Player Matchup

Cliodhna
Cliodhna
Silver I
UnSmurfTuSerre
Cliodhna
Silver I
Level 107
God Stats
7W - 7L
1,552 SR
Queue Stats
210W - 230L
1,056 MMR
Party 1
Bacchus
Bacchus
Silver IV
VaxzYT
Bacchus
Silver IV
Level 77
God Stats
2W - 0L
1,473 SR
Queue Stats
23W - 32L
1,078 MMR
Party 1
Danzaburou
Danzaburou
Silver I
XxTheKinGxX1069
Danzaburou
Silver I
Level 122
God Stats
9W - 11L
1,435 SR
Queue Stats
151W - 171L
1,178 MMR
Solo
Kukulkan
Kukulkan
Gold V
asaf991
Kukulkan
Gold V
Level 135
God Stats
21W - 27L
1,506 SR
Queue Stats
94W - 91L
1,311 MMR
Party 2
Horus
Horus
Gold V
cookie5557
Horus
Gold V
Level 127
God Stats
85W - 70L
1,633 SR
Queue Stats
93W - 91L
1,265 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,520 SR
1,178 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,481 SR
1,158 MMR
Osiris
Osiris
Silver I
Guti1497
Osiris
Silver I
Level 140
God Stats
1W - 4L
1,298 SR
Queue Stats
79W - 82L
1,204 MMR
Solo
Ishtar
Ishtar
Silver II
Needsmoarkill
Ishtar
Silver II
Level 158
God Stats
9W - 11L
1,692 SR
Queue Stats
119W - 152L
1,189 MMR
Solo
Pele
Pele
Gold V
NikoMastaKilla
Pele
Gold V
Level 124
God Stats
8W - 8L
1,351 SR
Queue Stats
100W - 104L
1,207 MMR
Solo
Agni
Agni
Silver III
PIuckyJ
Agni
Silver III
Level 109
God Stats
4W - 4L
1,563 SR
Queue Stats
85W - 104L
1,007 MMR
Solo
Ymir
Ymir
Silver I
ShadyBuh
Ymir
Silver I
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
263W - 266L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
3 / 0 / 3
8,739
624
5,553
10,898
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
VaxzYT
Bacchus
13
3 / 2 / 8
7,937
567
7,531
14,115
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
XxTheKinGxX1069
Danzaburou
15
5 / 0 / 3
9,460
676
7,335
7,325
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
asaf991
Kukulkan
13
2 / 1 / 3
7,721
552
7,059
6,789
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
15
1 / 0 / 1
8,869
634
7,449
10,364
10,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Hun BatzCthulhuNutAthena

VS

Bans
ThanatosThorAh Muzen CabKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Guti1497
Osiris
13
0 / 1 / 0
7,344
525
5,762
14,698
16,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 0
6,128
438
2,635
5,092
1,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 1
6,376
455
3,171
9,042
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
PIuckyJ
Agni
11
1 / 6 / 0
6,477
463
6,682
11,034
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
11
0 / 3 / 2
6,823
487
6,182
13,808
11,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
Guti1497
Osiris
0
1
0
0
L
1
1
0
1
L
1
3
1
0.5
L
Agni
PIuckyJ
Agni
1
6
0
0.17
L
Ymir
0
3
2
0.33
W
Cliodhna
3
0
3
4.5
W
Bacchus
VaxzYT
Bacchus
3
2
8
3.5
W
Danzaburou
XxTheKinGxX1069
Danzaburou
5
0
3
6.5
W
Kukulkan
asaf991
Kukulkan
2
1
3
3.5
W
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
24,432
49,491
Taken
53,674
37,211
Mitigated
37,291
18,406
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Guti1497
Osiris
5,762
1,270
0
6,623
14,698
16,235
0
0
14,698
946
60,161
L
2,635
1,460
0
1,085
5,092
1,757
0
1,008
4,084
0
36,995
L
3,171
514
0
3,934
9,042
3,365
0
1,995
7,047
0
47,460
L
Agni
PIuckyJ
Agni
6,682
213
0
602
11,034
4,051
0
4,929
6,105
44,636
1,173
L
Ymir
6,182
1,021
207
3,906
13,808
11,883
0
6,658
7,150
28,985
1,442
W
Cliodhna
5,553
672
0
7,984
10,898
4,849
0
2,053
8,845
0
97,189
W
Bacchus
VaxzYT
Bacchus
7,531
1,544
0
4,176
14,115
15,785
204
4,804
9,311
20,360
0
W
Danzaburou
XxTheKinGxX1069
Danzaburou
7,335
3,100
0
2,169
7,325
3,030
3,215
1,081
6,244
0
84,257
W
Kukulkan
asaf991
Kukulkan
7,059
971
0
425
6,789
2,585
522
4,571
2,218
61,258
0
W
Horus
7,449
2,835
75
3,577
10,364
10,962
0
385
9,979
0
67,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
33,148
524
Minions Killed
383
0
Camps Cleared
0
1,459,152
Distance Traveled
1,210,936
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,344
525
94
7
0
249,449
0
L
Ishtar
6,128
438
61
4
0
216,543
0
L
Pele
6,376
455
95
7
0
240,451
0
L
Agni
6,477
463
86
6
0
258,220
0
L
Ymir
6,823
487
47
3
0
246,273
1
W
Cliodhna
8,739
624
151
11
0
341,291
1
W
Bacchus
7,937
567
16
1
0
285,270
0
W
Danzaburou
9,460
676
145
10
0
263,503
3
W
Kukulkan
7,721
552
108
8
0
269,371
4
W
Horus
8,869
634
104
7
0
299,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role