Player Matchup

Jing Wei
Jing Wei
Eliiio
Jing Wei
Level 57
God Stats
1W - 1L
1,746 SR
Queue Stats
119W - 112L
1,515 Elo+
Solo
Janus
Janus
FlowsRaw
Janus
Level 98
God Stats
0W - 4L
1,144 SR
Queue Stats
38W - 42L
1,283 Elo+
Solo
Nemesis
Nemesis
TheRabbitx
Nemesis
Level 148
God Stats
3W - 4L
1,538 SR
Queue Stats
108W - 110L
1,487 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,428 Elo+

VS

Team Averages
Level 114
1,486 SR
1,568 Elo+
Cernunnos
Cernunnos
MikeSierraWisky
Cernunnos
Level 106
God Stats
9W - 6L
1,569 SR
Queue Stats
298W - 281L
1,523 Elo+
Solo
Horus
Horus
ZerapheZ
Horus
Level 68
God Stats
12W - 5L
1,776 SR
Queue Stats
19W - 10L
1,725 Elo+
Solo
Chang'e
Chang'e
conundrum216
Chang'e
Level 169
God Stats
1W - 1L
1,112 SR
Queue Stats
281W - 293L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eliiio
Jing Wei
12
2 / 4 / 2
7,746
704
8,347
12,174
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
FlowsRaw
Janus
13
1 / 2 / 3
7,913
719
12,909
7,355
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
TheRabbitx
Nemesis
12
1 / 2 / 2
7,096
645
8,137
16,427
8,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MikeSierraWisky
Cernunnos
13
0 / 2 / 8
7,718
702
9,848
11,891
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
ZerapheZ
Horus
14
6 / 0 / 2
8,367
761
11,756
13,446
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chang'e
conundrum216
Chang'e
13
2 / 2 / 5
7,921
720
6,922
11,118
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Eliiio
Jing Wei
2
4
2
0.75
L
Janus
FlowsRaw
Janus
1
2
3
1.25
W
Cernunnos
MikeSierraWisky
Cernunnos
0
2
8
2
L
Nemesis
TheRabbitx
Nemesis
1
2
2
1
W
Horus
ZerapheZ
Horus
6
0
2
7
W
Chang'e
conundrum216
Chang'e
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
28,526
35,956
Taken
36,455
15,114
Mitigated
20,177
8,935
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Eliiio
Jing Wei
8,347
6,851
0
1,721
12,174
3,364
0
2,177
9,679
0
23,780
L
Janus
FlowsRaw
Janus
12,909
976
0
1,000
7,355
2,765
0
2,043
5,220
38,337
619
W
Cernunnos
MikeSierraWisky
Cernunnos
9,848
5,991
0
4,014
11,891
5,071
31
4,260
7,112
0
40,313
L
Nemesis
TheRabbitx
Nemesis
8,137
2,079
0
6,214
16,427
8,985
0
3,410
12,504
0
22,080
W
Horus
ZerapheZ
Horus
11,756
4,027
1,612
4,198
13,446
10,759
58
3,985
8,895
672
20,023
W
Chang'e
conundrum216
Chang'e
6,922
584
4,512
3,619
11,118
4,347
76
3,230
7,579
26,697
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
24,006
125
Minions Killed
137
0
Camps Cleared
0
625,845
Distance Traveled
660,345
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,746
704
39
4
0
206,273
0
L
Janus
7,913
719
72
7
0
207,000
0
W
Cernunnos
7,718
702
75
7
0
209,960
0
L
Nemesis
7,096
645
14
1
0
212,572
7
W
Horus
8,367
761
26
2
0
235,060
4
W
Chang'e
7,921
720
36
3
0
215,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role