Player Matchup

Serqet
Serqet
Celestials-Kiss
Serqet
Level 117
God Stats
16W - 15L
1,470 SR
Queue Stats
191W - 165L
1,532 Elo+
Solo
Scylla
Scylla
DarkeaterMag
Scylla
Level 65
God Stats
3W - 3L
1,889 SR
Queue Stats
166W - 162L
1,539 Elo+
Solo
Nut
Nut
DeadlyThighs
Nut
Level 104
God Stats
3W - 0L
1,795 SR
Queue Stats
98W - 85L
1,500 Elo+
Party 1
Surtr
Surtr
ForlornWatchdog
Surtr
Level 147
God Stats
20W - 15L
1,549 SR
Queue Stats
190W - 182L
1,497 Elo+
Party 1
Anubis
Anubis
green_prank78
Anubis
Level 63
God Stats
56W - 63L
1,403 SR
Queue Stats
58W - 65L
1,375 Elo+
Solo
Team Averages
Level 99
1,621 SR
1,489 Elo+

VS

Team Averages
Level 91
1,512 SR
1,423 Elo+
Mulan
Mulan
MONEYisaac69
Mulan
Level 40
God Stats
10W - 17L
1,214 SR
Queue Stats
166W - 180L
1,172 Elo+
Solo
Anhur
Anhur
Pachelly
Anhur
Level 89
God Stats
16W - 14L
1,765 SR
Queue Stats
212W - 186L
1,477 Elo+
Solo
Bellona
Bellona
alphawolf657
Bellona
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,478 Elo+
Solo
Bacchus
Bacchus
iLuvWhiteWomen
Bacchus
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
85W - 81L
1,438 Elo+
Solo
Ix Chel
Ix Chel
jiggajones8
Ix Chel
Level 122
God Stats
14W - 11L
1,581 SR
Queue Stats
74W - 73L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,493
699
1,246
3,786
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
6
0 / 2 / 0
3,529
706
475
2,506
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,293
659
1,207
3,747
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 0 / 0
4,045
809
1,029
1,938
1,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
2 / 1 / 0
3,551
710
1,429
2,719
960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,493
499
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Pachelly
Anhur
6
3 / 1 / 0
3,920
784
3,227
3,038
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
alphawolf657
Bellona
6
0 / 0 / 1
3,336
667
548
3,026
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 1 / 1
3,450
690
1,262
4,028
2,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
jiggajones8
Ix Chel
7
2 / 0 / 0
3,977
795
1,875
2,182
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Scylla
0
2
0
0
W
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
Anhur
Pachelly
Anhur
3
1
0
3
L
Bellona
alphawolf657
Bellona
0
0
1
0.5
W
2
1
0
2
L
0
1
1
0.5
L
Ix Chel
jiggajones8
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,386
Damage
6,912
14,696
Taken
12,274
4,590
Mitigated
5,981
4,719
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,246
495
0
1,732
3,786
1,089
0
304
3,418
0
14,688
W
Scylla
475
40
0
500
2,506
722
0
1,463
859
16,208
793
W
1,207
152
0
1,022
3,747
813
0
322
3,425
0
15,583
W
1,029
403
0
1,088
1,938
1,006
0
0
1,938
382
24,594
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Pachelly
Anhur
3,227
2,255
0
1,418
3,038
730
0
379
2,509
0
22,417
L
Bellona
alphawolf657
Bellona
548
25
0
463
3,026
1,641
0
147
2,797
0
16,419
W
1,429
169
0
377
2,719
960
0
800
1,919
11,706
0
L
1,262
300
0
1,445
4,028
2,882
0
1,050
2,978
8,048
0
L
Ix Chel
jiggajones8
Ix Chel
1,875
289
50
260
2,182
728
0
339
1,821
17,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,911
Gold Earned
17,176
153
Minions Killed
119
0
Camps Cleared
0
517,389
Distance Traveled
420,646
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,493
699
34
7
0
126,034
0
W
Scylla
3,529
706
34
7
0
94,334
0
W
Nut
3,293
659
26
5
0
101,230
0
W
Surtr
4,045
809
46
9
0
107,110
0
L
Mulan
2,493
499
0
0
0
275
0
L
Anhur
3,920
784
33
7
0
84,597
1
L
Bellona
3,336
667
26
5
0
115,084
0
W
Anubis
3,551
710
13
3
0
88,681
0
L
Bacchus
3,450
690
8
2
0
107,682
0
L
Ix Chel
3,977
795
52
10
0
113,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role