Player Matchup

Janus
Janus
King_Bskeeno
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 2
Mulan
Mulan
Ozyrel2350
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,467 Elo+
Solo
Anhur
Anhur
SaintApollo1
Anhur
Level 117
God Stats
0W - 1L
1,171 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Hun Batz
Hun Batz
bears507
Hun Batz
Level 67
God Stats
3W - 1L
1,856 SR
Queue Stats
45W - 43L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
johan7579
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,505 SR
1,393 Elo+

VS

Team Averages
Level 110
1,509 SR
1,411 Elo+
Izanami
Izanami
Kazuto6516
Izanami
Level 88
God Stats
6W - 9L
1,470 SR
Queue Stats
115W - 116L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Yzidyo
Zhong Kui
Level 128
God Stats
5W - 2L
1,625 SR
Queue Stats
148W - 152L
1,420 Elo+
Solo
Bakasura
Bakasura
kataloon
Bakasura
Level 47
God Stats
43W - 48L
1,487 SR
Queue Stats
61W - 84L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
t4Tars
Gilgamesh
Level 139
God Stats
1W - 0L
1,827 SR
Queue Stats
8W - 4L
1,575 Elo+
Solo
Sylvanus
Sylvanus
williammcvicar
Sylvanus
Level 146
God Stats
2W - 0L
1,138 SR
Queue Stats
6W - 11L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,845
456
4,800
7,244
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
13
3 / 4 / 2
8,586
572
13,049
16,980
11,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 3 / 0
6,683
446
5,635
10,753
3,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
bears507
Hun Batz
11
3 / 1 / 1
7,025
468
3,278
7,147
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
johan7579
Cthulhu
9
0 / 8 / 0
6,295
420
3,883
18,607
11,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kazuto6516
Izanami
15
7 / 0 / 5
9,044
603
13,136
8,866
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Yzidyo
Zhong Kui
15
3 / 0 / 0
8,513
568
5,492
4,234
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
kataloon
Bakasura
14
2 / 3 / 2
7,354
490
4,484
14,132
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
t4Tars
Gilgamesh
14
4 / 3 / 0
8,813
588
9,521
16,364
15,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
4 / 1 / 7
8,456
564
6,408
14,278
12,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
20
20
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kazuto6516
Izanami
7
0
5
9.5
L
0
4
0
0
L
Mulan
3
4
2
1
L
0
3
0
0
W
Zhong Kui
Yzidyo
Zhong Kui
3
0
0
3
L
Hun Batz
bears507
Hun Batz
3
1
1
3.5
L
Cthulhu
johan7579
Cthulhu
0
8
0
0
W
Bakasura
kataloon
Bakasura
2
3
2
1
W
Gilgamesh
t4Tars
Gilgamesh
4
3
0
1.33
W
Sylvanus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
39,041
60,731
Taken
57,874
31,566
Mitigated
40,201
14,631
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kazuto6516
Izanami
13,136
8,276
0
4,271
8,866
3,183
1,252
2,272
6,554
0
81,601
L
4,800
626
0
376
7,244
2,414
0
3,338
3,610
48,230
0
L
Mulan
13,049
2,927
0
6,924
16,980
11,566
135
686
14,784
0
68,481
L
5,635
2,912
0
2,526
10,753
3,287
0
1,825
8,858
0
48,986
W
Zhong Kui
Yzidyo
Zhong Kui
5,492
479
55
1,837
4,234
3,244
0
549
3,589
55,894
0
L
Hun Batz
bears507
Hun Batz
3,278
805
0
500
7,147
3,017
0
2,580
4,206
0
27,317
L
Cthulhu
johan7579
Cthulhu
3,883
830
1,273
3,032
18,607
11,282
42
2,582
15,705
22,094
0
W
Bakasura
kataloon
Bakasura
4,484
2,497
0
5,167
14,132
5,957
1,277
1,566
12,400
0
50,924
W
Gilgamesh
t4Tars
Gilgamesh
9,521
2,825
0
2,050
16,364
15,317
60
0
16,364
0
60,102
W
Sylvanus
6,408
2,071
3,423
5,151
14,278
12,500
90
3,710
10,284
29,460
2,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
42,180
345
Minions Killed
476
0
Camps Cleared
0
1,456,433
Distance Traveled
1,392,303
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,044
603
123
8
0
275,100
0
L
Janus
6,845
456
89
6
0
259,333
0
L
Mulan
8,586
572
110
7
0
271,093
0
L
Anhur
6,683
446
83
6
0
276,679
2
W
Zhong Kui
8,513
568
130
9
0
294,172
9
L
Hun Batz
7,025
468
41
3
0
321,167
0
L
Cthulhu
6,295
420
22
1
0
328,161
0
W
Bakasura
7,354
490
97
6
0
297,376
0
W
Gilgamesh
8,813
588
95
6
0
288,895
0
W
Sylvanus
8,456
564
31
2
0
236,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role