Player Matchup

Atlas
Atlas
CopyCatGibbon
Atlas
Level 78
God Stats
16W - 17L
1,560 SR
Queue Stats
301W - 316L
1,460 Elo+
Party 1
Apollo
Apollo
JuNk1E2
Apollo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,470 Elo+
Party 1
Neith
Neith
NotYourSenpai27
Neith
Level 125
God Stats
40W - 36L
1,504 SR
Queue Stats
348W - 404L
1,482 Elo+
Party 1
Achilles
Achilles
Owr18
Achilles
Level 29
God Stats
43W - 47L
1,528 SR
Queue Stats
84W - 106L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xgdeadpool91
Morgan Le Fay
Level 119
God Stats
8W - 8L
1,378 SR
Queue Stats
155W - 206L
1,457 Elo+
Party 1
Team Averages
Level 76
1,494 SR
1,475 Elo+

VS

Team Averages
Level 140
1,444 SR
1,509 Elo+
Anhur
Anhur
DJ To Nasty5260
Anhur
Level 124
God Stats
12W - 19L
1,338 SR
Queue Stats
491W - 473L
1,509 Elo+
Solo
Ares
Ares
I-lMerueml-l
Ares
Level 141
God Stats
6W - 5L
1,177 SR
Queue Stats
108W - 106L
1,504 Elo+
Solo
Persephone
Persephone
Koiphlsh
Persephone
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 87L
1,487 Elo+
Solo
Cerberus
Cerberus
Mikaloos
Cerberus
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 132L
1,507 Elo+
Solo
Bellona
Bellona
beastpwner1337
Bellona
Level 124
God Stats
8W - 6L
1,706 SR
Queue Stats
12W - 11L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
6,424
642
6,691
8,392
4,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
JuNk1E2
Apollo
11
1 / 1 / 3
6,330
633
3,508
4,751
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
4 / 1 / 3
6,490
649
5,551
6,928
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Owr18
Achilles
9
0 / 3 / 0
5,285
529
5,642
10,434
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
xgdeadpool91
Morgan Le Fay
10
2 / 2 / 5
5,976
598
5,151
4,010
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,519
452
1,948
3,601
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
4 / 2 / 1
5,850
585
5,021
9,548
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Koiphlsh
Persephone
8
0 / 5 / 0
5,114
511
3,771
6,120
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mikaloos
Cerberus
9
1 / 2 / 3
5,317
532
4,496
11,984
5,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 1
6,841
684
4,480
10,731
9,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
8
8
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
1
1
0
1
L
4
2
1
2.25
W
Apollo
JuNk1E2
Apollo
1
1
3
2.5
L
Persephone
Koiphlsh
Persephone
0
5
0
0
L
Cerberus
Mikaloos
Cerberus
1
2
3
1.25
W
4
1
3
5.5
W
Achilles
Owr18
Achilles
0
3
0
0
L
2
1
1
2.5
W
Morgan Le Fay
xgdeadpool91
Morgan Le Fay
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,543
Damage
19,716
34,515
Taken
41,984
15,180
Mitigated
23,894
10,816
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,691
2,950
0
1,614
8,392
4,551
0
4,369
4,023
23,825
1,512
L
1,948
1,209
0
1,143
3,601
1,193
0
361
3,240
0
20,708
L
5,021
336
0
3,740
9,548
5,431
0
1,972
7,576
33,251
0
W
Apollo
JuNk1E2
Apollo
3,508
2,131
0
436
4,751
1,609
829
815
3,936
0
47,122
L
Persephone
Koiphlsh
Persephone
3,771
328
0
845
6,120
1,906
0
4,080
2,026
29,275
0
L
Cerberus
Mikaloos
Cerberus
4,496
205
0
3,648
11,984
5,696
0
5,167
6,817
17,213
0
W
5,551
2,403
0
4,190
6,928
2,182
0
3,946
2,982
0
50,685
W
Achilles
Owr18
Achilles
5,642
1,578
0
4,031
10,434
5,781
0
1,031
9,403
0
38,533
L
4,480
1,925
0
5,690
10,731
9,668
0
0
9,970
0
52,237
W
Morgan Le Fay
xgdeadpool91
Morgan Le Fay
5,151
536
0
545
4,010
1,057
0
3,127
883
28,265
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
27,641
313
Minions Killed
270
0
Camps Cleared
0
954,361
Distance Traveled
887,426
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,424
642
30
3
0
178,670
2
L
Anhur
4,519
452
32
3
0
114,479
0
L
Ares
5,850
585
59
6
0
214,918
0
W
Apollo
6,330
633
81
8
0
213,614
0
L
Persephone
5,114
511
51
5
0
159,209
0
L
Cerberus
5,317
532
23
2
0
212,228
0
W
Neith
6,490
649
82
8
0
203,572
0
W
Achilles
5,285
529
67
7
0
199,952
0
L
Bellona
6,841
684
105
11
0
186,592
0
W
Morgan Le Fay
5,976
598
53
5
0
158,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role