Player Matchup

Pele
Pele
ITOtakuguy
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Thoth
Thoth
SpicySaauce
Thoth
Level 4
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
YamesYarles
Danzaburou
Level 74
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,497 SR
1,360 Elo+

VS

Team Averages
Level 83
1,521 SR
1,436 Elo+
Neith
Neith
Clutch17
Neith
Level 105
God Stats
3W - 3L
1,456 SR
Queue Stats
7W - 7L
1,401 Elo+
Solo
Osiris
Osiris
God_Been_Gr8
Osiris
Level 56
God Stats
15W - 3L
1,594 SR
Queue Stats
50W - 37L
1,511 Elo+
Solo
Jormungandr
Jormungandr
m00nan8le
Jormungandr
Level 89
God Stats
102W - 112L
1,512 SR
Queue Stats
211W - 268L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,627
587
4,013
12,168
5,294
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 9 / 0
7,485
576
2,677
10,487
3,768
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
YamesYarles
Danzaburou
11
0 / 4 / 0
7,275
560
6,327
11,690
5,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clutch17
Neith
15
9 / 1 / 6
10,564
813
7,583
6,653
2,738
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
16
5 / 0 / 11
10,467
805
12,363
10,611
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
m00nan8le
Jormungandr
15
5 / 0 / 14
10,594
815
8,686
8,294
4,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
19
19
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Clutch17
Neith
9
1
6
12
W
Osiris
5
0
11
10.5
L
0
6
1
0.08
L
1
9
0
0.11
L
Danzaburou
YamesYarles
Danzaburou
0
4
0
0
W
Jormungandr
m00nan8le
Jormungandr
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,017
Damage
28,632
34,345
Taken
25,558
14,147
Mitigated
20,392
1,705
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Clutch17
Neith
7,583
2,986
0
990
6,653
2,738
1,033
870
5,783
0
25,400
W
Osiris
12,363
2,376
0
4,315
10,611
12,896
225
825
9,786
0
43,552
L
4,013
1,384
0
797
12,168
5,294
0
3,239
8,416
0
14,615
L
2,677
613
0
0
10,487
3,768
0
1,979
8,197
13,914
627
L
Danzaburou
YamesYarles
Danzaburou
6,327
2,786
0
908
11,690
5,085
0
3,213
8,043
0
21,574
W
Jormungandr
m00nan8le
Jormungandr
8,686
1,948
208
4,073
8,294
4,758
384
966
7,328
49,368
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,387
Gold Earned
31,625
84
Minions Killed
184
0
Camps Cleared
0
557,541
Distance Traveled
720,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,564
813
48
4
0
194,121
0
W
Osiris
10,467
805
62
5
0
256,857
0
L
Pele
7,627
587
24
2
0
197,636
0
L
Thoth
7,485
576
18
1
0
176,446
0
L
Danzaburou
7,275
560
42
3
0
183,459
2
W
Jormungandr
10,594
815
74
6
0
269,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role