Player Matchup

Ne Zha
Ne Zha
Diamond III
LUK3WVRM916
Ne Zha
Diamond III
Level 146
God Stats
3W - 1L
1,896 SR
Queue Stats
257W - 185L
1,878 MMR
Party 1
Bacchus
Bacchus
Platinum IV
NeroPulze
Bacchus
Platinum IV
Level 131
God Stats
38W - 42L
1,537 SR
Queue Stats
228W - 248L
1,615 MMR
Party 1
Anubis
Anubis
Gold II
Vayshay
Anubis
Gold II
Level 66
God Stats
7W - 3L
1,384 SR
Queue Stats
35W - 38L
1,612 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,606 SR
1,702 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,450 SR
1,397 MMR
Merlin
Merlin
Bronze III
St0nedRacc
Merlin
Bronze III
Level 106
God Stats
0W - 2L
1,360 SR
Queue Stats
1W - 4L
1,379 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
UpperPower8
Ah Muzen Cab
Bronze III
Level 210
God Stats
0W - 2L
1,429 SR
Queue Stats
2W - 4L
1,431 MMR
Party 2
Atlas
Atlas
Bronze III
W0nd3rb4ked
Atlas
Bronze III
Level 48
God Stats
0W - 1L
1,560 SR
Queue Stats
3W - 5L
1,379 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 0 / 5
7,971
797
7,984
11,376
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
NeroPulze
Bacchus
13
2 / 1 / 5
7,550
755
6,654
8,873
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Vayshay
Anubis
13
4 / 2 / 4
8,275
828
6,535
6,539
3,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAresThothHeraKuzenbo

VS

Bans
HerculesCthulhuScyllaBake KujiraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
St0nedRacc
Merlin
11
2 / 4 / 0
6,894
689
2,830
6,951
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
UpperPower8
Ah Muzen Cab
11
0 / 3 / 1
6,443
644
9,088
8,571
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 2
6,833
683
3,653
7,603
7,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
0
5
4.5
W
Bacchus
NeroPulze
Bacchus
2
1
5
4.5
L
Merlin
St0nedRacc
Merlin
2
4
0
0.5
L
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
0
3
1
0.17
W
Anubis
Vayshay
Anubis
4
2
4
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,173
Damage
15,571
26,788
Taken
23,125
18,858
Mitigated
12,332
11,707
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,984
1,160
0
5,048
11,376
6,642
350
2,860
8,516
0
33,379
W
Bacchus
NeroPulze
Bacchus
6,654
523
0
3,658
8,873
8,656
407
2,112
6,761
16,719
1,021
L
Merlin
St0nedRacc
Merlin
2,830
53
0
598
6,951
2,444
0
3,256
3,427
19,153
0
L
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
9,088
2,865
0
1,339
8,571
2,859
0
5,065
3,312
0
34,121
W
Anubis
Vayshay
Anubis
6,535
154
0
3,001
6,539
3,560
266
1,545
4,994
33,858
0
L
3,653
1,130
0
478
7,603
7,029
0
3,629
3,479
8,328
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
20,170
162
Minions Killed
110
0
Camps Cleared
0
582,705
Distance Traveled
508,804
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,971
797
67
7
0
205,550
0
W
Bacchus
7,550
755
24
2
0
201,853
3
L
Merlin
6,894
689
36
4
0
137,801
0
L
Ah Muzen Cab
6,443
644
63
6
0
182,018
0
W
Anubis
8,275
828
71
7
0
175,302
1
L
Atlas
6,833
683
11
1
0
188,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role