Player Matchup

King Arthur
King Arthur
Adaby99
King Arthur
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 178L
1,350 Elo+
Solo
Cupid
Cupid
Lando4300
Cupid
Level 81
God Stats
12W - 23L
1,257 SR
Queue Stats
249W - 263L
1,327 Elo+
Solo
Nu Wa
Nu Wa
xPWizzyOTTx
Nu Wa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,468 Elo+
Solo
Team Averages
Level 65
1,419 SR
1,382 Elo+

VS

Team Averages
Level 75
1,594 SR
1,503 Elo+
Hel
Hel
DessySlangel
Hel
Level 97
God Stats
7W - 5L
1,681 SR
Queue Stats
36W - 39L
1,443 Elo+
Solo
Neith
Neith
dtdoyle
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,682 Elo+
Solo
Odin
Odin
flying_turtle13
Odin
Level 62
God Stats
7W - 10L
1,601 SR
Queue Stats
237W - 220L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adaby99
King Arthur
18
1 / 3 / 1
11,861
565
14,828
29,047
32,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Lando4300
Cupid
14
1 / 7 / 0
11,101
529
9,848
23,852
10,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 5 / 1
11,907
567
24,734
14,817
8,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 6
14,284
680
21,875
20,675
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Neith
dtdoyle
Neith
20
6 / 0 / 7
15,128
720
20,486
20,344
8,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 0 / 11
13,944
664
14,866
19,763
17,963
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adaby99
King Arthur
1
3
1
0.5
W
6
2
6
4.5
L
Cupid
Lando4300
Cupid
1
7
0
0.14
W
Neith
dtdoyle
Neith
6
0
7
9.5
W
3
0
11
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,410
Damage
57,227
67,716
Taken
60,782
52,257
Mitigated
35,021
11,412
Healing
31,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adaby99
King Arthur
14,828
831
68
7,240
29,047
32,924
0
8,937
20,048
1,283
40,187
W
21,875
420
14,326
14,298
20,675
8,219
291
8,052
12,623
68,281
381
L
Cupid
Lando4300
Cupid
9,848
2,837
756
2,514
23,852
10,929
21
9,268
14,521
0
40,132
W
Neith
dtdoyle
Neith
20,486
13,105
0
3,334
20,344
8,839
2,264
8,858
11,486
0
142,623
W
14,866
1,926
0
0
19,763
17,963
0
8,457
11,302
8,981
44,910
L
24,734
6,617
132
702
14,817
8,404
0
5,980
8,708
68,210
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
43,356
164
Minions Killed
342
0
Camps Cleared
0
1,063,738
Distance Traveled
1,087,948
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,861
565
36
2
0
401,360
0
W
Hel
14,284
680
92
4
0
345,912
0
L
Cupid
11,101
529
61
3
0
322,147
0
W
Neith
15,128
720
186
9
0
345,809
0
W
Odin
13,944
664
64
3
0
396,227
0
L
Nu Wa
11,907
567
67
3
0
340,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role