Player Matchup

Cthulhu
Cthulhu
BIGGSMOGG
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,300 Elo+
Solo
Ix Chel
Ix Chel
Bondcrâck
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1
Izanami
Izanami
DezyHeart
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,472 Elo+
Solo
Maman Brigitte
Maman Brigitte
Pètá
Maman Brigitte
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1
Athena
Athena
Saberusuubaru
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,331 Elo+

VS

Team Averages
Level 110
1,523 SR
1,467 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Docie
Apollo
Level 89
God Stats
1W - 2L
1,302 SR
Queue Stats
60W - 62L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Odin-Son94
Sylvanus
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 90L
1,458 Elo+
Party 2
Awilix
Awilix
alsajad
Awilix
Level 43
God Stats
8W - 5L
1,500 SR
Queue Stats
83W - 87L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
hdcniglo30
Kukulkan
Level 158
God Stats
16W - 8L
1,814 SR
Queue Stats
157W - 159L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGGSMOGG
Cthulhu
16
2 / 1 / 0
9,874
617
13,509
15,634
15,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Bondcrâck
Ix Chel
13
1 / 5 / 0
7,638
477
9,857
11,795
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DezyHeart
Izanami
15
0 / 2 / 0
8,193
512
5,427
11,480
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
Pètá
Maman Brigitte
13
1 / 7 / 0
7,278
455
4,497
18,682
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 4 / 1
6,657
416
6,553
17,360
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 2 / 0
9,176
574
8,238
18,169
10,428
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Docie
Apollo
17
4 / 0 / 2
10,516
657
10,324
9,707
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Odin-Son94
Sylvanus
13
2 / 1 / 13
8,029
502
7,823
15,929
13,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
alsajad
Awilix
15
6 / 0 / 9
8,922
558
15,542
14,578
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
hdcniglo30
Kukulkan
16
6 / 1 / 7
9,641
603
9,665
7,050
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
4
Kills
19
19
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
0
0.5
L
Cthulhu
BIGGSMOGG
Cthulhu
2
1
0
2
L
Ix Chel
Bondcrâck
Ix Chel
1
5
0
0.2
L
Izanami
DezyHeart
Izanami
0
2
0
0
W
Apollo
Docie
Apollo
4
0
2
5
W
Sylvanus
Odin-Son94
Sylvanus
2
1
13
8.5
L
Maman Brigitte
Pètá
Maman Brigitte
1
7
0
0.14
L
0
4
1
0.13
W
Awilix
alsajad
Awilix
6
0
9
10.5
W
Kukulkan
hdcniglo30
Kukulkan
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
51,592
74,951
Taken
65,433
45,581
Mitigated
38,330
17,438
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,238
1,048
0
11,112
18,169
10,428
0
10,930
6,131
71,671
0
L
Cthulhu
BIGGSMOGG
Cthulhu
13,509
1,336
0
4,042
15,634
15,115
0
7,901
7,733
80,565
1,683
L
Ix Chel
Bondcrâck
Ix Chel
9,857
856
575
1,808
11,795
4,457
0
4,797
6,998
66,388
367
L
Izanami
DezyHeart
Izanami
5,427
3,120
0
3,129
11,480
4,157
0
2,144
9,336
0
77,126
W
Apollo
Docie
Apollo
10,324
7,821
0
3,337
9,707
4,289
3,060
1,875
7,808
0
97,362
W
Sylvanus
Odin-Son94
Sylvanus
7,823
2,404
2,660
4,675
15,929
13,523
304
8,568
7,361
28,808
9,552
L
Maman Brigitte
Pètá
Maman Brigitte
4,497
677
0
6,546
18,682
7,046
0
3,253
15,429
60,667
1,253
L
6,553
1,898
0
1,338
17,360
14,806
0
7,038
10,322
15,615
0
W
Awilix
alsajad
Awilix
15,542
5,906
0
2,656
14,578
6,897
845
6,927
7,565
0
77,160
W
Kukulkan
hdcniglo30
Kukulkan
9,665
1,078
0
1,250
7,050
3,193
1,093
4,189
2,861
79,328
1,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
46,284
582
Minions Killed
550
0
Camps Cleared
0
1,615,531
Distance Traveled
1,565,797
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,176
574
131
8
0
275,893
0
L
Cthulhu
9,874
617
189
12
0
313,887
5
L
Ix Chel
7,638
477
123
8
0
308,422
0
L
Izanami
8,193
512
144
9
0
316,731
0
W
Apollo
10,516
657
148
9
0
311,285
0
W
Sylvanus
8,029
502
53
3
0
291,732
5
L
Maman Brigitte
7,278
455
99
6
0
358,223
0
L
Athena
6,657
416
27
2
0
318,268
4
W
Awilix
8,922
558
101
6
0
357,969
0
W
Kukulkan
9,641
603
117
7
0
328,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role