Player Matchup

Chernobog
Chernobog
ExQtics
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 6L
1,691 Elo+
Solo
Da Ji
Da Ji
Hebert2558
Da Ji
Level 116
God Stats
1W - 4L
1,116 SR
Queue Stats
93W - 95L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Mr_Cheezits420
Guan Yu
Level 159
God Stats
0W - 3L
1,261 SR
Queue Stats
83W - 98L
1,478 Elo+
Solo
Hachiman
Hachiman
TONAYYYYY
Hachiman
Level 141
God Stats
4W - 7L
1,488 SR
Queue Stats
338W - 380L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
kcabyats15
Ne Zha
Level 155
God Stats
4W - 6L
1,541 SR
Queue Stats
205W - 218L
1,500 Elo+
Party 1
Team Averages
Level 127
1,381 SR
1,536 Elo+

VS

Team Averages
Level 94
1,578 SR
1,652 Elo+
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dewy9051
Horus
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 6L
1,684 Elo+
Party 2
Maui
Maui
Prideful Sins
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 73L
1,657 Elo+
Party 2
Bacchus
Bacchus
ThisYakSlaps
Bacchus
Level 134
God Stats
3W - 1L
1,890 SR
Queue Stats
133W - 52L
1,679 Elo+
Party 2
Hercules
Hercules
VapeWildz
Hercules
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ExQtics
Chernobog
15
3 / 4 / 9
8,269
752
12,178
10,803
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
14
3 / 7 / 8
8,325
757
10,889
12,697
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 10
8,026
730
8,368
13,860
13,243
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TONAYYYYY
Hachiman
15
4 / 6 / 8
8,835
803
20,047
11,193
5,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ne Zha
kcabyats15
Ne Zha
15
3 / 5 / 10
7,845
713
8,979
8,648
4,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
9 / 5 / 4
9,369
852
12,527
15,690
16,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Dewy9051
Horus
15
0 / 3 / 18
9,187
835
5,232
18,570
21,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 14
9,287
844
8,636
12,547
18,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ThisYakSlaps
Bacchus
17
10 / 2 / 13
10,903
991
16,996
20,772
35,181
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
VapeWildz
Hercules
15
3 / 3 / 13
8,752
796
8,479
18,398
23,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
14
Kills
27
27
Deaths
16
45
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
5
4
2.2
W
Horus
Dewy9051
Horus
0
3
18
3
L
Chernobog
ExQtics
Chernobog
3
4
9
1.88
L
Da Ji
3
7
8
1
L
1
5
10
1.2
W
5
3
14
4
L
Hachiman
TONAYYYYY
Hachiman
4
6
8
1.33
W
Bacchus
ThisYakSlaps
Bacchus
10
2
13
8.25
W
Hercules
VapeWildz
Hercules
3
3
13
3.17
L
Ne Zha
kcabyats15
Ne Zha
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,461
Damage
51,870
57,201
Taken
85,977
35,762
Mitigated
115,171
10,397
Healing
27,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,527
2,061
1,255
1,896
15,690
16,804
438
299
15,391
0
20,117
W
Horus
Dewy9051
Horus
5,232
3,177
3,450
6,012
18,570
21,370
554
387
18,183
685
16,044
L
Chernobog
ExQtics
Chernobog
12,178
7,618
268
2,020
10,803
4,980
0
3,706
6,967
0
18,954
L
Da Ji
10,889
1,831
474
696
12,697
8,018
0
4,874
7,610
0
15,481
L
8,368
1,149
2,178
3,171
13,860
13,243
0
2,153
11,573
3,198
13,714
W
8,636
698
614
703
12,547
18,589
894
265
12,282
15,178
1,161
L
Hachiman
TONAYYYYY
Hachiman
20,047
8,110
579
573
11,193
5,221
0
6,500
4,469
0
29,187
W
Bacchus
ThisYakSlaps
Bacchus
16,996
1,510
2,725
7,042
20,772
35,181
591
194
20,578
25,940
5,948
W
Hercules
VapeWildz
Hercules
8,479
3,280
165
3,772
18,398
23,227
908
435
17,963
0
14,874
L
Ne Zha
kcabyats15
Ne Zha
8,979
1,405
33
405
8,648
4,300
0
3,922
4,685
0
18,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
47,498
85
Minions Killed
107
0
Camps Cleared
0
852,732
Distance Traveled
945,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,369
852
21
2
0
187,586
0
W
Horus
9,187
835
16
1
0
213,705
0
L
Chernobog
8,269
752
21
2
0
161,325
0
L
Da Ji
8,325
757
8
1
0
186,189
0
L
Guan Yu
8,026
730
15
1
0
166,552
0
W
Maui
9,287
844
19
2
0
159,799
0
L
Hachiman
8,835
803
30
3
0
153,974
0
W
Bacchus
10,903
991
31
3
0
205,489
0
W
Hercules
8,752
796
20
2
0
178,796
0
L
Ne Zha
7,845
713
11
1
0
184,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role