Player Matchup

Discordia
Discordia
Gold II
Caiker
Discordia
Gold II
Level 129
God Stats
15W - 12L
1,634 SR
Queue Stats
47W - 58L
1,602 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
LieutenantKittn
Gilgamesh
Platinum V
Level 64
God Stats
72W - 56L
1,533 SR
Queue Stats
1,228W - 875L
1,512 MMR
Party 1
Odin
Odin
Platinum III
ThiccBiscuit24
Odin
Platinum III
Level 155
God Stats
33W - 20L
1,484 SR
Queue Stats
136W - 133L
2,022 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,551 SR
1,712 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,590 SR
1,726 MMR
Scylla
Scylla
Gold III
CursedBadboy
Scylla
Gold III
Level 130
God Stats
9W - 9L
1,653 SR
Queue Stats
102W - 114L
1,657 MMR
Solo
Bacchus
Bacchus
Platinum V
MLGPinky
Bacchus
Platinum V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,966 MMR
Party 2
Nike
Nike
Gold II
McFaster09
Nike
Gold II
Level 141
God Stats
0W - 1L
1,616 SR
Queue Stats
25W - 23L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caiker
Discordia
18
5 / 1 / 9
12,031
802
18,770
11,522
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LieutenantKittn
Gilgamesh
15
4 / 2 / 8
10,424
695
12,002
17,338
18,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 1 / 9
11,584
772
16,452
15,038
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaCthulhuKuzenboUllrThoth

VS

Bans
AchillesAnhurMedusaHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 5 / 1
8,881
592
10,096
11,003
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
MLGPinky
Bacchus
14
0 / 5 / 2
8,891
593
8,237
19,474
27,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 6 / 0
10,545
703
12,368
23,597
22,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
4
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Caiker
Discordia
5
1
9
9.5
L
Scylla
0
5
1
0.1
W
Gilgamesh
LieutenantKittn
Gilgamesh
4
2
8
4
L
Bacchus
MLGPinky
Bacchus
0
5
2
0.2
L
4
6
0
0.67
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,224
Damage
30,701
43,898
Taken
54,074
40,943
Mitigated
55,061
9,804
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Caiker
Discordia
18,770
1,293
0
3,687
11,522
5,824
953
5,254
5,777
64,641
1,139
L
Scylla
10,096
1,218
0
750
11,003
4,799
0
3,531
6,681
49,272
808
W
Gilgamesh
LieutenantKittn
Gilgamesh
12,002
3,665
0
2,636
17,338
18,427
1,024
6,317
10,042
0
34,185
L
Bacchus
MLGPinky
Bacchus
8,237
980
0
2,692
19,474
27,319
149
5,713
12,038
20,405
0
L
12,368
942
0
4,371
23,597
22,943
0
7,701
13,823
0
32,383
W
16,452
3,460
0
3,481
15,038
16,692
494
5,552
8,564
244
41,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
28,317
208
Minions Killed
152
0
Camps Cleared
0
841,233
Distance Traveled
763,675
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,031
802
126
8
0
277,787
0
L
Scylla
8,881
592
81
5
0
227,535
0
W
Gilgamesh
10,424
695
35
2
0
266,041
0
L
Bacchus
8,891
593
27
2
0
264,912
2
L
Nike
10,545
703
44
3
0
271,228
0
W
Odin
11,584
772
47
3
0
297,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role