Player Matchup

Danzaburou
Danzaburou
BubbaMelee
Danzaburou
Level 146
God Stats
8W - 9L
1,887 SR
Queue Stats
89W - 87L
1,546 Elo+
Party 1
Cerberus
Cerberus
MaYrAs
Cerberus
Level 160
God Stats
4W - 5L
1,296 SR
Queue Stats
226W - 273L
1,468 Elo+
Party 1
Lancelot
Lancelot
NÉFERPlTOU
Lancelot
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,533 Elo+
Party 1
Poseidon
Poseidon
SenshiHanma
Poseidon
Level 165
God Stats
0W - 1L
1,251 SR
Queue Stats
60W - 79L
1,428 Elo+
Party 1
Vamana
Vamana
Sopero
Vamana
Level 170
God Stats
13W - 12L
1,677 SR
Queue Stats
447W - 478L
1,559 Elo+
Party 1
Team Averages
Level 170
1,522 SR
1,507 Elo+

VS

Team Averages
Level 150
1,676 SR
1,593 Elo+
Loki
Loki
EternalYami
Loki
Level 107
God Stats
205W - 137L
1,655 SR
Queue Stats
229W - 198L
1,607 Elo+
Solo
Neith
Neith
GHOSTreetZ
Neith
Level 221
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 102L
1,608 Elo+
Solo
Thoth
Thoth
RetroSenpaii
Thoth
Level 165
God Stats
3W - 0L
1,668 SR
Queue Stats
197W - 201L
1,543 Elo+
Solo
King Arthur
King Arthur
ThePrincePeachez
King Arthur
Level 69
God Stats
5W - 2L
1,781 SR
Queue Stats
113W - 85L
1,603 Elo+
Solo
Tyr
Tyr
True Lawbringer
Tyr
Level 189
God Stats
42W - 30L
1,778 SR
Queue Stats
420W - 410L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BubbaMelee
Danzaburou
13
0 / 3 / 0
7,167
478
5,108
7,857
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MaYrAs
Cerberus
11
0 / 3 / 2
6,768
451
5,397
15,866
9,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
NÉFERPlTOU
Lancelot
13
0 / 3 / 0
7,566
504
4,004
14,174
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SenshiHanma
Poseidon
13
1 / 4 / 1
7,518
501
6,579
8,806
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Sopero
Vamana
14
3 / 6 / 0
7,663
511
6,510
14,850
11,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
9,399
627
9,618
12,801
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
16
3 / 1 / 3
9,141
609
5,834
6,387
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 4
9,004
600
10,299
6,578
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ThePrincePeachez
King Arthur
16
5 / 0 / 2
10,387
692
12,578
11,961
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 2
7,208
481
4,930
12,538
9,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BubbaMelee
Danzaburou
0
3
0
0
W
7
1
6
10
W
Neith
3
1
3
4.5
L
Cerberus
MaYrAs
Cerberus
0
3
2
0.33
L
Lancelot
NÉFERPlTOU
Lancelot
0
3
0
0
W
4
1
4
6
L
Poseidon
SenshiHanma
Poseidon
1
4
1
0.38
L
Vamana
Sopero
Vamana
3
6
0
0.5
W
King Arthur
ThePrincePeachez
King Arthur
5
0
2
6
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
43,259
61,553
Taken
50,265
33,039
Mitigated
28,469
16,601
Healing
21,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BubbaMelee
Danzaburou
5,108
2,221
0
1,900
7,857
3,153
0
0
7,857
0
66,025
W
9,618
2,537
0
7,154
12,801
5,137
0
1,639
11,162
0
85,830
W
Neith
5,834
1,445
0
2,814
6,387
2,871
320
316
6,071
0
82,737
L
Cerberus
MaYrAs
Cerberus
5,397
265
1,552
5,537
15,866
9,705
0
3,170
12,410
23,921
0
L
Lancelot
NÉFERPlTOU
Lancelot
4,004
1,164
0
3,387
14,174
6,337
0
817
13,307
0
62,854
W
10,299
275
0
616
6,578
2,539
278
3,739
2,839
68,623
1,723
L
Poseidon
SenshiHanma
Poseidon
6,579
873
0
862
8,806
2,663
0
2,722
5,782
71,738
0
L
Vamana
Sopero
Vamana
6,510
2,959
0
3,363
14,850
11,181
21
2,628
11,929
0
65,428
W
King Arthur
ThePrincePeachez
King Arthur
12,578
1,911
0
4,661
11,961
8,830
81
65
11,896
271
88,934
W
4,930
738
1,335
4,694
12,538
9,092
0
6,217
6,321
0
23,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
45,139
517
Minions Killed
581
0
Camps Cleared
0
1,514,187
Distance Traveled
1,539,861
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,167
478
112
7
0
283,838
0
W
Loki
9,399
627
135
9
0
353,638
4
W
Neith
9,141
609
147
10
0
292,822
0
L
Cerberus
6,768
451
72
5
0
275,782
4
L
Lancelot
7,566
504
120
8
0
309,683
4
W
Thoth
9,004
600
146
10
0
304,225
6
L
Poseidon
7,518
501
118
8
0
298,937
0
L
Vamana
7,663
511
95
6
0
345,947
0
W
King Arthur
10,387
692
128
9
0
306,064
3
W
Tyr
7,208
481
25
2
0
283,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role