Player Matchup

Nut
Nut
KEKAILOA
Nut
Level 93
God Stats
15W - 23L
1,512 SR
Queue Stats
101W - 115L
1,493 Elo+
Party 1
Sobek
Sobek
M9jesticUnic0rn
Sobek
Level 104
God Stats
5W - 2L
1,608 SR
Queue Stats
185W - 209L
1,459 Elo+
Party 1
Surtr
Surtr
MalinoSon
Surtr
Level 59
God Stats
5W - 10L
1,570 SR
Queue Stats
155W - 178L
1,468 Elo+
Party 1
Kali
Kali
dirtyshoyu
Kali
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,513 Elo+
Party 1
Janus
Janus
jaydensresume
Janus
Level 105
God Stats
3W - 8L
1,421 SR
Queue Stats
36W - 60L
1,442 Elo+
Party 1
Team Averages
Level 84
1,522 SR
1,475 Elo+

VS

Team Averages
Level 134
1,470 SR
1,583 Elo+
Surtr
Surtr
KYD_Dannybo17
Surtr
Level 127
God Stats
5W - 10L
1,240 SR
Queue Stats
106W - 90L
1,585 Elo+
Party 2
Neith
Neith
RedBirdHead
Neith
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
263W - 223L
1,580 Elo+
Solo
Janus
Janus
STATUS_DEALER17
Janus
Level 145
God Stats
3W - 4L
1,483 SR
Queue Stats
243W - 223L
1,633 Elo+
Party 2
Terra
Terra
T3RI
Terra
Level 156
God Stats
6W - 8L
1,614 SR
Queue Stats
286W - 259L
1,529 Elo+
Solo
Maman Brigitte
Maman Brigitte
shmeglet69
Maman Brigitte
Level 114
God Stats
14W - 16L
1,513 SR
Queue Stats
162W - 162L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,609
615
10,725
10,416
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 3
6,809
486
3,755
9,308
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
MalinoSon
Surtr
13
1 / 3 / 2
8,010
572
8,995
14,018
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 4
8,024
573
4,724
14,026
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 1
8,376
598
7,333
6,042
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,387
528
11,779
18,391
17,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 1 / 0
4,698
336
2,113
1,720
499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 0
7,753
554
6,776
8,167
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
T3RI
Terra
11
0 / 3 / 0
6,546
468
4,298
13,208
8,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maman Brigitte
shmeglet69
Maman Brigitte
12
0 / 4 / 1
6,707
479
6,545
13,742
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
3
2
1
1.75
W
1
0
3
2.5
W
Surtr
MalinoSon
Surtr
1
3
2
0.67
L
0
1
0
0
L
2
4
0
0.5
L
Terra
T3RI
Terra
0
3
0
0
W
2
1
4
4
W
6
1
1
6.5
L
Maman Brigitte
shmeglet69
Maman Brigitte
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,532
Damage
31,511
53,810
Taken
55,228
31,189
Mitigated
35,286
20,709
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,725
7,817
0
3,291
10,416
4,037
461
4,386
5,970
0
65,969
L
11,779
3,230
0
3,336
18,391
17,558
10
3,121
14,232
1,006
64,907
W
3,755
261
0
3,707
9,308
8,234
0
3,486
5,700
28,405
0
W
Surtr
MalinoSon
Surtr
8,995
2,418
0
2,998
14,018
10,570
288
3,293
10,625
2,293
68,020
L
2,113
900
0
60
1,720
499
0
69
1,581
0
13,603
L
6,776
89
0
410
8,167
3,016
25
1,665
6,316
68,935
0
L
Terra
T3RI
Terra
4,298
935
1,191
2,561
13,208
8,733
0
2,281
10,413
32,065
481
W
4,724
1,904
0
9,933
14,026
6,045
0
4,064
9,736
0
53,665
W
7,333
504
0
780
6,042
2,303
0
3,226
2,736
51,273
1,317
L
Maman Brigitte
shmeglet69
Maman Brigitte
6,545
511
0
5,044
13,742
5,480
0
3,365
9,964
61,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
33,091
449
Minions Killed
411
0
Camps Cleared
0
1,478,340
Distance Traveled
1,288,719
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,609
615
96
7
0
255,761
0
L
Surtr
7,387
528
109
8
0
286,020
3
W
Sobek
6,809
486
45
3
0
301,367
0
W
Surtr
8,010
572
108
8
0
286,706
1
L
Neith
4,698
336
13
1
0
55,017
0
L
Janus
7,753
554
130
9
0
292,954
0
L
Terra
6,546
468
55
4
0
307,191
4
W
Kali
8,024
573
98
7
0
358,515
0
W
Janus
8,376
598
102
7
0
275,991
0
L
Maman Brigitte
6,707
479
104
7
0
347,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role