Player Matchup

Cerberus
Cerberus
Chrch
Cerberus
Level 183
God Stats
0W - 1L
1,810 SR
Queue Stats
5W - 2L
1,707 Elo+
Solo
Cupid
Cupid
Fizzywizz
Cupid
Level 117
God Stats
15W - 12L
1,673 SR
Queue Stats
95W - 99L
1,445 Elo+
Party 1
Thanatos
Thanatos
JNOA562
Thanatos
Level 99
God Stats
22W - 21L
1,509 SR
Queue Stats
96W - 116L
1,434 Elo+
Solo
Ares
Ares
JungleDiffTopGap
Ares
Level 45
God Stats
50W - 39L
1,597 SR
Queue Stats
138W - 134L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
NaPsTer P
Nu Wa
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,373 Elo+
Solo
Team Averages
Level 123
1,618 SR
1,491 Elo+

VS

Team Averages
Level 88
1,724 SR
1,496 Elo+
Sylvanus
Sylvanus
Pure_LuckFr
Sylvanus
Level 82
God Stats
2W - 2L
1,752 SR
Queue Stats
250W - 249L
1,485 Elo+
Solo
Fenrir
Fenrir
SirPercelott
Fenrir
Level 74
God Stats
17W - 4L
1,981 SR
Queue Stats
211W - 185L
1,515 Elo+
Solo
Horus
Horus
SlyRaccoon6683
Horus
Level 109
God Stats
11W - 2L
1,957 SR
Queue Stats
429W - 396L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Tremonte__
Heimdallr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 197L
1,354 Elo+
Solo
Nu Wa
Nu Wa
frenchiesss8768
Nu Wa
Level 108
God Stats
22W - 15L
1,431 SR
Queue Stats
145W - 83L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chrch
Cerberus
14
2 / 2 / 1
7,696
550
7,495
13,894
10,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Fizzywizz
Cupid
12
2 / 2 / 1
6,837
488
6,636
9,686
3,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
JNOA562
Thanatos
12
1 / 7 / 2
6,745
482
4,042
14,616
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 2
7,258
518
7,376
13,208
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
NaPsTer P
Nu Wa
11
3 / 8 / 2
7,420
530
5,863
11,463
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Pure_LuckFr
Sylvanus
14
2 / 3 / 1
8,618
616
7,839
12,020
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
6 / 1 / 7
7,965
569
6,044
8,377
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 6
6,777
484
3,456
14,417
12,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Tremonte__
Heimdallr
14
1 / 0 / 2
7,720
551
5,992
10,303
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 2 / 3
10,419
744
19,379
10,863
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
21
21
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chrch
Cerberus
2
2
1
1.25
L
Cupid
Fizzywizz
Cupid
2
2
1
1.25
L
Thanatos
JNOA562
Thanatos
1
7
2
0.29
L
1
2
2
1
L
Nu Wa
NaPsTer P
Nu Wa
3
8
2
0.5
W
Sylvanus
Pure_LuckFr
Sylvanus
2
3
1
0.83
W
Fenrir
6
1
7
9.5
W
0
3
6
1
W
Heimdallr
Tremonte__
Heimdallr
1
0
2
2
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
42,710
62,867
Taken
55,980
32,900
Mitigated
30,399
19,890
Healing
21,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chrch
Cerberus
7,495
420
0
4,558
13,894
10,666
0
7,415
6,333
44,604
1,183
L
Cupid
Fizzywizz
Cupid
6,636
3,493
87
3,238
9,686
3,345
396
2,464
7,068
0
53,436
L
Thanatos
JNOA562
Thanatos
4,042
420
0
8,779
14,616
4,612
0
5,952
8,328
0
40,989
L
7,376
394
0
2,158
13,208
11,126
67
2,315
10,658
25,272
0
L
Nu Wa
NaPsTer P
Nu Wa
5,863
1,362
0
1,070
11,463
3,151
0
6,250
4,801
48,243
0
W
Sylvanus
Pure_LuckFr
Sylvanus
7,839
2,710
0
4,204
12,020
5,589
839
4,948
6,334
55,371
14,677
W
Fenrir
6,044
1,554
0
3,016
8,377
3,731
0
2,056
6,239
0
43,075
W
3,456
1,553
750
6,625
14,417
12,177
35
4,755
9,578
0
14,625
W
Heimdallr
Tremonte__
Heimdallr
5,992
1,708
0
4,819
10,303
4,953
154
3,011
7,292
0
67,439
W
19,379
6,411
0
2,321
10,863
3,949
431
4,771
5,998
84,221
3,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
41,499
357
Minions Killed
454
0
Camps Cleared
0
1,320,417
Distance Traveled
1,417,707
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,696
550
112
8
0
246,124
0
L
Cupid
6,837
488
92
7
0
270,077
0
L
Thanatos
6,745
482
64
5
0
308,003
0
L
Ares
7,258
518
23
2
0
258,296
4
L
Nu Wa
7,420
530
66
5
0
237,917
0
W
Sylvanus
8,618
616
113
8
0
205,425
0
W
Fenrir
7,965
569
62
4
0
340,450
0
W
Horus
6,777
484
23
2
0
322,113
6
W
Heimdallr
7,720
551
108
8
0
271,104
1
W
Nu Wa
10,419
744
148
11
0
278,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role