Player Matchup

Neith
Neith
Castielx33
Neith
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,341 Elo+
Party 1
Cerberus
Cerberus
Traubengott246
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
mattjepatatje
Kukulkan
Level 127
God Stats
20W - 24L
1,502 SR
Queue Stats
106W - 112L
1,481 Elo+
Solo
Team Averages
Level 62
1,501 SR
1,388 Elo+

VS

Team Averages
Level 49
1,327 SR
1,368 Elo+
Artemis
Artemis
LEUNGGG
Artemis
Level 57
God Stats
7W - 5L
1,555 SR
Queue Stats
9W - 5L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Master082
Cthulhu
Level 28
God Stats
1W - 2L
1,195 SR
Queue Stats
8W - 13L
1,197 Elo+
Party 2
Bastet
Bastet
Serekaan0
Bastet
Level 61
God Stats
2W - 2L
1,232 SR
Queue Stats
152W - 170L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 4 / 2
7,264
660
7,399
9,667
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cerberus
12
1 / 3 / 3
6,953
632
4,545
13,473
11,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mattjepatatje
Kukulkan
11
2 / 6 / 2
7,907
719
7,454
8,933
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LEUNGGG
Artemis
15
6 / 0 / 4
9,094
827
14,012
4,609
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Master082
Cthulhu
11
2 / 2 / 6
7,518
683
6,779
15,130
12,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Serekaan0
Bastet
13
5 / 2 / 4
8,437
767
7,610
7,747
3,047
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
13
13
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
2
0.5
W
Artemis
LEUNGGG
Artemis
6
0
4
8
W
Cthulhu
Master082
Cthulhu
2
2
6
2.5
W
Bastet
Serekaan0
Bastet
5
2
4
3.5
L
Cerberus
1
3
3
0.83
L
Kukulkan
mattjepatatje
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
28,401
32,073
Taken
27,486
18,789
Mitigated
17,554
2,803
Healing
1,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,399
3,456
0
820
9,667
3,589
114
1,197
8,464
0
26,629
W
Artemis
LEUNGGG
Artemis
14,012
2,784
0
0
4,609
1,991
192
2,280
2,320
0
50,186
W
Cthulhu
Master082
Cthulhu
6,779
336
0
0
15,130
12,516
52
7,344
7,724
13,995
1,010
W
Bastet
Serekaan0
Bastet
7,610
1,511
0
1,065
7,747
3,047
315
2,280
5,467
0
19,762
L
Cerberus
4,545
717
0
1,203
13,473
11,761
0
2,247
11,213
11,135
0
L
Kukulkan
mattjepatatje
Kukulkan
7,454
696
0
780
8,933
3,439
0
2,516
6,411
40,899
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,124
Gold Earned
25,049
145
Minions Killed
131
0
Camps Cleared
0
499,989
Distance Traveled
669,437
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,264
660
48
4
0
144,883
0
W
Artemis
9,094
827
82
7
0
224,171
0
W
Cthulhu
7,518
683
12
1
0
210,195
2
W
Bastet
8,437
767
37
3
0
235,071
0
L
Cerberus
6,953
632
28
3
0
183,991
0
L
Kukulkan
7,907
719
69
6
0
171,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role