Player Matchup

Bastet
Bastet
ExoTicAlmOSs
Bastet
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
186W - 190L
1,523 Elo+
Solo
Cerberus
Cerberus
Madafesio99
Cerberus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 136L
1,416 Elo+
Solo
Surtr
Surtr
Serpent___Kings
Surtr
Level 124
God Stats
48W - 36L
1,546 SR
Queue Stats
232W - 210L
1,492 Elo+
Solo
Ra
Ra
V1k1nG92
Ra
Level 177
God Stats
22W - 24L
1,513 SR
Queue Stats
145W - 133L
1,513 Elo+
Solo
Charybdis
Charybdis
zyungDogg
Charybdis
Level 127
God Stats
4W - 5L
1,596 SR
Queue Stats
176W - 154L
1,530 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,495 Elo+

VS

Team Averages
Level 85
1,465 SR
1,474 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ashi2
Hades
Level 28
God Stats
4W - 2L
1,464 SR
Queue Stats
94W - 74L
1,551 Elo+
Party 1
Anhur
Anhur
KieranJay
Anhur
Level 104
God Stats
13W - 12L
1,657 SR
Queue Stats
42W - 44L
1,500 Elo+
Solo
King Arthur
King Arthur
OscarLRDA
King Arthur
Level 135
God Stats
20W - 31L
1,461 SR
Queue Stats
399W - 377L
1,501 Elo+
Party 1
Bakasura
Bakasura
SARATOMMASI
Bakasura
Level 40
God Stats
2W - 4L
1,241 SR
Queue Stats
13W - 29L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 2 / 2
5,478
498
4,099
8,696
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Madafesio99
Cerberus
12
5 / 2 / 1
7,010
637
5,014
11,844
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
5,182
471
3,259
9,211
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 6
6,451
586
5,225
6,233
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
zyungDogg
Charybdis
10
2 / 1 / 4
5,765
524
6,109
7,973
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 3 / 2
5,666
515
2,781
6,171
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Ashi2
Hades
10
2 / 2 / 3
6,295
572
7,329
10,260
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
KieranJay
Anhur
10
3 / 3 / 1
5,951
541
10,448
9,934
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OscarLRDA
King Arthur
13
4 / 1 / 1
7,640
695
6,129
8,003
7,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SARATOMMASI
Bakasura
12
1 / 0 / 2
6,226
566
1,602
9,291
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
9
Kills
11
11
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
3
2
0.67
W
Hades
Ashi2
Hades
2
2
3
1.75
L
Bastet
1
2
2
1
W
Anhur
KieranJay
Anhur
3
3
1
1.17
L
Cerberus
Madafesio99
Cerberus
5
2
1
2.75
W
King Arthur
OscarLRDA
King Arthur
4
1
1
4.5
W
Bakasura
SARATOMMASI
Bakasura
1
0
2
2
L
1
3
1
0.5
L
0
3
6
1
L
Charybdis
zyungDogg
Charybdis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
28,289
43,957
Taken
43,659
21,815
Mitigated
23,773
14,700
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,781
352
24
331
6,171
2,036
0
1,811
3,930
27,893
2,596
W
Hades
Ashi2
Hades
7,329
904
630
3,543
10,260
6,610
0
2,994
7,091
24,393
0
L
Bastet
4,099
1,368
0
3,596
8,696
3,133
0
2,625
5,839
0
32,527
W
Anhur
KieranJay
Anhur
10,448
5,172
0
3,187
9,934
3,570
0
2,558
7,283
0
37,642
L
Cerberus
Madafesio99
Cerberus
5,014
534
0
4,418
11,844
7,619
71
2,857
8,917
27,450
0
W
King Arthur
OscarLRDA
King Arthur
6,129
797
0
966
8,003
7,240
0
722
7,244
2,616
56,027
W
Bakasura
SARATOMMASI
Bakasura
1,602
980
0
2,155
9,291
4,317
0
1,391
7,768
0
46,530
L
3,259
1,269
0
1,047
9,211
6,014
114
510
8,701
565
25,765
L
5,225
323
564
1,568
6,233
2,419
86
2,083
4,150
57,857
0
L
Charybdis
zyungDogg
Charybdis
6,109
1,796
0
3,507
7,973
2,630
0
2,105
5,868
0
37,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
31,778
316
Minions Killed
323
0
Camps Cleared
0
1,099,623
Distance Traveled
1,113,508
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,666
515
53
5
0
209,968
5
W
Hades
6,295
572
32
3
0
209,612
0
L
Bastet
5,478
498
63
6
0
257,024
0
W
Anhur
5,951
541
49
4
0
217,344
0
L
Cerberus
7,010
637
51
5
0
230,338
0
W
King Arthur
7,640
695
100
9
0
198,973
0
W
Bakasura
6,226
566
89
8
0
277,611
0
L
Surtr
5,182
471
40
4
0
169,816
0
L
Ra
6,451
586
109
10
0
239,478
4
L
Charybdis
5,765
524
53
5
0
202,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role