Player Matchup

Horus
Horus
ApexPred4209285
Horus
Level 141
God Stats
0W - 1L
1,726 SR
Queue Stats
22W - 25L
1,539 Elo+
Party 2
Vulcan
Vulcan
Finecky
Vulcan
Level 202
God Stats
62W - 64L
1,485 SR
Queue Stats
311W - 379L
1,395 Elo+
Party 2
Artemis
Artemis
Xx205MottexX
Artemis
Level 103
God Stats
1W - 1L
1,363 SR
Queue Stats
20W - 27L
1,454 Elo+
Party 2
Team Averages
Level 149
1,525 SR
1,463 Elo+

VS

Team Averages
Level 105
1,322 SR
1,367 Elo+
Nut
Nut
Cheriee Moon
Nut
Level 100
God Stats
3W - 2L
1,353 SR
Queue Stats
7W - 10L
1,367 Elo+
Party 1
Ganesha
Ganesha
Drenicus
Ganesha
Level 121
God Stats
3W - 0L
1,172 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 1
Chang'e
Chang'e
royblair
Chang'e
Level 94
God Stats
2W - 0L
1,440 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 0
10,252
641
7,381
21,453
22,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
Finecky
Vulcan
12
0 / 3 / 1
9,123
570
8,961
8,304
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artemis
Xx205MottexX
Artemis
16
0 / 2 / 1
9,879
617
11,728
10,159
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
11,356
710
12,872
10,798
4,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ganesha
Drenicus
Ganesha
17
0 / 0 / 6
10,480
655
6,582
12,703
13,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
royblair
Chang'e
17
2 / 1 / 4
10,948
684
12,322
14,167
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
4
0
2
5
W
Ganesha
Drenicus
Ganesha
0
0
6
3
L
Vulcan
Finecky
Vulcan
0
3
1
0.17
L
Artemis
Xx205MottexX
Artemis
0
2
1
0.25
W
Chang'e
royblair
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
31,776
39,916
Taken
37,668
30,685
Mitigated
24,543
10,909
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,381
2,607
1,951
7,025
21,453
22,975
0
7,911
12,957
0
31,545
W
12,872
5,966
119
1,325
10,798
4,900
1,387
2,558
8,240
0
50,706
W
Ganesha
Drenicus
Ganesha
6,582
222
704
860
12,703
13,591
236
2,803
9,900
47,408
0
L
Vulcan
Finecky
Vulcan
8,961
4,227
0
456
8,304
3,019
0
4,859
3,152
34,327
0
L
Artemis
Xx205MottexX
Artemis
11,728
3,760
0
1,477
10,159
4,691
0
4,919
4,875
0
59,217
W
Chang'e
royblair
Chang'e
12,322
1,425
5,195
6,601
14,167
6,052
1,210
3,662
10,491
35,242
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
32,784
168
Minions Killed
219
0
Camps Cleared
0
768,127
Distance Traveled
866,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,252
641
38
2
0
331,865
0
W
Nut
11,356
710
97
6
0
243,350
1
W
Ganesha
10,480
655
13
1
0
322,926
1
L
Vulcan
9,123
570
49
3
0
170,808
4
L
Artemis
9,879
617
81
5
0
265,454
0
W
Chang'e
10,948
684
109
7
0
300,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role