Player Matchup

Thor
Thor
BRICKSQUAD4439
Thor
Level 105
God Stats
8W - 19L
1,500 SR
Queue Stats
147W - 149L
1,500 Elo+
Solo
King Arthur
King Arthur
FootballGod08
King Arthur
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 63L
1,414 Elo+
Solo
Ix Chel
Ix Chel
HorraceTheCat
Ix Chel
Level 65
God Stats
71W - 71L
1,619 SR
Queue Stats
392W - 411L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
Zedfer_
Nu Wa
Level 123
God Stats
40W - 40L
1,577 SR
Queue Stats
286W - 267L
1,494 Elo+
Party 3
Apollo
Apollo
primpheonix742
Apollo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 221L
1,539 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,479 Elo+

VS

Team Averages
Level 60
1,508 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Andrews3100
Bacchus
Level 34
God Stats
3W - 3L
1,454 SR
Queue Stats
55W - 49L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
BalaSeca
Ix Chel
Level 75
God Stats
4W - 1L
1,726 SR
Queue Stats
71W - 60L
1,489 Elo+
Party 1
Cupid
Cupid
Cekke
Cupid
Level 46
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 3L
1,460 Elo+
Party 2
Surtr
Surtr
ultraakki
Surtr
Level 105
God Stats
4W - 1L
1,563 SR
Queue Stats
18W - 17L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
6,781
522
3,878
9,673
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FootballGod08
King Arthur
11
1 / 3 / 1
6,578
506
9,920
14,210
12,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
7
0 / 3 / 0
4,998
384
3,020
4,694
2,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Zedfer_
Nu Wa
10
1 / 3 / 3
6,148
473
6,189
5,025
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 4
6,363
489
6,266
10,284
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 2
6,790
522
6,766
13,414
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Andrews3100
Bacchus
12
3 / 2 / 6
7,360
566
6,601
12,275
12,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
BalaSeca
Ix Chel
12
1 / 3 / 2
6,822
525
3,934
7,099
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Cekke
Cupid
14
4 / 0 / 1
8,510
655
6,012
6,893
2,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
ultraakki
Surtr
13
2 / 1 / 2
7,793
599
5,215
9,725
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
13
13
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
2
1.33
W
Bacchus
Andrews3100
Bacchus
3
2
6
3
L
4
0
2
5
W
Ix Chel
BalaSeca
Ix Chel
1
3
2
0.67
W
Cupid
Cekke
Cupid
4
0
1
4.5
L
King Arthur
FootballGod08
King Arthur
1
3
1
0.5
L
Ix Chel
0
3
0
0
L
Nu Wa
Zedfer_
Nu Wa
1
3
3
0.83
L
2
4
4
1
W
Surtr
ultraakki
Surtr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
28,528
43,886
Taken
49,406
24,825
Mitigated
34,826
8,048
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,766
1,341
0
6,923
13,414
6,094
0
1,678
11,736
0
41,829
W
Bacchus
Andrews3100
Bacchus
6,601
1,317
0
1,812
12,275
12,289
126
2,763
9,512
24,731
541
L
3,878
593
0
2,031
9,673
4,301
0
1,984
7,689
0
45,978
W
Ix Chel
BalaSeca
Ix Chel
3,934
454
354
1,502
7,099
3,227
265
2,953
4,146
55,730
0
W
Cupid
Cekke
Cupid
6,012
3,755
522
5,196
6,893
2,846
661
1,540
5,353
0
76,539
L
King Arthur
FootballGod08
King Arthur
9,920
1,200
0
2,504
14,210
12,733
0
2,112
11,267
403
52,562
L
Ix Chel
3,020
843
50
821
4,694
2,070
0
1,847
2,847
15,056
392
L
Nu Wa
Zedfer_
Nu Wa
6,189
2,885
0
307
5,025
1,810
0
2,092
2,933
35,109
2,348
L
6,266
2,930
0
2,335
10,284
3,911
1
2,601
7,683
0
43,710
W
Surtr
ultraakki
Surtr
5,215
1,755
0
2,381
9,725
10,370
18
265
9,460
1,493
53,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
37,275
323
Minions Killed
422
0
Camps Cleared
0
1,081,184
Distance Traveled
1,287,171
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,790
522
69
5
0
297,322
0
W
Bacchus
7,360
566
20
2
0
256,469
0
L
Thor
6,781
522
80
6
0
289,096
0
W
Ix Chel
6,822
525
91
7
0
235,053
0
W
Cupid
8,510
655
132
10
0
249,619
2
L
King Arthur
6,578
506
94
7
0
229,478
1
L
Ix Chel
4,998
384
18
1
0
151,130
2
L
Nu Wa
6,148
473
62
5
0
165,329
2
L
Apollo
6,363
489
69
5
0
246,151
0
W
Surtr
7,793
599
110
8
0
248,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role