Player Matchup

Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MZV_Dark
Anhur
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 112L
1,438 Elo+
Party 1
Yemoja
Yemoja
SlothGuardian_78
Yemoja
Level 121
God Stats
2W - 1L
1,850 SR
Queue Stats
106W - 98L
1,538 Elo+
Party 3
Terra
Terra
Solitzz_HD
Terra
Level 138
God Stats
1W - 4L
1,411 SR
Queue Stats
220W - 209L
1,451 Elo+
Party 1
Charybdis
Charybdis
superaptorminion
Charybdis
Level 85
God Stats
1W - 4L
1,467 SR
Queue Stats
41W - 42L
1,540 Elo+
Party 3
Team Averages
Level 120
1,546 SR
1,493 Elo+

VS

Team Averages
Level 91
1,423 SR
1,575 Elo+
Sol
Sol
Fluffy_Noob4ever
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,854 Elo+
Solo
Athena
Athena
Holyinc01
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
IrishCannon1
Cthulhu
Level 82
God Stats
8W - 7L
1,283 SR
Queue Stats
268W - 262L
1,459 Elo+
Solo
Hachiman
Hachiman
akatsukiclan
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
rbchris2934
Ratatoskr
Level 155
God Stats
1W - 3L
1,334 SR
Queue Stats
227W - 225L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 0 / 0
5,251
525
4,269
7,953
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
MZV_Dark
Anhur
9
0 / 3 / 0
4,971
497
3,449
7,162
2,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
5,286
529
3,551
7,680
5,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
9
0 / 2 / 0
5,249
525
4,133
7,116
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
10
0 / 1 / 0
5,541
554
3,029
5,469
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,408
541
5,584
5,503
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
Holyinc01
Athena
8
0 / 0 / 2
4,879
488
2,096
5,937
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
IrishCannon1
Cthulhu
11
2 / 0 / 0
6,304
630
4,403
7,190
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
akatsukiclan
Hachiman
10
1 / 1 / 0
5,481
548
4,771
5,083
1,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
rbchris2934
Ratatoskr
11
2 / 0 / 1
5,651
565
4,720
7,986
3,036
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
0
1
W
1
0
1
1.5
W
Athena
Holyinc01
Athena
0
0
2
1
W
Cthulhu
IrishCannon1
Cthulhu
2
0
0
2
L
Anhur
MZV_Dark
Anhur
0
3
0
0
L
0
0
0
0
L
Terra
0
2
0
0
W
Hachiman
akatsukiclan
Hachiman
1
1
0
1
W
Ratatoskr
rbchris2934
Ratatoskr
2
0
1
2.5
L
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
21,574
35,380
Taken
31,699
19,002
Mitigated
15,402
9,879
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,269
1,695
0
973
7,953
4,414
0
1,351
6,602
0
48,048
W
5,584
1,237
0
3,224
5,503
1,465
0
1,341
4,162
33,843
2,229
W
Athena
Holyinc01
Athena
2,096
734
0
2,429
5,937
4,764
0
1,541
4,396
10,010
0
W
Cthulhu
IrishCannon1
Cthulhu
4,403
539
0
2,250
7,190
4,446
0
2,889
3,705
32,459
1,310
L
Anhur
MZV_Dark
Anhur
3,449
2,072
0
1,658
7,162
2,810
0
2,809
4,353
0
30,875
L
3,551
1,003
1,688
2,509
7,680
5,093
0
3,496
4,184
17,021
3,019
L
Terra
4,133
328
0
1,362
7,116
4,710
0
3,521
2,954
24,949
1,772
W
Hachiman
akatsukiclan
Hachiman
4,771
3,322
0
2,294
5,083
1,691
0
277
4,806
0
41,397
W
Ratatoskr
rbchris2934
Ratatoskr
4,720
898
0
1,750
7,986
3,036
0
540
7,423
0
44,958
L
Charybdis
3,029
1,584
0
1,689
5,469
1,975
0
105
5,364
0
46,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,298
Gold Earned
27,723
304
Minions Killed
295
0
Camps Cleared
0
989,695
Distance Traveled
1,052,915
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,251
525
66
7
0
243,011
0
W
Sol
5,408
541
68
7
0
197,793
0
W
Athena
4,879
488
10
1
0
234,434
3
W
Cthulhu
6,304
630
74
7
0
199,416
0
L
Anhur
4,971
497
56
6
0
175,688
0
L
Yemoja
5,286
529
35
4
0
179,410
2
L
Terra
5,249
525
61
6
0
189,107
0
W
Hachiman
5,481
548
66
7
0
182,098
0
W
Ratatoskr
5,651
565
77
8
0
239,174
0
L
Charybdis
5,541
554
86
9
0
202,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role