Player Matchup

Anhur
Anhur
ArchangelSix
Anhur
Level 24
God Stats
11W - 13L
1,525 SR
Queue Stats
22W - 44L
1,387 Elo+
Party 1
Ymir
Ymir
Ketia
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Thanatos
Thanatos
RecoverSleep
Thanatos
Level 29
God Stats
6W - 8L
1,392 SR
Queue Stats
57W - 58L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chipsickle
Cu Chulainn
Level 66
God Stats
21W - 14L
1,623 SR
Queue Stats
280W - 281L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
ifshe15im15
Kukulkan
Level 28
God Stats
3W - 5L
1,546 SR
Queue Stats
75W - 66L
1,593 Elo+
Party 1
Team Averages
Level 31
1,517 SR
1,520 Elo+

VS

Team Averages
Level 140
1,628 SR
1,526 Elo+
Ares
Ares
AgsSmited
Ares
Level 107
God Stats
3W - 1L
1,753 SR
Queue Stats
38W - 21L
1,564 Elo+
Solo
Sol
Sol
Koiphlsh
Sol
Level 159
God Stats
5W - 3L
1,537 SR
Queue Stats
95W - 87L
1,485 Elo+
Solo
Anubis
Anubis
MopStick15
Anubis
Level 157
God Stats
6W - 7L
1,517 SR
Queue Stats
318W - 317L
1,570 Elo+
Solo
Cernunnos
Cernunnos
lCOMBOl
Cernunnos
Level 157
God Stats
8W - 8L
1,744 SR
Queue Stats
150W - 148L
1,494 Elo+
Solo
Freya
Freya
pocketaces
Freya
Level 122
God Stats
29W - 34L
1,590 SR
Queue Stats
237W - 214L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
5,963
459
3,597
9,570
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Ketia
Ymir
10
1 / 0 / 0
5,863
451
1,091
6,050
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
RecoverSleep
Thanatos
11
5 / 4 / 1
6,765
520
8,664
13,449
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
chipsickle
Cu Chulainn
13
1 / 6 / 0
7,486
576
6,798
15,780
6,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ifshe15im15
Kukulkan
13
0 / 3 / 0
6,368
490
3,343
9,279
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 0 / 4
7,640
588
5,190
7,521
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 1
8,515
655
7,230
8,930
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
MopStick15
Anubis
15
7 / 2 / 0
9,624
740
10,891
11,135
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
lCOMBOl
Cernunnos
14
1 / 1 / 4
8,489
653
6,472
9,854
3,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
13
6 / 3 / 1
7,966
613
5,451
8,958
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
17
17
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
4
3
L
0
4
1
0.13
L
Ymir
Ketia
Ymir
1
0
0
1
W
2
1
1
2.5
W
Anubis
MopStick15
Anubis
7
2
0
3.5
L
Thanatos
RecoverSleep
Thanatos
5
4
1
1.38
L
Cu Chulainn
chipsickle
Cu Chulainn
1
6
0
0.17
L
Kukulkan
ifshe15im15
Kukulkan
0
3
0
0
W
Cernunnos
lCOMBOl
Cernunnos
1
1
4
3
W
Freya
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,493
Damage
35,234
54,128
Taken
46,398
24,572
Mitigated
24,159
14,220
Healing
22,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,190
410
0
2,537
7,521
5,742
0
497
7,024
26,144
0
L
3,597
2,183
0
503
9,570
3,735
0
6,937
2,633
0
32,925
L
Ymir
Ketia
Ymir
1,091
130
0
583
6,050
4,495
0
2,431
3,619
17,003
0
W
7,230
3,062
0
5,091
8,930
3,246
81
1,064
7,866
59,524
16,007
W
Anubis
MopStick15
Anubis
10,891
1,456
0
6,128
11,135
8,107
0
0
11,135
75,957
1,282
L
Thanatos
RecoverSleep
Thanatos
8,664
2,088
0
7,405
13,449
5,620
0
4,176
9,232
0
43,163
L
Cu Chulainn
chipsickle
Cu Chulainn
6,798
1,236
0
2,268
15,780
6,922
0
9,641
5,205
0
62,409
L
Kukulkan
ifshe15im15
Kukulkan
3,343
452
0
3,461
9,279
3,800
0
3,257
6,022
48,219
1,387
W
Cernunnos
lCOMBOl
Cernunnos
6,472
2,748
0
5,277
9,854
3,749
502
2,264
7,590
0
70,743
W
Freya
5,451
1,773
0
3,722
8,958
3,315
0
1,314
7,644
41,006
8,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
42,234
347
Minions Killed
459
0
Camps Cleared
0
1,284,315
Distance Traveled
1,318,501
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,640
588
25
2
0
308,924
5
L
Anhur
5,963
459
60
5
0
254,628
0
L
Ymir
5,863
451
24
2
0
278,965
0
W
Sol
8,515
655
117
9
0
261,501
1
W
Anubis
9,624
740
124
10
0
191,205
0
L
Thanatos
6,765
520
46
4
0
262,233
1
L
Cu Chulainn
7,486
576
110
8
0
234,469
0
L
Kukulkan
6,368
490
107
8
0
254,020
0
W
Cernunnos
8,489
653
119
9
0
274,220
3
W
Freya
7,966
613
74
6
0
282,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role