
Level 97
1,505 SR
1,545 Elo+
Hera
Hera
DarthPlanktn
Hera
Level 106
God Stats
5W - 3L
1,518 SR
Queue Stats
14W - 12L
1,534 Elo+
Solo
Hercules
Hercules
PlanetLonely
Hercules
Level 86
God Stats
1W - 1L
1,497 SR
Queue Stats
7W - 7L
1,601 Elo+
Solo
Geb
Geb
TalkIsOver
Geb
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KickdoeJ318
Baron Samedi
13
2 / 0 / 4
7,355
736
6,412
5,562
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Shadworth
Sobek
11
1 / 1 / 4
6,887
689
4,117
8,987
8,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 3
7,471
747
8,826
8,851
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,417
642
6,572
5,451
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PlanetLonely
Hercules
11
0 / 1 / 1
6,352
635
5,621
9,057
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 0
6,367
637
5,023
8,007
7,229
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Baron Samedi
KickdoeJ318
Baron Samedi
2
0
4
4
L
Hercules
PlanetLonely
Hercules
0
1
1
0.5
W
Sobek
Shadworth
Sobek
1
1
4
3
L
1
2
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
17,216
23,400
Taken
22,515
15,027
Mitigated
19,199
8,249
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,572
1,609
0
304
5,451
2,115
0
2,307
3,098
22,388
734
W
Baron Samedi
KickdoeJ318
Baron Samedi
6,412
632
1,624
2,480
5,562
2,928
0
2,210
3,092
28,513
0
L
Hercules
PlanetLonely
Hercules
5,621
1,917
0
1,395
9,057
9,855
0
3,828
5,061
0
17,726
W
Sobek
Shadworth
Sobek
4,117
443
0
2,268
8,987
8,255
0
3,717
4,711
11,159
1,061
L
5,023
202
0
0
8,007
7,229
0
3,820
4,096
12,776
2,081
W
8,826
1,991
0
1,877
8,851
3,844
0
3,716
4,715
0
33,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,713
Gold Earned
19,136
125
Minions Killed
106
0
Camps Cleared
0
590,400
Distance Traveled
566,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,417
642
53
5
0
169,844
0
W
Baron Samedi
7,355
736
52
5
0
184,939
0
L
Hercules
6,352
635
29
3
0
201,388
0
W
Sobek
6,887
689
19
2
0
192,335
0
L
Geb
6,367
637
24
2
0
195,446
0
W
Pele
7,471
747
54
5
0
213,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role