Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
A2tein
Geb
Level 147
God Stats
2W - 2L
1,204 SR
Queue Stats
208W - 184L
1,511 Elo+
Solo
Janus
Janus
ozy16
Janus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 54L
1,534 Elo+
Solo
Team Averages
Level 121
1,441 SR
1,509 Elo+

VS

Team Averages
Level 145
1,702 SR
1,555 Elo+
Thor
Thor
CheekyBoi
Thor
Level 174
God Stats
5W - 4L
1,686 SR
Queue Stats
83W - 79L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
DaN1w0w
Ao Kuang
Level 144
God Stats
1W - 3L
1,454 SR
Queue Stats
46W - 46L
1,538 Elo+
Party 2
Skadi
Skadi
Raikel83
Skadi
Level 103
God Stats
21W - 12L
1,827 SR
Queue Stats
55W - 46L
1,581 Elo+
Solo
Persephone
Persephone
SoBM
Persephone
Level 143
God Stats
2W - 2L
1,663 SR
Queue Stats
63W - 59L
1,532 Elo+
Solo
Sylvanus
Sylvanus
troyanoolvera
Sylvanus
Level 159
God Stats
2W - 1L
1,880 SR
Queue Stats
77W - 68L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
2 / 0 / 0
4,478
896
2,424
5,767
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
 
Pele
7
2 / 0 / 2
4,091
818
2,773
4,835
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
 
Medusa
6
0 / 0 / 0
3,611
722
422
1,627
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
A2tein
Geb
6
0 / 1 / 0
3,612
722
1,164
4,423
2,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
ozy16
Janus
7
1 / 1 / 2
4,142
828
1,717
2,546
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 2 / 0
3,466
693
1,285
4,751
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
DaN1w0w
Ao Kuang
7
0 / 2 / 0
3,413
683
3,051
5,639
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Skadi
Raikel83
Skadi
1
0 / 0 / 0
1,056
211
0
0
0
Persephone
SoBM
Persephone
7
0 / 1 / 0
3,622
724
1,449
2,763
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
troyanoolvera
Sylvanus
7
1 / 0 / 0
3,741
748
1,040
2,213
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
0
2
W
Pele
 
Pele
2
0
2
3
W
Medusa
 
Medusa
0
0
0
0
W
Geb
A2tein
Geb
0
1
0
0
L
Thor
1
2
0
0.5
L
Ao Kuang
DaN1w0w
Ao Kuang
0
2
0
0
L
Skadi
Raikel83
Skadi
0
0
0
0
L
Persephone
SoBM
Persephone
0
1
0
0
W
Janus
ozy16
Janus
1
1
2
2
L
Sylvanus
troyanoolvera
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
6,825
19,198
Taken
15,366
7,510
Mitigated
5,485
7,620
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,424
297
0
3,440
5,767
2,147
0
2,390
3,377
0
28,946
W
Pele
 
Pele
2,773
1,164
0
1,099
4,835
1,702
0
1,021
3,766
0
22,839
W
Medusa
 
Medusa
422
102
0
364
1,627
597
0
346
1,281
0
23,983
W
Geb
A2tein
Geb
1,164
264
0
2,234
4,423
2,366
0
577
3,846
11,221
0
L
Thor
1,285
534
0
1,125
4,751
1,726
0
601
4,150
0
14,424
L
Ao Kuang
DaN1w0w
Ao Kuang
3,051
727
0
2,873
5,639
1,599
0
0
5,639
18,191
1,251
L
Skadi
Raikel83
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
SoBM
Persephone
1,449
77
0
584
2,763
775
0
1,286
1,458
18,546
0
W
Janus
ozy16
Janus
1,717
328
0
483
2,546
698
0
868
1,516
23,853
1,499
L
Sylvanus
troyanoolvera
Sylvanus
1,040
465
0
1,095
2,213
1,385
0
994
1,219
13,023
5,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,934
Gold Earned
15,298
191
Minions Killed
144
0
Camps Cleared
0
608,380
Distance Traveled
448,202
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,478
896
54
11
0
113,155
0
W
Pele
4,091
818
47
9
0
151,256
0
W
Medusa
3,611
722
41
8
0
128,021
0
W
Geb
3,612
722
12
2
0
93,950
0
L
Thor
3,466
693
36
7
0
114,838
0
L
Ao Kuang
3,413
683
31
6
0
109,106
1
L
Skadi
1,056
211
0
0
0
0
0
L
Persephone
3,622
724
34
7
0
121,397
0
W
Janus
4,142
828
37
7
0
121,998
0
L
Sylvanus
3,741
748
43
9
0
102,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role