Player Matchup

Charon
Charon
Greenzx1x
Charon
Level 159
God Stats
97W - 78L
1,503 SR
Queue Stats
278W - 280L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Imbipolar
Sun Wukong
Level 156
God Stats
12W - 20L
1,569 SR
Queue Stats
775W - 736L
1,515 Elo+
Solo
Bellona
Bellona
KiickSteart
Bellona
Level 149
God Stats
16W - 9L
1,683 SR
Queue Stats
304W - 283L
1,525 Elo+
Solo
Chiron
Chiron
MajiinQ
Chiron
Level 153
God Stats
17W - 5L
1,605 SR
Queue Stats
458W - 407L
1,594 Elo+
Solo
Nu Wa
Nu Wa
SlyStickyRice
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,237 Elo+
Solo
Team Averages
Level 148
1,572 SR
1,462 Elo+

VS

Team Averages
Level 97
1,570 SR
1,533 Elo+
Cthulhu
Cthulhu
Gamble02
Cthulhu
Level 143
God Stats
18W - 22L
1,620 SR
Queue Stats
165W - 158L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
IM4G1NN4T
Cernunnos
Level 105
God Stats
2W - 5L
1,675 SR
Queue Stats
46W - 35L
1,657 Elo+
Solo
Zeus
Zeus
Mega_Loin
Zeus
Level 69
God Stats
1W - 5L
1,354 SR
Queue Stats
184W - 174L
1,530 Elo+
Solo
Odin
Odin
WhiskeeOnIce
Odin
Level 104
God Stats
7W - 7L
1,671 SR
Queue Stats
44W - 44L
1,517 Elo+
Party 1
Fenrir
Fenrir
whodafool_rs
Fenrir
Level 62
God Stats
1W - 2L
1,531 SR
Queue Stats
33W - 29L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Greenzx1x
Charon
15
0 / 2 / 6
8,179
818
6,645
9,595
7,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Imbipolar
Sun Wukong
16
4 / 1 / 2
9,010
901
8,562
10,136
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
KiickSteart
Bellona
14
1 / 0 / 6
8,676
868
5,872
9,767
8,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
MajiinQ
Chiron
16
3 / 2 / 5
9,003
900
7,595
7,063
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 3
8,593
859
11,448
6,359
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamble02
Cthulhu
14
1 / 1 / 2
7,650
765
7,716
10,623
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
IM4G1NN4T
Cernunnos
16
2 / 3 / 1
8,946
895
9,832
14,366
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
15
1 / 1 / 3
8,456
846
9,054
4,902
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 3
7,449
745
2,944
6,332
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
1 / 6 / 3
7,777
778
3,346
12,135
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
11
Kills
6
6
Deaths
11
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gamble02
Cthulhu
1
1
2
2
W
Charon
Greenzx1x
Charon
0
2
6
1.5
L
Cernunnos
IM4G1NN4T
Cernunnos
2
3
1
0.83
W
Sun Wukong
Imbipolar
Sun Wukong
4
1
2
5
W
Bellona
KiickSteart
Bellona
1
0
6
4
W
Chiron
MajiinQ
Chiron
3
2
5
2.75
L
Zeus
1
1
3
2.5
W
3
1
3
4.5
L
1
0
3
2.5
L
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
32,892
42,920
Taken
48,358
26,820
Mitigated
27,116
10,520
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gamble02
Cthulhu
7,716
248
333
912
10,623
8,909
0
5,029
5,158
20,341
0
W
Charon
Greenzx1x
Charon
6,645
917
0
890
9,595
7,866
596
4,032
5,109
18,639
0
L
Cernunnos
IM4G1NN4T
Cernunnos
9,832
4,451
0
5,501
14,366
6,677
0
3,316
10,842
0
41,681
W
Sun Wukong
Imbipolar
Sun Wukong
8,562
1,024
0
4,944
10,136
4,999
619
2,693
6,006
0
30,352
W
Bellona
KiickSteart
Bellona
5,872
1,353
0
1,192
9,767
8,391
729
3,595
4,552
0
16,200
W
Chiron
MajiinQ
Chiron
7,595
1,584
659
2,117
7,063
3,024
702
1,860
4,951
0
34,358
L
Zeus
9,054
522
0
0
4,902
2,001
0
1,983
2,753
40,544
0
W
11,448
2,977
250
468
6,359
2,540
1,508
3,598
2,537
25,349
0
L
2,944
630
0
1,073
6,332
4,912
0
1,500
4,736
0
9,352
L
Fenrir
3,346
877
0
821
12,135
4,617
0
5,195
6,776
0
14,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,461
Gold Earned
40,278
217
Minions Killed
218
0
Camps Cleared
0
1,154,622
Distance Traveled
950,341
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,650
765
26
3
0
208,432
0
W
Charon
8,179
818
31
3
0
228,591
5
L
Cernunnos
8,946
895
78
8
0
173,198
0
W
Sun Wukong
9,010
901
58
6
0
266,966
0
W
Bellona
8,676
868
32
3
0
249,654
0
W
Chiron
9,003
900
62
6
0
193,237
0
L
Zeus
8,456
846
76
8
0
212,221
0
W
Nu Wa
8,593
859
34
3
0
216,174
0
L
Odin
7,449
745
18
2
0
162,796
0
L
Fenrir
7,777
778
20
2
0
193,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role