Player Matchup

Nut
Nut
 
Nut
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Black6CAT
Baron Samedi
Level 149
God Stats
5W - 5L
1,515 SR
Queue Stats
176W - 166L
1,520 Elo+
Solo
Ares
Ares
miguelandrus
Ares
Level 99
God Stats
12W - 5L
1,516 SR
Queue Stats
131W - 122L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
pauet22
Zhong Kui
Level 122
God Stats
4W - 1L
1,872 SR
Queue Stats
231W - 240L
1,471 Elo+
Party 1
Arachne
Arachne
zWalterz
Arachne
Level 47
God Stats
8W - 4L
1,543 SR
Queue Stats
110W - 101L
1,433 Elo+
Party 1
Team Averages
Level 108
1,589 SR
1,479 Elo+

VS

Team Averages
Level 73
1,459 SR
1,434 Elo+
Zhong Kui
Zhong Kui
HofenTofen96
Zhong Kui
Level 63
God Stats
40W - 38L
1,548 SR
Queue Stats
191W - 187L
1,394 Elo+
Solo
Fenrir
Fenrir
MaRTinP16
Fenrir
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 85L
1,504 Elo+
Solo
Achilles
Achilles
Mkadn
Achilles
Level 89
God Stats
7W - 7L
1,616 SR
Queue Stats
173W - 168L
1,487 Elo+
Solo
Apollo
Apollo
Yungxsick
Apollo
Level 63
God Stats
11W - 10L
1,442 SR
Queue Stats
159W - 158L
1,380 Elo+
Solo
Ymir
Ymir
ggd00d
Ymir
Level 60
God Stats
0W - 2L
1,191 SR
Queue Stats
28W - 43L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
4 / 1 / 3
7,166
597
9,179
6,656
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Black6CAT
Baron Samedi
5
0 / 2 / 1
4,629
386
1,082
2,618
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 5
7,644
637
8,494
9,435
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
pauet22
Zhong Kui
12
4 / 4 / 2
7,489
624
5,348
10,894
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
zWalterz
Arachne
13
5 / 2 / 1
7,252
604
6,591
14,489
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HofenTofen96
Zhong Kui
12
3 / 3 / 2
7,349
612
7,603
9,976
7,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MaRTinP16
Fenrir
12
3 / 2 / 4
6,773
564
6,819
11,864
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Mkadn
Achilles
12
3 / 5 / 3
7,121
593
8,766
14,699
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Yungxsick
Apollo
9
1 / 5 / 1
5,006
417
1,923
9,292
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
ggd00d
Ymir
11
0 / 2 / 0
5,878
490
2,451
9,704
7,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
17
Kills
10
10
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
3
5.5
W
Baron Samedi
Black6CAT
Baron Samedi
0
2
1
0.25
L
Zhong Kui
HofenTofen96
Zhong Kui
3
3
2
1.33
L
Fenrir
MaRTinP16
Fenrir
3
2
4
2.5
L
Achilles
Mkadn
Achilles
3
5
3
0.9
L
Apollo
Yungxsick
Apollo
1
5
1
0.3
L
Ymir
ggd00d
Ymir
0
2
0
0
W
4
1
5
6.5
W
Zhong Kui
pauet22
Zhong Kui
4
4
2
1.25
W
Arachne
zWalterz
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
27,562
44,092
Taken
55,535
24,737
Mitigated
33,759
16,053
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,179
5,063
0
1,670
6,656
2,983
1,439
1,433
5,223
0
52,117
W
Baron Samedi
Black6CAT
Baron Samedi
1,082
140
69
680
2,618
925
0
1,163
1,455
10,720
0
L
Zhong Kui
HofenTofen96
Zhong Kui
7,603
1,104
0
4,177
9,976
7,716
462
2,597
7,379
55,108
2,616
L
Fenrir
MaRTinP16
Fenrir
6,819
2,332
0
2,895
11,864
5,926
0
2,261
9,603
0
51,188
L
Achilles
Mkadn
Achilles
8,766
2,106
0
4,492
14,699
8,968
0
4,590
10,109
0
41,482
L
Apollo
Yungxsick
Apollo
1,923
1,342
0
777
9,292
3,616
0
2,301
6,991
0
17,080
L
Ymir
ggd00d
Ymir
2,451
654
0
2,067
9,704
7,533
0
2,114
7,590
38,556
0
W
8,494
481
169
3,006
9,435
7,920
0
3,167
6,220
24,029
2,381
W
Zhong Kui
pauet22
Zhong Kui
5,348
1,119
0
2,363
10,894
7,041
70
1,438
8,820
34,778
5,420
W
Arachne
zWalterz
Arachne
6,591
4,951
0
8,096
14,489
5,868
0
2,445
11,914
0
48,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
32,127
276
Minions Killed
313
0
Camps Cleared
0
1,045,529
Distance Traveled
1,165,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,166
597
81
7
0
229,946
0
W
Baron Samedi
4,629
386
18
2
0
65,532
0
L
Zhong Kui
7,349
612
95
8
0
211,777
0
L
Fenrir
6,773
564
84
7
0
287,541
2
L
Achilles
7,121
593
58
5
0
214,680
0
L
Apollo
5,006
417
24
2
0
220,913
0
L
Ymir
5,878
490
52
4
0
230,665
0
W
Ares
7,644
637
28
2
0
242,864
0
W
Zhong Kui
7,489
624
66
6
0
231,627
0
W
Arachne
7,252
604
83
7
0
275,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role