Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Themuffin420
Fenrir
Level 58
God Stats
6W - 6L
1,760 SR
Queue Stats
33W - 37L
1,470 Elo+
Solo
Sol
Sol
Ynferkan
Sol
Level 108
God Stats
1W - 1L
1,747 SR
Queue Stats
34W - 31L
1,569 Elo+
Party 2
Thanatos
Thanatos
andreasgta05
Thanatos
Level 148
God Stats
10W - 10L
1,464 SR
Queue Stats
59W - 56L
1,562 Elo+
Party 2
Ra
Ra
pemarla26
Ra
Level 129
God Stats
2W - 4L
1,488 SR
Queue Stats
56W - 52L
1,570 Elo+
Party 2
Team Averages
Level 111
1,592 SR
1,534 Elo+

VS

Team Averages
Level 136
1,665 SR
1,577 Elo+
Geb
Geb
BeAsTxT4NKZz
Geb
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,538 Elo+
Party 1
Loki
Loki
FalkenbergML
Loki
Level 130
God Stats
32W - 24L
1,642 SR
Queue Stats
221W - 201L
1,569 Elo+
Solo
Ymir
Ymir
Ghøstyy
Ymir
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 81L
1,584 Elo+
Solo
Tiamat
Tiamat
Nicceah
Tiamat
Level 128
God Stats
3W - 0L
1,785 SR
Queue Stats
16W - 8L
1,677 Elo+
Solo
Apollo
Apollo
ThirdCazza
Apollo
Level 122
God Stats
4W - 0L
1,897 SR
Queue Stats
137W - 135L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
1
0 / 0 / 0
946
189
0
0
0
Fenrir
6
1 / 1 / 0
3,538
708
1,142
3,649
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
3,757
751
3,915
2,630
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
andreasgta05
Thanatos
7
1 / 1 / 2
3,524
705
3,751
3,815
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 0
3,424
685
289
1,809
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,393
679
919
4,295
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,510
702
2,397
3,299
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
1 / 1 / 0
4,097
819
1,288
2,446
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Nicceah
Tiamat
7
0 / 0 / 0
3,696
739
1,063
1,213
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
ThirdCazza
Apollo
5
0 / 1 / 0
2,933
587
879
3,853
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
W
0
2
1
0.25
W
1
0
0
1
W
Ymir
1
1
0
1
W
Tiamat
Nicceah
Tiamat
0
0
0
0
L
Fenrir
1
1
0
1
W
Apollo
ThirdCazza
Apollo
0
1
0
0
L
2
0
0
2
L
Thanatos
andreasgta05
Thanatos
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,097
Damage
6,546
11,903
Taken
15,106
4,050
Mitigated
6,446
8,401
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
919
113
0
1,487
4,295
2,218
0
1,144
3,011
8,521
0
W
2,397
740
0
2,072
3,299
968
0
1,035
2,231
0
20,283
W
Ymir
1,288
592
0
540
2,446
1,760
0
0
2,446
18,660
757
W
Tiamat
Nicceah
Tiamat
1,063
336
0
681
1,213
412
0
249
964
17,994
512
L
Fenrir
1,142
498
0
1,976
3,649
1,197
0
1,351
2,170
0
13,891
W
Apollo
ThirdCazza
Apollo
879
426
0
1,453
3,853
1,088
0
1,653
1,994
0
14,520
L
3,915
1,975
0
2,274
2,630
704
0
491
2,139
22,299
1,970
L
Thanatos
andreasgta05
Thanatos
3,751
188
0
3,216
3,815
1,553
0
428
3,387
0
13,798
L
289
88
156
779
1,809
596
0
822
987
22,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,189
Gold Earned
17,629
128
Minions Killed
163
0
Camps Cleared
0
435,816
Distance Traveled
497,323
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
946
189
0
0
0
0
0
W
Geb
3,393
679
10
2
0
100,379
2
W
Loki
3,510
702
41
8
0
127,969
0
W
Ymir
4,097
819
44
9
0
78,192
0
W
Tiamat
3,696
739
46
9
0
93,623
2
L
Fenrir
3,538
708
33
7
0
111,165
0
W
Apollo
2,933
587
22
4
0
97,160
0
L
Sol
3,757
751
42
8
0
90,005
0
L
Thanatos
3,524
705
17
3
0
118,570
0
L
Ra
3,424
685
36
7
0
116,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role