Player Matchup

Chaac
Chaac
Da AstroBoy
Chaac
Level 128
God Stats
2W - 4L
1,523 SR
Queue Stats
81W - 89L
1,496 Elo+
Solo
Artemis
Artemis
MavisAndZeref
Artemis
Level 87
God Stats
6W - 3L
1,729 SR
Queue Stats
179W - 180L
1,499 Elo+
Party 1
Zeus
Zeus
TJGOD1
Zeus
Level 48
God Stats
8W - 14L
1,448 SR
Queue Stats
120W - 120L
1,476 Elo+
Party 1
Team Averages
Level 88
1,567 SR
1,490 Elo+

VS

Team Averages
Level 81
1,653 SR
1,464 Elo+
Bastet
Bastet
AbsolutPlayer
Bastet
Level 47
God Stats
24W - 21L
1,546 SR
Queue Stats
99W - 100L
1,433 Elo+
Solo
Hera
Hera
RACERHRG20000
Hera
Level 41
God Stats
2W - 0L
1,842 SR
Queue Stats
17W - 19L
1,462 Elo+
Solo
Nemesis
Nemesis
XxLimbergxX25
Nemesis
Level 155
God Stats
2W - 4L
1,572 SR
Queue Stats
98W - 101L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,866
624
7,057
14,254
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
10
0 / 3 / 0
6,517
592
3,859
9,870
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
TJGOD1
Zeus
11
0 / 4 / 0
6,567
597
5,359
9,699
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,597
691
7,284
7,054
2,693
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 0 / 2
8,966
815
9,963
6,132
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
14
1 / 0 / 8
8,449
768
11,691
10,322
7,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
2
0
0
L
Artemis
0
3
0
0
W
6
0
2
7
L
Zeus
TJGOD1
Zeus
0
4
0
0
W
Nemesis
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,275
Damage
28,938
33,823
Taken
23,508
18,027
Mitigated
12,161
10,796
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,284
2,624
0
2,666
7,054
2,693
502
692
5,937
0
19,656
L
7,057
619
0
6,208
14,254
11,055
0
2,721
11,256
0
25,889
L
Artemis
3,859
1,513
0
2,098
9,870
3,794
0
4,172
5,320
0
17,131
W
9,963
2,221
0
1,490
6,132
2,254
714
955
4,739
37,561
460
L
Zeus
TJGOD1
Zeus
5,359
531
0
2,490
9,699
3,178
0
2,234
7,347
15,464
436
W
Nemesis
11,691
2,538
0
1,727
10,322
7,214
453
3,019
6,833
0
41,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,950
Gold Earned
25,012
121
Minions Killed
161
0
Camps Cleared
0
557,481
Distance Traveled
679,037
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,597
691
21
2
0
237,496
0
L
Chaac
6,866
624
53
5
0
214,284
5
L
Artemis
6,517
592
39
4
0
166,203
0
W
Hera
8,966
815
77
7
0
201,996
0
L
Zeus
6,567
597
29
3
0
176,994
0
W
Nemesis
8,449
768
63
6
0
239,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role