Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Advernoob
Geb
Level 65
God Stats
3W - 0L
1,700 SR
Queue Stats
56W - 60L
1,520 Elo+
Party 1
Ishtar
Ishtar
HeliosTheSun_God
Ishtar
Level 62
God Stats
49W - 47L
1,611 SR
Queue Stats
141W - 165L
1,475 Elo+
Solo
Odin
Odin
Sedated22
Odin
Level 163
God Stats
4W - 3L
1,634 SR
Queue Stats
274W - 264L
1,540 Elo+
Party 1
Chronos
Chronos
joey_otakuboy17
Chronos
Level 129
God Stats
105W - 81L
1,502 SR
Queue Stats
460W - 464L
1,459 Elo+
Solo
Team Averages
Level 113
1,589 SR
1,499 Elo+

VS

Team Averages
Level 135
1,515 SR
1,497 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeadlyAegís
Athena
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,515 Elo+
Solo
Geb
Geb
Demonic5andwich
Geb
Level 156
God Stats
7W - 11L
1,509 SR
Queue Stats
163W - 187L
1,467 Elo+
Solo
Scylla
Scylla
Tooti0
Scylla
Level 83
God Stats
0W - 1L
1,355 SR
Queue Stats
142W - 112L
1,528 Elo+
Solo
Sobek
Sobek
lilwoot
Sobek
Level 123
God Stats
1W - 2L
1,709 SR
Queue Stats
216W - 190L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 3 / 2
6,790
522
5,041
9,253
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 0
7,421
571
3,919
8,287
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 0 / 5
7,404
570
9,180
6,321
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
14
7 / 0 / 2
7,451
573
6,669
9,953
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 5
6,876
529
5,826
7,126
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 4 / 0
6,097
469
4,747
10,264
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
12
1 / 3 / 0
6,549
504
5,790
13,436
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 0
5,776
444
2,547
7,728
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Tooti0
Scylla
11
0 / 4 / 2
6,193
476
3,494
9,398
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
lilwoot
Sobek
13
3 / 1 / 0
7,886
607
6,175
10,865
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
5
5
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
2
0.67
L
Skadi
 
Skadi
0
4
0
0
W
2
0
0
2
L
Athena
1
3
0
0.33
L
1
0
0
1
W
2
0
5
4.5
W
Odin
7
0
2
8
L
Scylla
Tooti0
Scylla
0
4
2
0.25
W
0
2
5
1.25
L
Sobek
lilwoot
Sobek
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,635
Damage
22,753
40,940
Taken
51,691
19,991
Mitigated
29,305
15,502
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,041
306
1,076
5,636
9,253
3,853
0
5,868
3,385
46,264
1,025
L
Skadi
 
Skadi
4,747
1,842
0
688
10,264
3,751
0
1,749
8,515
0
50,801
W
3,919
110
128
2,927
8,287
6,555
29
1,532
6,755
23,782
373
L
Athena
5,790
1,382
0
1,976
13,436
8,686
0
2,280
10,968
54,196
2,462
L
2,547
272
0
1,802
7,728
6,047
0
2,089
5,607
13,974
0
W
9,180
4,132
0
2,469
6,321
2,753
703
1,430
4,891
0
75,367
W
Odin
6,669
1,426
342
1,663
9,953
4,453
0
3,931
5,744
0
49,904
L
Scylla
Tooti0
Scylla
3,494
220
0
2,900
9,398
2,999
0
2,059
7,013
38,439
0
W
5,826
1,363
0
1,261
7,126
2,377
82
4,453
2,426
42,263
2,826
L
Sobek
lilwoot
Sobek
6,175
595
0
4,959
10,865
7,822
0
4,962
5,903
50,250
4,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
32,501
399
Minions Killed
346
0
Camps Cleared
0
1,358,026
Distance Traveled
1,177,739
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,790
522
81
6
0
269,108
0
L
Skadi
6,097
469
89
7
0
203,809
0
W
Geb
7,421
571
28
2
0
289,662
4
L
Athena
6,549
504
86
7
0
287,223
0
L
Geb
5,776
444
11
1
0
185,481
2
W
Ishtar
7,404
570
127
10
0
242,420
0
W
Odin
7,451
573
75
6
0
297,973
0
L
Scylla
6,193
476
52
4
0
269,339
0
W
Chronos
6,876
529
88
7
0
258,863
4
L
Sobek
7,886
607
108
8
0
231,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role