Player Matchup

Nut
Nut
Hallofbrony
Nut
Level 105
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 1
Cerberus
Cerberus
Juke Coyot
Cerberus
Level 75
God Stats
1W - 1L
1,725 SR
Queue Stats
152W - 160L
1,481 Elo+
Party 2
Chang'e
Chang'e
Lobaisdabest
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 1
Thanatos
Thanatos
Wanderingking21
Thanatos
Level 125
God Stats
0W - 3L
1,188 SR
Queue Stats
1W - 6L
1,053 Elo+
Party 1
Hera
Hera
angelica 5062
Hera
Level 69
God Stats
22W - 16L
1,555 SR
Queue Stats
291W - 270L
1,455 Elo+
Party 2
Team Averages
Level 96
1,452 SR
1,289 Elo+

VS

Team Averages
Level 120
1,366 SR
1,461 Elo+
Artemis
Artemis
HeartPiercer
Artemis
Level 157
God Stats
1W - 1L
1,290 SR
Queue Stats
11W - 7L
1,530 Elo+
Solo
Ares
Ares
OneEy3dLotus
Ares
Level 159
God Stats
11W - 8L
1,670 SR
Queue Stats
148W - 138L
1,546 Elo+
Solo
Cernunnos
Cernunnos
RAMBOKILL127
Cernunnos
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 121L
1,423 Elo+
Solo
Discordia
Discordia
wickedchaos69
Discordia
Level 89
God Stats
9W - 9L
1,236 SR
Queue Stats
70W - 78L
1,448 Elo+
Solo
King Arthur
King Arthur
xSLATEx
King Arthur
Level 106
God Stats
2W - 1L
1,132 SR
Queue Stats
46W - 52L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,283
587
2,524
7,727
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Juke Coyot
Cerberus
1
0 / 0 / 0
3,306
367
0
0
0
Chang'e
Lobaisdabest
Chang'e
8
0 / 0 / 1
4,145
461
1,712
4,225
1,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
10
4 / 1 / 1
5,365
596
6,796
8,984
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 3
4,472
497
3,718
6,316
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeartPiercer
Artemis
9
1 / 1 / 0
4,943
549
1,054
5,315
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 4
5,183
576
3,746
6,928
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
RAMBOKILL127
Cernunnos
11
1 / 1 / 2
5,850
650
5,243
7,116
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
wickedchaos69
Discordia
9
1 / 2 / 2
5,066
563
5,023
5,137
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xSLATEx
King Arthur
10
2 / 0 / 1
5,834
648
2,752
5,225
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Artemis
HeartPiercer
Artemis
1
1
0
1
L
Cerberus
Juke Coyot
Cerberus
0
0
0
0
L
Chang'e
Lobaisdabest
Chang'e
0
0
1
0.5
W
1
1
4
3
W
Cernunnos
RAMBOKILL127
Cernunnos
1
1
2
2
L
Thanatos
4
1
1
4.5
L
0
3
3
0.5
W
Discordia
wickedchaos69
Discordia
1
2
2
1
W
King Arthur
xSLATEx
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
17,818
27,252
Taken
29,721
10,452
Mitigated
13,319
12,097
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,524
1,016
0
1,560
7,727
2,814
0
465
7,262
0
31,355
W
Artemis
HeartPiercer
Artemis
1,054
254
0
804
5,315
1,580
123
96
5,219
0
26,363
L
Cerberus
Juke Coyot
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Lobaisdabest
Chang'e
1,712
139
1,189
2,074
4,225
1,669
0
1,938
2,027
13,063
0
W
3,746
330
0
1,338
6,928
4,416
0
2,062
4,627
8,928
554
W
Cernunnos
RAMBOKILL127
Cernunnos
5,243
2,837
0
3,693
7,116
2,536
0
445
6,638
0
44,269
L
Thanatos
6,796
1,854
0
6,436
8,984
3,856
0
1,996
6,902
0
37,655
L
3,718
400
0
838
6,316
2,113
0
3,530
2,259
26,400
0
W
Discordia
wickedchaos69
Discordia
5,023
140
0
1,500
5,137
1,530
0
2,077
2,990
29,443
1,946
W
King Arthur
xSLATEx
King Arthur
2,752
288
0
625
5,225
3,257
0
408
4,817
371
35,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
26,876
185
Minions Killed
249
0
Camps Cleared
0
736,380
Distance Traveled
874,662
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,283
587
58
6
0
176,205
0
W
Artemis
4,943
549
42
5
0
172,444
0
L
Cerberus
3,306
367
0
0
0
0
0
L
Chang'e
4,145
461
27
3
0
179,817
0
W
Ares
5,183
576
11
1
0
169,928
0
W
Cernunnos
5,850
650
66
7
0
168,583
0
L
Thanatos
5,365
596
61
7
0
201,134
3
L
Hera
4,472
497
39
4
0
179,224
0
W
Discordia
5,066
563
62
7
0
173,452
1
W
King Arthur
5,834
648
68
8
0
190,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role