Player Matchup

Thoth
Thoth
 
Thoth
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaGamingKiid
Ullr
Level 48
God Stats
5W - 5L
1,686 SR
Queue Stats
120W - 133L
1,365 Elo+
Solo
Bellona
Bellona
K4rN4GE_G3de0n
Bellona
Level 87
God Stats
20W - 26L
1,374 SR
Queue Stats
34W - 48L
1,360 Elo+
Solo
Horus
Horus
SpawntasticMoose
Horus
Level 68
God Stats
0W - 4L
1,154 SR
Queue Stats
5W - 13L
1,340 Elo+
Solo
Arachne
Arachne
SuperSticky3080
Arachne
Level 141
God Stats
6W - 4L
1,614 SR
Queue Stats
246W - 241L
1,462 Elo+
Solo
Team Averages
Level 89
1,465 SR
1,406 Elo+

VS

Team Averages
Level 113
1,419 SR
1,372 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Shockwave8758
Cerberus
Level 83
God Stats
15W - 10L
1,214 SR
Queue Stats
492W - 488L
1,422 Elo+
Solo
Medusa
Medusa
chechek
Medusa
Level 139
God Stats
3W - 1L
1,602 SR
Queue Stats
267W - 283L
1,209 Elo+
Solo
Yemoja
Yemoja
malificent450
Yemoja
Level 78
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 9L
1,203 Elo+
Solo
Tyr
Tyr
theusmatias
Tyr
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 2 / 0
5,645
513
2,313
4,274
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
4,842
440
90
4,529
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 0
6,516
592
5,059
11,179
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

2
0 / 0 / 0
3,882
353
0
782
364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 0
5,594
509
2,177
6,918
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 2
6,479
589
1,319
4,059
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Shockwave8758
Cerberus
12
1 / 0 / 1
6,294
572
3,555
7,632
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
chechek
Medusa
13
3 / 0 / 0
7,272
661
2,857
3,600
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,319
211
0
0
0
12
0 / 2 / 0
5,890
535
5,057
7,533
6,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
0
0
W
Sol
 
Sol
1
0
2
2
L
0
2
0
0
L
2
0
0
2
W
Cerberus
Shockwave8758
Cerberus
1
0
1
1.5
L
0
0
0
0
L
0
1
0
0
W
Medusa
chechek
Medusa
3
0
0
3
W
0
0
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,639
Damage
12,788
27,682
Taken
22,824
15,167
Mitigated
13,581
9,285
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,313
0
0
416
4,274
1,329
0
863
3,411
40,327
0
W
Sol
 
Sol
1,319
75
0
2,128
4,059
1,204
184
2,081
1,978
36,556
432
L
90
90
0
341
4,529
1,207
0
297
4,232
0
22,781
L
5,059
1,603
0
4,738
11,179
9,678
0
2,190
8,989
0
44,741
W
Cerberus
Shockwave8758
Cerberus
3,555
408
0
1,529
7,632
4,236
0
0
7,632
51,517
2,379
L
0
0
0
64
782
364
0
0
782
0
3,833
L
2,177
1,321
0
3,726
6,918
2,589
0
1,308
5,610
0
39,863
W
Medusa
chechek
Medusa
2,857
917
0
1,413
3,600
1,458
1,012
232
3,368
0
58,603
W
0
0
0
0
0
0
0
0
0
0
0
W
5,057
473
0
1,460
7,533
6,683
0
0
7,533
0
40,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
28,254
252
Minions Killed
391
0
Camps Cleared
0
805,002
Distance Traveled
832,262
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,645
513
71
6
0
208,836
0
W
Sol
6,479
589
68
6
0
196,543
0
L
Ullr
4,842
440
40
4
0
122,380
3
L
Bellona
6,516
592
60
5
0
220,263
2
W
Cerberus
6,294
572
143
13
0
244,746
0
L
Horus
3,882
353
6
1
0
29,107
0
L
Arachne
5,594
509
75
7
0
224,416
0
W
Medusa
7,272
661
107
10
0
175,092
0
W
Yemoja
2,319
211
0
0
0
0
0
W
Tyr
5,890
535
73
7
0
215,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role