Player Matchup

Horus
Horus
 
Horus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Capleb2000
Cthulhu
Level 122
God Stats
2W - 0L
1,813 SR
Queue Stats
39W - 31L
1,481 Elo+
Party 1
Bacchus
Bacchus
JakeTheM1stake
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,454 Elo+
Party 1
Hachiman
Hachiman
heju
Hachiman
Level 117
God Stats
4W - 4L
1,505 SR
Queue Stats
74W - 65L
1,544 Elo+
Solo
Thoth
Thoth
shoejunky24
Thoth
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 64L
1,500 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,496 Elo+

VS

Team Averages
Level 101
1,604 SR
1,394 Elo+
Anhur
Anhur
CUARxLOVEALOT
Anhur
Level 121
God Stats
2W - 4L
1,511 SR
Queue Stats
212W - 227L
1,455 Elo+
Solo
Achilles
Achilles
Cryptan
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,206 Elo+
Solo
Cernunnos
Cernunnos
Faded KSG
Cernunnos
Level 129
God Stats
2W - 2L
1,323 SR
Queue Stats
61W - 54L
1,412 Elo+
Solo
Janus
Janus
Jolly Bros
Janus
Level 95
God Stats
2W - 2L
1,836 SR
Queue Stats
79W - 62L
1,441 Elo+
Solo
Ra
Ra
MeeLoown
Ra
Level 98
God Stats
6W - 1L
1,849 SR
Queue Stats
171W - 162L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 2
6,518
1,304
1,534
6,249
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Capleb2000
Cthulhu
11
1 / 2 / 3
6,138
1,228
3,005
6,678
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 5
6,249
1,250
4,287
6,777
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
heju
Hachiman
10
1 / 1 / 3
5,739
1,148
3,866
4,058
1,561
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 3
5,619
1,124
2,556
3,846
1,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,452
890
1,521
1,702
553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
Cryptan
Achilles
8
0 / 2 / 2
4,603
921
2,960
4,835
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Faded KSG
Cernunnos
12
3 / 2 / 2
5,629
1,126
4,154
3,574
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
12
2 / 3 / 2
5,861
1,172
3,608
5,792
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 0
4,256
851
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
8
Kills
5
5
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
2
4
L
0
1
1
0.5
W
Cthulhu
Capleb2000
Cthulhu
1
2
3
1.25
L
Achilles
Cryptan
Achilles
0
2
2
0.5
L
Cernunnos
Faded KSG
Cernunnos
3
2
2
2
W
2
1
5
4.5
L
Janus
2
3
2
1
L
0
0
0
0
W
Hachiman
heju
Hachiman
1
1
3
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,248
Damage
12,243
27,608
Taken
15,903
21,953
Mitigated
7,050
10,864
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,534
759
2,902
3,145
6,249
3,704
76
621
5,628
0
3,955
L
1,521
991
168
508
1,702
553
0
1,222
364
0
2,173
W
Cthulhu
Capleb2000
Cthulhu
3,005
391
806
1,055
6,678
6,705
26
33
6,645
8,823
0
L
Achilles
Cryptan
Achilles
2,960
667
0
78
4,835
2,731
0
2,974
1,817
0
3,628
L
Cernunnos
Faded KSG
Cernunnos
4,154
1,660
89
178
3,574
1,512
0
2,027
1,461
0
7,399
W
4,287
211
220
1,541
6,777
8,458
175
273
6,504
5,044
1,324
L
Janus
3,608
124
219
1,564
5,792
2,254
0
2,667
3,038
13,011
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
heju
Hachiman
3,866
2,689
194
383
4,058
1,561
548
695
3,363
0
7,944
W
2,556
286
255
363
3,846
1,525
1,188
1,986
1,860
9,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
24,801
51
Minions Killed
31
0
Camps Cleared
0
549,867
Distance Traveled
294,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,518
1,304
5
1
0
116,775
0
L
Anhur
4,452
890
3
1
0
34,286
0
W
Cthulhu
6,138
1,228
14
3
0
119,098
0
L
Achilles
4,603
921
0
0
0
81,340
0
L
Cernunnos
5,629
1,126
9
2
0
81,017
0
W
Bacchus
6,249
1,250
4
1
0
117,317
0
L
Janus
5,861
1,172
19
4
0
98,074
0
L
Ra
4,256
851
0
0
0
0
0
W
Hachiman
5,739
1,148
10
2
0
96,901
0
W
Thoth
5,619
1,124
18
4
0
99,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role