Player Matchup

Arachne
Arachne
Silver III
Bluε
Arachne
Silver III
Level 146
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 4L
1,407 MMR
Solo
Bellona
Bellona
Gold V
Crocxis
Bellona
Gold V
Level 87
God Stats
3W - 7L
1,171 SR
Queue Stats
52W - 69L
1,371 MMR
Solo
Olorun
Olorun
Gold III
Eef-Hoos-
Olorun
Gold III
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
353W - 347L
1,299 MMR
Solo
Hades
Hades
Gold IV
Georgemoko
Hades
Gold IV
Level 156
God Stats
25W - 24L
1,465 SR
Queue Stats
481W - 478L
1,321 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
KRsiztokilll
Kuzenbo
Silver I
Level 127
God Stats
4W - 3L
1,699 SR
Queue Stats
396W - 420L
1,268 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,507 SR
1,333 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,509 SR
1,378 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
AGENTE_YT
Ne Zha
Gold IV
Level 148
God Stats
34W - 22L
1,715 SR
Queue Stats
162W - 164L
1,403 MMR
Solo
Ravana
Ravana
Silver I
Jackzfreddy
Ravana
Silver I
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 192L
1,240 MMR
Solo
Aphrodite
Aphrodite
Silver I
killakee
Aphrodite
Silver I
Level 118
God Stats
2W - 2L
1,328 SR
Queue Stats
400W - 396L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bluε
Arachne
8
1 / 1 / 2
4,419
631
3,491
7,399
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bellona
Crocxis
Bellona
9
1 / 2 / 0
5,182
740
2,060
5,834
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Eef-Hoos-
Olorun
8
3 / 0 / 1
5,069
724
3,625
5,227
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
9
2 / 0 / 1
4,901
700
2,521
5,627
2,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KRsiztokilll
Kuzenbo
8
0 / 1 / 5
4,827
690
3,957
6,605
5,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangThothVamana

VS

Bans
Erlang ShenAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 0
4,688
670
3,919
6,055
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
8
0 / 0 / 1
4,247
607
3,731
2,069
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
AGENTE_YT
Ne Zha
8
2 / 2 / 1
4,778
683
3,790
6,481
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
8
1 / 1 / 0
4,228
604
5,114
5,086
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
killakee
Aphrodite
5
0 / 2 / 0
3,822
546
2,108
3,576
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
4
4
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Ne Zha
AGENTE_YT
Ne Zha
2
2
1
1.25
W
Arachne
Bluε
Arachne
1
1
2
2
W
Bellona
Crocxis
Bellona
1
2
0
0.5
W
Olorun
Eef-Hoos-
Olorun
3
0
1
3.5
W
Hades
2
0
1
2.5
L
Ravana
1
1
0
1
W
Kuzenbo
KRsiztokilll
Kuzenbo
0
1
5
2.5
L
Aphrodite
killakee
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
18,662
30,692
Taken
23,267
17,218
Mitigated
11,483
13,460
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,919
3,433
0
1,100
6,055
2,295
0
4,257
1,798
0
37,497
L
Nu Wa
 
Nu Wa
3,731
771
0
650
2,069
727
0
1,459
610
26,559
0
L
Ne Zha
AGENTE_YT
Ne Zha
3,790
1,167
0
1,105
6,481
3,974
0
727
5,754
0
28,886
W
Arachne
Bluε
Arachne
3,491
2,747
0
1,936
7,399
2,876
0
1,163
6,236
0
24,836
W
Bellona
Crocxis
Bellona
2,060
625
0
1,843
5,834
4,688
0
227
5,607
0
32,986
W
Olorun
Eef-Hoos-
Olorun
3,625
1,898
790
2,611
5,227
2,012
0
724
4,503
33,721
3,038
W
Hades
2,521
274
1,079
3,665
5,627
2,118
0
1,788
3,839
33,932
1,601
L
Ravana
5,114
1,484
0
1,071
5,086
2,291
0
1,559
3,527
0
30,096
W
Kuzenbo
KRsiztokilll
Kuzenbo
3,957
1,741
0
1,536
6,605
5,524
0
1,937
4,668
14,317
0
L
Aphrodite
killakee
Aphrodite
2,108
418
789
1,433
3,576
2,196
0
1,996
1,580
8,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
21,763
265
Minions Killed
222
0
Camps Cleared
0
774,317
Distance Traveled
703,704
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,688
670
61
9
0
136,412
0
L
Nu Wa
4,247
607
48
7
0
154,017
0
L
Ne Zha
4,778
683
41
6
0
144,007
0
W
Arachne
4,419
631
43
6
0
167,640
0
W
Bellona
5,182
740
69
10
0
129,276
0
W
Olorun
5,069
724
69
10
0
144,869
0
W
Hades
4,901
700
70
10
0
167,154
2
L
Ravana
4,228
604
60
9
0
159,236
0
W
Kuzenbo
4,827
690
14
2
0
165,378
0
L
Aphrodite
3,822
546
12
2
0
110,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role