Player Matchup

Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ItzKeruberosu
Fafnir
Level 69
God Stats
5W - 4L
1,464 SR
Queue Stats
254W - 271L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
Th3r3ald3al9727
Hun Batz
Level 67
God Stats
125W - 96L
1,626 SR
Queue Stats
614W - 618L
1,540 Elo+
Solo
Ah Puch
Ah Puch
V1LExGH0UL
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
karioblaze
Guan Yu
Level 220
God Stats
22W - 14L
1,635 SR
Queue Stats
675W - 644L
1,445 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,464 Elo+

VS

Team Averages
Level 87
1,479 SR
1,467 Elo+
Nox
Nox
BoarBarbon
Nox
Level 142
God Stats
24W - 26L
1,518 SR
Queue Stats
255W - 246L
1,460 Elo+
Solo
Amaterasu
Amaterasu
GallusAsunder
Amaterasu
Level 56
God Stats
4W - 3L
1,284 SR
Queue Stats
17W - 17L
1,433 Elo+
Solo
Tyr
Tyr
MatthewChrysly
Tyr
Level 85
God Stats
1W - 2L
1,794 SR
Queue Stats
333W - 67L
1,728 Elo+
Solo
Odin
Odin
NeverSettle2524
Odin
Level 86
God Stats
55W - 62L
1,484 SR
Queue Stats
370W - 387L
1,446 Elo+
Solo
Chaac
Chaac
abcbadboy
Chaac
Level 65
God Stats
3W - 5L
1,312 SR
Queue Stats
12W - 8L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 1 / 4
8,773
975
4,250
7,014
3,445
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 4
10,605
1,178
10,226
12,123
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
15
2 / 0 / 4
9,929
1,103
5,640
3,351
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
V1LExGH0UL
Ah Puch
15
0 / 2 / 3
9,018
1,002
3,303
3,784
1,691
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
karioblaze
Guan Yu
15
2 / 0 / 4
9,626
1,070
8,072
8,219
9,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

311

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
9,187
1,021
3,420
6,874
2,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
GallusAsunder
Amaterasu
12
0 / 0 / 0
6,314
702
0
0
0
16
2 / 2 / 2
10,363
1,151
12,602
15,696
12,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 2
8,671
963
3,483
4,405
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
abcbadboy
Chaac
14
0 / 2 / 1
8,747
972
6,644
9,615
6,774
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
6
Kills
4
4
Deaths
6
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
4
2
L
1
1
2
2
L
Amaterasu
GallusAsunder
Amaterasu
0
0
0
0
W
2
1
4
4
L
2
2
2
1.5
L
1
1
2
2
W
Hun Batz
2
0
4
4
W
Ah Puch
V1LExGH0UL
Ah Puch
0
2
3
0.75
L
Chaac
abcbadboy
Chaac
0
2
1
0.25
W
Guan Yu
karioblaze
Guan Yu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
26,149
34,491
Taken
36,590
35,818
Mitigated
22,895
7,775
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,250
1,330
0
390
7,014
3,445
0
0
7,014
0
17,115
L
3,420
118
0
1,542
6,874
2,452
0
1,517
5,357
14,295
232
L
Amaterasu
GallusAsunder
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
10,226
4,372
0
2,663
12,123
19,608
0
1,945
10,178
19,019
1,042
L
12,602
1,279
0
3,962
15,696
12,286
0
6,876
8,820
0
49,531
L
3,483
410
0
0
4,405
1,383
0
1,268
3,137
0
4,446
W
Hun Batz
5,640
247
0
127
3,351
1,858
0
82
3,269
0
31,724
W
Ah Puch
V1LExGH0UL
Ah Puch
3,303
272
0
0
3,784
1,691
0
0
3,784
22,200
784
L
Chaac
abcbadboy
Chaac
6,644
841
0
2,056
9,615
6,774
0
4,447
5,168
0
28,002
W
Guan Yu
karioblaze
Guan Yu
8,072
494
1,997
2,598
8,219
9,216
0
1,313
6,906
4,134
15,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
43,282
209
Minions Killed
163
10
Camps Cleared
5
882,390
Distance Traveled
715,840
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,773
975
35
4
0
169,554
0
L
Nox
9,187
1,021
25
3
3
160,141
3
L
Amaterasu
6,314
702
0
0
0
0
0
W
Fafnir
10,605
1,178
7
1
1
172,865
0
L
Tyr
10,363
1,151
89
10
1
214,890
0
L
Odin
8,671
963
3
0
0
151,066
0
W
Hun Batz
9,929
1,103
63
7
5
189,012
0
W
Ah Puch
9,018
1,002
77
9
0
140,908
0
L
Chaac
8,747
972
46
5
1
189,743
0
W
Guan Yu
9,626
1,070
27
3
4
210,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role