Player Matchup

Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Deadlistwarri0r
Ishtar
Level 67
God Stats
5W - 2L
1,800 SR
Queue Stats
80W - 67L
1,491 Elo+
Solo
Anubis
Anubis
HGJG99
Anubis
Level 97
God Stats
3W - 5L
1,622 SR
Queue Stats
21W - 31L
1,285 Elo+
Party 1
Kali
Kali
JPJP777
Kali
Level 68
God Stats
1W - 8L
1,469 SR
Queue Stats
362W - 364L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
P-dubs19
Kukulkan
Level 65
God Stats
29W - 35L
1,512 SR
Queue Stats
154W - 148L
1,482 Elo+
Solo
Team Averages
Level 88
1,580 SR
1,426 Elo+

VS

Team Averages
Level 78
1,460 SR
1,508 Elo+
King Arthur
King Arthur
Bron_X6
King Arthur
Level 89
God Stats
55W - 42L
1,678 SR
Queue Stats
69W - 51L
1,584 Elo+
Solo
Jing Wei
Jing Wei
DragonHxntress
Jing Wei
Level 46
God Stats
1W - 1L
1,226 SR
Queue Stats
45W - 49L
1,479 Elo+
Solo
Sylvanus
Sylvanus
THUNDA-KACHIGGA
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,464 Elo+
Solo
Kukulkan
Kukulkan
pittsteeler123
Kukulkan
Level 83
God Stats
202W - 158L
1,587 SR
Queue Stats
308W - 293L
1,469 Elo+
Solo
Nemesis
Nemesis
tomie0666
Nemesis
Level 86
God Stats
1W - 2L
1,307 SR
Queue Stats
139W - 114L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,806
528
6,067
9,672
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
5,252
477
5,690
6,761
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
HGJG99
Anubis
8
2 / 2 / 1
4,916
447
1,471
3,011
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
JPJP777
Kali
5
0 / 4 / 0
3,901
355
1,093
6,838
2,041
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
P-dubs19
Kukulkan
11
0 / 0 / 0
5,637
512
1,434
3,435
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bron_X6
King Arthur
12
1 / 0 / 1
6,606
601
5,381
6,798
6,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
10
0 / 2 / 2
5,588
508
2,180
6,647
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
1 / 2 / 1
5,674
516
2,930
7,008
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
12
1 / 0 / 0
6,382
580
1,694
2,630
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
tomie0666
Nemesis
11
4 / 0 / 1
6,341
576
4,263
7,167
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
King Arthur
Bron_X6
King Arthur
1
0
1
1.5
L
2
0
0
2
W
Jing Wei
0
2
2
0.5
L
Anubis
HGJG99
Anubis
2
2
1
1.25
L
Kali
JPJP777
Kali
0
4
0
0
L
Kukulkan
P-dubs19
Kukulkan
0
0
0
0
W
Sylvanus
1
2
1
0.75
W
Kukulkan
1
0
0
1
W
Nemesis
tomie0666
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,755
Damage
16,448
29,717
Taken
30,250
16,643
Mitigated
15,845
9,486
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,067
2,095
0
4,178
9,672
9,676
0
0
9,672
1,014
41,476
W
King Arthur
Bron_X6
King Arthur
5,381
800
0
1,658
6,798
6,323
0
306
6,492
0
47,455
L
5,690
4,151
0
4,034
6,761
2,513
0
1,552
5,209
0
37,458
W
Jing Wei
2,180
1,286
0
1,386
6,647
2,400
434
755
5,892
0
33,628
L
Anubis
HGJG99
Anubis
1,471
0
0
0
3,011
1,128
30
875
2,136
17,492
0
L
Kali
JPJP777
Kali
1,093
482
0
185
6,838
2,041
0
1,596
5,242
0
7,481
L
Kukulkan
P-dubs19
Kukulkan
1,434
146
0
1,089
3,435
1,285
0
234
3,201
51,514
0
W
Sylvanus
2,930
1,466
991
2,665
7,008
3,126
469
917
6,091
29,007
12,806
W
Kukulkan
1,694
0
0
867
2,630
1,150
0
410
2,220
55,261
412
W
Nemesis
tomie0666
Nemesis
4,263
1,742
0
1,228
7,167
2,846
0
1,039
6,128
0
48,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
30,591
259
Minions Killed
372
0
Camps Cleared
0
935,781
Distance Traveled
999,591
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,806
528
73
7
0
206,821
2
W
King Arthur
6,606
601
81
7
0
187,355
2
L
Ishtar
5,252
477
60
5
0
197,099
2
W
Jing Wei
5,588
508
50
5
0
178,484
0
L
Anubis
4,916
447
28
3
0
147,311
0
L
Kali
3,901
355
5
0
0
208,454
0
L
Kukulkan
5,637
512
93
8
0
176,096
0
W
Sylvanus
5,674
516
73
7
0
180,360
0
W
Kukulkan
6,382
580
90
8
0
200,776
2
W
Nemesis
6,341
576
78
7
0
252,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role