Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ReiEnthusiast
Aphrodite
Level 136
God Stats
6W - 7L
1,492 SR
Queue Stats
388W - 369L
1,565 Elo+
Solo
Guan Yu
Guan Yu
Stinkig
Guan Yu
Level 120
God Stats
15W - 8L
1,761 SR
Queue Stats
572W - 550L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
johnnyBotavish
Ao Kuang
Level 7
God Stats
13W - 25L
1,500 SR
Queue Stats
142W - 147L
1,720 Elo+
Party 1
Chernobog
Chernobog
l3ashhh
Chernobog
Level 148
God Stats
6W - 3L
1,553 SR
Queue Stats
289W - 276L
1,580 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,582 Elo+

VS

Team Averages
Level 115
1,577 SR
1,487 Elo+
Thor
Thor
Erick Davila T
Thor
Level 158
God Stats
9W - 8L
1,770 SR
Queue Stats
246W - 236L
1,554 Elo+
Solo
Ganesha
Ganesha
LouseKisser
Ganesha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 370L
1,510 Elo+
Party 2
Achilles
Achilles
Ratman669
Achilles
Level 69
God Stats
2W - 4L
1,577 SR
Queue Stats
155W - 183L
1,451 Elo+
Party 2
Agni
Agni
Sinofsloth45
Agni
Level 143
God Stats
1W - 5L
1,623 SR
Queue Stats
260W - 249L
1,552 Elo+
Party 2
Hachiman
Hachiman
Swadlee3
Hachiman
Level 87
God Stats
4W - 7L
1,415 SR
Queue Stats
22W - 29L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 0 / 0
6,131
557
3,859
3,481
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
ReiEnthusiast
Aphrodite
10
0 / 0 / 0
6,386
581
2,134
5,000
3,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Guan Yu
Stinkig
Guan Yu
12
2 / 0 / 3
7,094
645
5,756
11,422
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ao Kuang
10
3 / 0 / 0
5,821
529
2,534
6,479
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
l3ashhh
Chernobog
10
0 / 1 / 0
5,577
507
4,171
7,108
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,450
495
3,086
8,861
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
LouseKisser
Ganesha
8
0 / 0 / 1
5,416
492
2,000
8,041
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Ratman669
Achilles
7
0 / 4 / 0
4,561
415
3,561
10,788
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,127
557
3,557
4,767
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Swadlee3
Hachiman
10
0 / 0 / 1
5,195
472
3,618
6,030
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
1
1
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
0
1
L
1
1
0
1
L
Ganesha
LouseKisser
Ganesha
0
0
1
0.5
L
Achilles
Ratman669
Achilles
0
4
0
0
W
Aphrodite
ReiEnthusiast
Aphrodite
0
0
0
0
L
0
1
0
0
W
Guan Yu
Stinkig
Guan Yu
2
0
3
3.5
L
Hachiman
Swadlee3
Hachiman
0
0
1
0.5
W
Ao Kuang
3
0
0
3
W
Chernobog
l3ashhh
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
15,822
33,490
Taken
38,487
17,572
Mitigated
21,148
15,871
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,859
450
0
500
3,481
1,037
0
2,161
1,124
40,896
556
L
3,086
875
0
5,408
8,861
3,233
0
1,197
7,664
0
48,197
L
Ganesha
LouseKisser
Ganesha
2,000
257
0
3,351
8,041
4,913
0
2,027
6,014
19,355
0
L
Achilles
Ratman669
Achilles
3,561
1,232
0
990
10,788
9,242
0
898
9,890
0
18,874
W
Aphrodite
ReiEnthusiast
Aphrodite
2,134
388
2,339
3,619
5,000
3,186
0
1,007
3,911
15,704
1,593
L
3,557
41
0
2,425
4,767
1,764
0
2,945
1,822
45,890
1,313
W
Guan Yu
Stinkig
Guan Yu
5,756
326
102
4,220
11,422
8,067
0
478
10,319
0
51,926
L
Hachiman
Swadlee3
Hachiman
3,618
1,458
0
2,872
6,030
1,996
0
1,028
5,002
0
42,048
W
Ao Kuang
2,534
492
0
2,756
6,479
2,568
0
0
6,444
36,012
0
W
Chernobog
l3ashhh
Chernobog
4,171
2,854
0
2,335
7,108
2,714
543
1,560
5,548
0
56,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
26,749
358
Minions Killed
325
0
Camps Cleared
0
1,051,968
Distance Traveled
1,032,767
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,131
557
90
8
0
209,765
0
L
Thor
5,450
495
87
8
0
230,277
0
L
Ganesha
5,416
492
0
0
0
228,705
3
L
Achilles
4,561
415
33
3
0
155,156
0
W
Aphrodite
6,386
581
35
3
0
204,339
4
L
Agni
6,127
557
107
10
0
227,048
0
W
Guan Yu
7,094
645
81
7
0
195,769
3
L
Hachiman
5,195
472
98
9
0
191,581
1
W
Ao Kuang
5,821
529
58
5
0
226,168
0
W
Chernobog
5,577
507
94
9
0
215,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role