Player Matchup

Olorun
Olorun
Bronze III
Boboan8or2000
Olorun
Bronze III
Level 114
God Stats
4W - 1L
1,776 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Merksman1
Danzaburou
Bronze III
Level 119
God Stats
4W - 1L
1,508 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
OiiBossman
Bacchus
Bronze III
Level 79
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 2L
1,481 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,523 SR
1,494 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,583 SR
1,652 MMR
Scylla
Scylla
Platinum V
MLGPinky
Scylla
Platinum V
Level 140
God Stats
13W - 14L
1,693 SR
Queue Stats
31W - 30L
1,856 MMR
Solo
Odin
Odin
Gold II
NoiizyBoy
Odin
Gold II
Level 156
God Stats
3W - 3L
1,583 SR
Queue Stats
84W - 90L
1,641 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
joaokk8
Kumbhakarna
Gold V
Level 207
God Stats
38W - 43L
1,474 SR
Queue Stats
305W - 352L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,750
795
9,453
7,148
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Merksman1
Danzaburou
15
4 / 1 / 7
9,545
868
11,625
10,069
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
OiiBossman
Bacchus
14
5 / 0 / 6
9,074
825
8,894
8,916
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothUllrAnhurNe ZhaThor

VS

Bans
Hou YiAh Muzen CabCthulhuFenrirCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MLGPinky
Scylla
14
0 / 3 / 2
8,120
738
6,274
9,612
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
12
1 / 4 / 1
7,467
679
4,537
11,858
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
joaokk8
Kumbhakarna
11
1 / 4 / 0
7,069
643
5,255
14,236
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Scylla
MLGPinky
Scylla
0
3
2
0.33
W
Danzaburou
Merksman1
Danzaburou
4
1
7
7.5
L
Odin
1
4
1
0.38
W
Bacchus
OiiBossman
Bacchus
5
0
6
8
L
Kumbhakarna
joaokk8
Kumbhakarna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
16,066
26,133
Taken
35,706
17,179
Mitigated
25,248
14,165
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,453
5,164
840
4,260
7,148
3,262
1,152
2,599
4,223
35,047
1,106
L
Scylla
MLGPinky
Scylla
6,274
493
0
2,238
9,612
3,899
0
4,054
5,091
44,296
0
W
Danzaburou
Merksman1
Danzaburou
11,625
5,431
0
6,471
10,069
4,508
1,746
4,722
4,663
0
50,435
L
Odin
4,537
458
0
2,259
11,858
10,408
0
5,193
6,349
0
21,376
W
Bacchus
OiiBossman
Bacchus
8,894
671
0
2,594
8,916
9,409
130
3,349
4,965
18,597
1,074
L
Kumbhakarna
joaokk8
Kumbhakarna
5,255
92
0
1,246
14,236
10,941
0
7,393
6,390
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
22,656
148
Minions Killed
136
0
Camps Cleared
0
604,215
Distance Traveled
577,775
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,750
795
51
5
0
192,120
1
L
Scylla
8,120
738
85
8
0
201,987
0
W
Danzaburou
9,545
868
81
7
0
188,721
0
L
Odin
7,467
679
35
3
0
191,461
0
W
Bacchus
9,074
825
16
1
0
223,374
0
L
Kumbhakarna
7,069
643
16
1
0
184,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role