Player Matchup

Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
AyudaSoyChileno
Bacchus
Diamond V
Level 83
God Stats
0W - 2L
1,310 SR
Queue Stats
39W - 34L
1,953 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
BerdiWasNotTaken
Heimdallr
Diamond IV
Level 109
God Stats
0W - 1L
1,832 SR
Queue Stats
80W - 72L
2,211 MMR
Solo
Ix Chel
Ix Chel
Diamond II
RyYBaCK
Ix Chel
Diamond II
Level 238
God Stats
8W - 11L
1,529 SR
Queue Stats
226W - 195L
2,334 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
ßegginer
Ne Zha
Diamond IV
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 29L
2,072 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,491 SR
2,014 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,653 SR
1,895 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum I
Erny00
Ganesha
Platinum I
Level 139
God Stats
4W - 4L
1,870 SR
Queue Stats
85W - 69L
1,991 MMR
Solo
Skadi
Skadi
Diamond II
Rekiel97
Skadi
Diamond II
Level 144
God Stats
9W - 11L
1,609 SR
Queue Stats
440W - 420L
2,423 MMR
Solo
Awilix
Awilix
Diamond V
lLitto
Awilix
Diamond V
Level 163
God Stats
6W - 3L
1,786 SR
Queue Stats
228W - 211L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 5 / 0
6,600
508
2,338
9,564
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
2 / 2 / 4
6,621
509
7,273
11,274
13,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
13
4 / 0 / 2
7,852
604
9,303
6,220
2,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
RyYBaCK
Ix Chel
11
1 / 4 / 1
6,531
502
6,853
9,062
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
ßegginer
Ne Zha
11
1 / 5 / 2
6,156
474
6,451
14,463
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
OdinSun WukongNeithFenrir

VS

Bans
ThorAphroditeSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 0 / 2
8,863
682
8,211
12,001
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
14
1 / 2 / 2
7,969
613
5,273
9,045
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Erny00
Ganesha
9
0 / 4 / 7
6,447
496
3,605
12,371
7,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Rekiel97
Skadi
15
5 / 1 / 5
8,118
624
8,561
8,013
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Awilix
lLitto
Awilix
13
5 / 1 / 6
7,463
574
8,672
11,798
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
0
0
W
Achilles
 
Achilles
5
0
2
6
W
Sol
 
Sol
1
2
2
1
L
2
2
4
2
L
Heimdallr
4
0
2
5
W
Ganesha
Erny00
Ganesha
0
4
7
0.88
W
Skadi
Rekiel97
Skadi
5
1
5
7.5
L
Ix Chel
RyYBaCK
Ix Chel
1
4
1
0.38
W
Awilix
lLitto
Awilix
5
1
6
8
L
Ne Zha
ßegginer
Ne Zha
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
34,322
50,583
Taken
53,228
36,920
Mitigated
26,439
19,293
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,338
146
0
2,939
9,564
7,447
0
0
9,564
47,164
0
W
Achilles
 
Achilles
8,211
1,338
0
5,339
12,001
7,995
0
2,227
9,306
0
68,531
W
Sol
 
Sol
5,273
2,523
0
3,380
9,045
2,968
521
1,229
7,816
62,723
5,276
L
7,273
1,211
0
3,604
11,274
13,824
0
2,609
8,665
27,352
242
L
Heimdallr
9,303
3,968
0
3,742
6,220
2,960
0
3,638
2,582
0
67,276
W
Ganesha
Erny00
Ganesha
3,605
562
1,297
2,084
12,371
7,772
92
2,946
9,325
14,294
0
W
Skadi
Rekiel97
Skadi
8,561
2,882
0
1,934
8,013
3,109
30
4,185
3,614
0
66,099
L
Ix Chel
RyYBaCK
Ix Chel
6,853
558
459
2,011
9,062
3,765
0
925
8,137
44,090
1,242
W
Awilix
lLitto
Awilix
8,672
3,459
0
4,199
11,798
4,595
0
4,555
6,945
0
48,507
L
Ne Zha
ßegginer
Ne Zha
6,451
2,254
0
6,538
14,463
8,924
0
1,613
12,850
0
51,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
38,860
417
Minions Killed
427
0
Camps Cleared
0
1,351,966
Distance Traveled
1,503,753
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,600
508
93
7
0
232,801
0
W
Achilles
8,863
682
113
9
0
294,367
3
W
Sol
7,969
613
138
11
0
271,974
2
L
Bacchus
6,621
509
32
2
0
303,146
3
L
Heimdallr
7,852
604
118
9
0
281,803
0
W
Ganesha
6,447
496
1
0
0
267,019
4
W
Skadi
8,118
624
97
7
0
304,755
0
L
Ix Chel
6,531
502
88
7
0
241,798
0
W
Awilix
7,463
574
78
6
0
365,638
0
L
Ne Zha
6,156
474
86
7
0
292,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role