Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chifufani
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Charon
Charon
buccellati_ar1
Charon
Level 66
God Stats
16W - 9L
1,862 SR
Queue Stats
17W - 11L
1,747 Elo+
Solo
Team Averages
Level 83
1,572 SR
1,549 Elo+

VS

Team Averages
Level 86
1,565 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EdwardsVeryOwn_
Nu Wa
Level 27
God Stats
70W - 61L
1,567 SR
Queue Stats
120W - 130L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
GallusAsunder
Amaterasu
Level 56
God Stats
4W - 3L
1,132 SR
Queue Stats
17W - 17L
1,404 Elo+
Solo
King Arthur
King Arthur
Joshfarsaie
King Arthur
Level 151
God Stats
16W - 9L
1,776 SR
Queue Stats
161W - 163L
1,489 Elo+
Party 1
Nox
Nox
rheabobea
Nox
Level 88
God Stats
31W - 25L
1,848 SR
Queue Stats
279W - 259L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 4 / 1
6,054
1,211
4,239
7,587
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
 
Janus
10
0 / 0 / 1
5,868
1,174
5,233
1,866
664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,665
1,133
3,800
2,682
1,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Chifufani
Bellona
10
0 / 3 / 1
5,771
1,154
1,326
6,178
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 0
6,797
1,359
2,184
4,902
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

325

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 6
6,435
1,287
3,667
2,648
903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 3
7,187
1,437
3,626
1,541
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
GallusAsunder
Amaterasu
11
0 / 1 / 6
6,245
1,249
4,200
7,627
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Joshfarsaie
King Arthur
11
2 / 0 / 5
6,631
1,326
4,372
5,873
5,729
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 0 / 5
6,352
1,270
4,444
1,969
958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
8
8
Deaths
1
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Janus
 
Janus
0
0
1
0.5
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Neith
 
Neith
1
0
6
4
L
Bellona
Chifufani
Bellona
0
3
1
0.17
W
4
0
3
5.5
W
Amaterasu
GallusAsunder
Amaterasu
0
1
6
3
W
King Arthur
Joshfarsaie
King Arthur
2
0
5
4.5
L
1
0
0
1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
20,309
23,215
Taken
19,658
15,969
Mitigated
12,862
2,260
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,239
275
539
728
7,587
4,050
0
1,978
5,476
16,567
0
L
Janus
 
Janus
5,233
517
0
103
1,866
664
0
453
1,413
18,515
347
L
Nu Wa
 
Nu Wa
3,800
1,371
0
0
2,682
1,088
0
1,525
1,157
10,637
0
W
Neith
 
Neith
3,667
1,685
0
821
2,648
903
0
2,277
351
0
15,861
L
Bellona
Chifufani
Bellona
1,326
308
0
185
6,178
6,437
0
2,124
3,934
0
5,094
W
3,626
1,662
0
0
1,541
515
0
1,349
192
15,426
0
W
Amaterasu
GallusAsunder
Amaterasu
4,200
1,004
0
1,363
7,627
4,757
0
6,212
1,280
0
8,455
W
King Arthur
Joshfarsaie
King Arthur
4,372
397
220
1,945
5,873
5,729
0
3,996
1,820
0
14,297
L
2,184
366
0
705
4,902
3,730
0
1,990
2,871
8,090
0
W
4,444
160
0
94
1,969
958
0
1,382
444
17,562
223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
32,850
96
Minions Killed
115
3
Camps Cleared
6
433,990
Distance Traveled
550,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,054
1,211
20
4
1
92,343
0
L
Janus
5,868
1,174
38
8
1
78,234
0
L
Nu Wa
5,665
1,133
15
3
0
69,327
0
W
Neith
6,435
1,287
25
5
1
115,549
0
L
Bellona
5,771
1,154
10
2
0
100,108
0
W
Nu Wa
7,187
1,437
29
6
2
99,248
0
W
Amaterasu
6,245
1,249
12
2
2
119,323
0
W
King Arthur
6,631
1,326
18
4
0
112,471
0
L
Charon
6,797
1,359
13
3
1
93,978
0
W
Nox
6,352
1,270
31
6
1
104,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role