Player Matchup

Da Ji
Da Ji
Cros97
Da Ji
Level 36
God Stats
3W - 3L
1,513 SR
Queue Stats
12W - 17L
1,417 Elo+
Solo
Surtr
Surtr
Deabolic666666
Surtr
Level 127
God Stats
13W - 2L
1,515 SR
Queue Stats
89W - 39L
1,659 Elo+
Solo
Nu Wa
Nu Wa
DeadJoe1
Nu Wa
Level 64
God Stats
29W - 23L
1,600 SR
Queue Stats
36W - 35L
1,446 Elo+
Solo
Team Averages
Level 76
1,543 SR
1,508 Elo+

VS

Team Averages
Level 58
1,424 SR
1,465 Elo+
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarkFr1end
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,498 Elo+
Party 1
Loki
Loki
Zhiraf337
Loki
Level 39
God Stats
0W - 1L
1,272 SR
Queue Stats
12W - 22L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cros97
Da Ji
14
5 / 1 / 3
8,550
777
7,111
5,029
2,678
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 6
8,102
737
8,013
12,639
11,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
DeadJoe1
Nu Wa
12
2 / 3 / 3
7,389
672
6,261
5,533
1,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 1 / 4
7,667
697
5,921
9,024
8,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
10
0 / 4 / 2
6,588
599
2,898
7,366
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
4 / 3 / 1
8,110
737
8,242
10,697
4,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
5
5
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
4
3
W
Da Ji
Cros97
Da Ji
5
1
3
6.5
L
Janus
0
4
2
0.25
W
1
1
6
4
W
Nu Wa
DeadJoe1
Nu Wa
2
3
3
1.17
L
Loki
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
17,061
23,201
Taken
27,087
16,356
Mitigated
15,263
5,141
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,921
546
0
2,002
9,024
8,036
29
2,658
6,352
26,263
1,618
W
Da Ji
Cros97
Da Ji
7,111
1,396
0
475
5,029
2,678
189
2,066
2,709
0
14,061
L
Janus
2,898
197
0
0
7,366
2,441
0
2,455
4,884
15,308
1,173
W
8,013
2,870
0
4,160
12,639
11,772
17
4,010
8,029
4,149
31,275
W
Nu Wa
DeadJoe1
Nu Wa
6,261
1,885
188
318
5,533
1,906
0
1,402
3,869
21,639
0
L
Loki
8,242
2,075
0
453
10,697
4,786
0
2,058
8,626
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
22,365
116
Minions Killed
109
0
Camps Cleared
0
606,732
Distance Traveled
584,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,667
697
51
5
0
197,310
0
W
Da Ji
8,550
777
20
2
0
203,720
0
L
Janus
6,588
599
23
2
0
172,521
0
W
Surtr
8,102
737
80
7
0
213,001
0
W
Nu Wa
7,389
672
16
1
0
190,011
2
L
Loki
8,110
737
35
3
0
214,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role