Player Matchup

Nox
Nox
Diamond IV
Anathyst
Nox
Diamond IV
Level 174
God Stats
3W - 1L
1,525 SR
Queue Stats
93W - 34L
2,107 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Deplenish
Ne Zha
Diamond II
Level 247
God Stats
12W - 4L
1,623 SR
Queue Stats
107W - 36L
2,247 MMR
Party 1
Ullr
Ullr
Diamond III
Jxvetic
Ullr
Diamond III
Level 60
God Stats
7W - 1L
1,594 SR
Queue Stats
54W - 19L
2,183 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,581 SR
2,179 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,589 SR
1,628 MMR
Zeus
Zeus
Silver I
KRATOS SHINIGAM
Zeus
Silver I
Level 156
God Stats
2W - 2L
1,791 SR
Queue Stats
10W - 8L
1,563 MMR
Party 2
Hercules
Hercules
Gold IV
SHUBIDEUS
Hercules
Gold IV
Level 131
God Stats
2W - 1L
1,546 SR
Queue Stats
10W - 5L
1,696 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
omarshDK
Hun Batz
Gold IV
Level 187
God Stats
3W - 1L
1,430 SR
Queue Stats
12W - 8L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
10,079
672
8,530
7,744
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
Deplenish
Ne Zha
17
2 / 0 / 5
10,279
685
10,599
12,440
9,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Jxvetic
Ullr
17
3 / 1 / 3
10,649
710
12,781
9,975
4,689
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesGaneshaThothHorusKuzenbo

VS

Bans
CharonBaron SamediAthenaMorgan Le FayAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,320
621
9,165
9,493
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
SHUBIDEUS
Hercules
15
0 / 2 / 1
8,847
590
7,717
14,599
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
omarshDK
Hun Batz
15
2 / 2 / 0
10,140
676
7,927
15,220
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Ne Zha
Deplenish
Ne Zha
2
0
5
4.5
W
Ullr
Jxvetic
Ullr
3
1
3
4.5
L
0
3
0
0
L
Hercules
SHUBIDEUS
Hercules
0
2
1
0.25
L
Hun Batz
omarshDK
Hun Batz
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,910
Damage
24,809
30,159
Taken
39,312
17,973
Mitigated
30,920
5,531
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,530
729
0
651
7,744
3,381
815
2,799
4,421
41,056
0
W
Ne Zha
Deplenish
Ne Zha
10,599
1,731
0
2,524
12,440
9,903
724
3,533
7,969
0
37,375
W
Ullr
Jxvetic
Ullr
12,781
6,785
0
2,356
9,975
4,689
1,422
2,131
7,239
0
57,995
L
9,165
173
0
2,110
9,493
4,057
0
2,409
7,062
39,824
0
L
Hercules
SHUBIDEUS
Hercules
7,717
1,352
0
3,044
14,599
18,591
0
4,401
10,172
942
24,276
L
Hun Batz
omarshDK
Hun Batz
7,927
1,914
0
3,516
15,220
8,272
0
1,798
13,406
0
53,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
28,307
209
Minions Killed
205
0
Camps Cleared
0
916,299
Distance Traveled
863,599
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,079
672
73
5
0
295,387
0
W
Ne Zha
10,279
685
38
3
0
316,625
0
W
Ullr
10,649
710
98
7
0
304,287
0
L
Zeus
9,320
621
99
7
0
262,165
0
L
Hercules
8,847
590
29
2
0
304,452
0
L
Hun Batz
10,140
676
77
5
0
296,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role