Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
PekePerformance
Lancelot
Level 66
God Stats
2W - 1L
1,697 SR
Queue Stats
67W - 64L
1,420 Elo+
Solo
Kukulkan
Kukulkan
U A HAM5184
Kukulkan
Level 67
God Stats
8W - 3L
1,500 SR
Queue Stats
31W - 41L
1,255 Elo+
Solo
Team Averages
Level 55
1,566 SR
1,392 Elo+

VS

Team Averages
Level 47
1,474 SR
1,125 Elo+
Hachiman
Hachiman
AlexTyphon
Hachiman
Level 7
God Stats
6W - 3L
1,526 SR
Queue Stats
13W - 11L
1,166 Elo+
Party 1
Sobek
Sobek
Rothyroller
Sobek
Level 35
God Stats
10W - 5L
1,462 SR
Queue Stats
13W - 9L
1,204 Elo+
Party 1
He Bo
He Bo
Xpadder
He Bo
Level 100
God Stats
3W - 1L
1,435 SR
Queue Stats
12W - 11L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 0 / 0
6,318
486
0
34
16
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
15
2 / 5 / 1
9,096
700
7,527
12,309
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
U A HAM5184
Kukulkan
14
1 / 4 / 0
8,789
676
10,729
8,440
3,181
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlexTyphon
Hachiman
16
5 / 0 / 4
10,307
793
6,173
10,459
4,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 6
9,093
699
2,572
13,074
16,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Xpadder
He Bo
15
2 / 2 / 5
9,339
718
8,480
9,952
4,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
9
9
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Hachiman
AlexTyphon
Hachiman
5
0
4
7
L
Lancelot
2
5
1
0.5
W
2
1
6
5
L
Kukulkan
U A HAM5184
Kukulkan
1
4
0
0.25
W
He Bo
Xpadder
He Bo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
17,225
20,783
Taken
33,485
10,715
Mitigated
25,140
1,541
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
34
16
0
34
0
0
0
W
Hachiman
AlexTyphon
Hachiman
6,173
4,941
0
2,822
10,459
4,870
1,585
3,553
6,814
0
52,121
L
Lancelot
7,527
539
0
1,541
12,309
7,518
0
5,737
6,572
0
27,539
W
2,572
282
0
2,448
13,074
16,127
370
4,255
8,693
14,502
0
L
Kukulkan
U A HAM5184
Kukulkan
10,729
113
0
0
8,440
3,181
0
5,232
3,120
45,692
0
W
He Bo
Xpadder
He Bo
8,480
195
0
743
9,952
4,143
270
3,256
6,567
40,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
28,739
115
Minions Killed
157
0
Camps Cleared
0
483,404
Distance Traveled
769,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,318
486
0
0
0
6,677
0
W
Hachiman
10,307
793
85
7
0
241,230
0
L
Lancelot
9,096
700
49
4
0
230,887
0
W
Sobek
9,093
699
18
1
0
251,859
0
L
Kukulkan
8,789
676
66
5
0
245,840
0
W
He Bo
9,339
718
54
4
0
276,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role