Player Matchup

Rama
Rama
CaydooWrld
Rama
Level 55
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 14L
1,368 Elo+
Solo
Nu Wa
Nu Wa
DeathDeKidd
Nu Wa
Level 54
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 7L
1,193 Elo+
Party 1
Terra
Terra
Maddles97
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,275 Elo+
Party 1
Lancelot
Lancelot
NeZhaPrime69
Lancelot
Level 29
God Stats
4W - 4L
1,576 SR
Queue Stats
33W - 40L
1,397 Elo+
Party 1
Chaac
Chaac
Roddles1
Chaac
Level 46
God Stats
4W - 8L
1,406 SR
Queue Stats
297W - 286L
1,394 Elo+
Party 1
Team Averages
Level 41
1,539 SR
1,325 Elo+

VS

Team Averages
Level 71
1,448 SR
1,333 Elo+
Raijin
Raijin
Bezungy
Raijin
Level 57
God Stats
1W - 1L
1,225 SR
Queue Stats
11W - 7L
1,404 Elo+
Solo
Chaac
Chaac
DeepOtterSpace
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 2
Martichoras
Martichoras
P0LAR1S
Martichoras
Level 42
God Stats
3W - 0L
1,714 SR
Queue Stats
10W - 18L
1,230 Elo+
Solo
Tsukuyomi
Tsukuyomi
VendettaDivina
Tsukuyomi
Level 102
God Stats
2W - 1L
1,301 SR
Queue Stats
3W - 4L
1,301 Elo+
Party 2
Aphrodite
Aphrodite
zanetheprinc3
Aphrodite
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 249L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,081
454
9,501
19,688
7,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 1
8,816
441
4,363
15,150
10,955
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Maddles97
Terra
13
0 / 10 / 1
7,767
388
2,599
20,815
20,233
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lancelot
NeZhaPrime69
Lancelot
16
5 / 9 / 1
10,056
503
9,129
23,715
10,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Roddles1
Chaac
15
1 / 5 / 1
9,965
498
11,324
25,186
16,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bezungy
Raijin
19
10 / 1 / 12
12,261
613
26,995
12,921
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 13
8,992
450
10,611
13,867
12,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
P0LAR1S
Martichoras
17
8 / 1 / 10
10,430
522
17,714
17,617
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
VendettaDivina
Tsukuyomi
18
13 / 2 / 10
11,307
565
16,410
15,312
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
zanetheprinc3
Aphrodite
15
2 / 2 / 11
9,848
492
5,869
15,938
12,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
7
Kills
34
35
Deaths
7
4
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bezungy
Raijin
10
1
12
16
L
1
6
0
0.17
L
0
5
1
0.1
W
1
1
13
7.5
L
Terra
Maddles97
Terra
0
10
1
0.05
L
Lancelot
NeZhaPrime69
Lancelot
5
9
1
0.61
W
Martichoras
P0LAR1S
Martichoras
8
1
10
13
L
Chaac
Roddles1
Chaac
1
5
1
0.3
W
Tsukuyomi
VendettaDivina
Tsukuyomi
13
2
10
9
W
Aphrodite
zanetheprinc3
Aphrodite
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
77,599
104,554
Taken
75,655
65,060
Mitigated
46,643
19,695
Healing
29,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bezungy
Raijin
26,995
3,263
0
1,556
12,921
5,833
668
1,436
11,485
110,585
1,405
L
9,501
6,399
0
5,313
19,688
7,236
128
7,408
12,002
0
72,585
L
4,363
793
38
1,415
15,150
10,955
30
8,312
6,196
35,479
0
W
10,611
1,761
0
2,882
13,867
12,848
475
780
13,087
0
51,713
L
Terra
Maddles97
Terra
2,599
582
409
1,117
20,815
20,233
0
5,236
15,462
20,226
0
L
Lancelot
NeZhaPrime69
Lancelot
9,129
1,755
0
4,120
23,715
10,331
0
5,958
17,279
0
86,197
W
Martichoras
P0LAR1S
Martichoras
17,714
6,902
0
5,149
17,617
8,819
2,452
1,618
15,999
0
78,380
L
Chaac
Roddles1
Chaac
11,324
3,100
0
7,283
25,186
16,305
458
4,932
20,054
0
79,027
W
Tsukuyomi
VendettaDivina
Tsukuyomi
16,410
8,367
0
7,524
15,312
6,583
438
1,685
13,627
0
63,671
W
Aphrodite
zanetheprinc3
Aphrodite
5,869
1,037
3,961
8,296
15,938
12,560
1,161
1,443
14,495
38,758
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
52,838
399
Minions Killed
467
0
Camps Cleared
0
1,798,490
Distance Traveled
1,915,677
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,261
613
175
9
0
382,203
4
L
Rama
9,081
454
98
5
0
320,496
1
L
Nu Wa
8,816
441
44
2
0
304,227
0
W
Chaac
8,992
450
64
3
0
394,727
0
L
Terra
7,767
388
32
2
0
376,549
0
L
Lancelot
10,056
503
110
6
0
443,160
0
W
Martichoras
10,430
522
87
4
0
353,854
0
L
Chaac
9,965
498
115
6
0
354,058
0
W
Tsukuyomi
11,307
565
85
4
0
463,487
0
W
Aphrodite
9,848
492
56
3
0
321,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role